Update theme (LoveIt) + Add new fields

This commit is contained in:
Daniel Mason 2025-02-23 12:23:14 +13:00
parent ec90ebd36e
commit 49c98d8fb5
Signed by: idanoo
GPG key ID: 387387CDBC02F132
87 changed files with 6900 additions and 6013 deletions

File diff suppressed because one or more lines are too long

View file

@ -1,4 +1,4 @@
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-apple@14.0.0/img/apple/64/'
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-apple@15.1.2/img/apple/64/'
emojiMaps:
'100': 1f4af.png
grinning: 1f600.png

View file

@ -1,4 +1,4 @@
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-facebook@14.0.0/img/facebook/64/'
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-facebook@15.1.2/img/facebook/64/'
emojiMaps:
'100': 1f4af.png
grinning: 1f600.png

View file

@ -1,4 +1,4 @@
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-google@14.0.0/img/google/64/'
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-google@15.1.2/img/google/64/'
emojiMaps:
'100': 1f4af.png
grinning: 1f600.png

View file

@ -1,4 +1,4 @@
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-twitter@14.0.0/img/twitter/64/'
emojiCDN: 'https://cdn.jsdelivr.net/npm/emoji-datasource-twitter@15.1.2/img/twitter/64/'
emojiMaps:
'100': 1f4af.png
grinning: 1f600.png

View file

@ -29,6 +29,20 @@ $code-background-color-dark: #272C34 !default;
tab-size: $value;
}
@mixin transition($values...) {
-webkit-transition: $values;
-moz-transition: $values;
-o-transition: $values;
transition: $values;
}
@mixin transform($value) {
-webkit-transform: $value;
-ms-transform: $value;
-o-transform: $value;
transform: $value;
}
.v[data-class=v] {
.vcards .vcard .vcontent.expand {
&::before, &::after {
@ -66,4 +80,19 @@ $code-background-color-dark: #272C34 !default;
max-width: 1.5em;
vertical-align: text-bottom;
}
// fix valine.js inside css will be override pulse animate for page title
@keyframes pulse {
0% {
@include transform(scaleX(1));
}
50% {
@include transform(scale3d(1.05, 1.05, 1.05));
}
to {
@include transform(scaleX(1));
}
}
}