autobrr/internal/irc/service.go
Ludvig Lundgren c4d580eb03
Feature: Support multiline irc parsing (#39)
* feat: initial multiline support

* refactor: handle multiple indexers per network

* wip: setup indexer

* build: add docker compose for testing

* chore: remove temp mock indexers

* chore: update deps

* refactor: update and store network handler

* build: update test compose

* chore: minor cleanup
2021-12-21 21:15:42 +01:00

474 lines
13 KiB
Go

package irc
import (
"context"
"fmt"
"sync"
"github.com/autobrr/autobrr/internal/domain"
"github.com/autobrr/autobrr/internal/filter"
"github.com/autobrr/autobrr/internal/indexer"
"github.com/autobrr/autobrr/internal/release"
"github.com/rs/zerolog/log"
)
type Service interface {
StartHandlers()
StopHandlers()
StopNetwork(name string) error
ListNetworks(ctx context.Context) ([]domain.IrcNetwork, error)
GetNetworkByID(id int64) (*domain.IrcNetwork, error)
DeleteNetwork(ctx context.Context, id int64) error
StoreNetwork(ctx context.Context, network *domain.IrcNetwork) error
UpdateNetwork(ctx context.Context, network *domain.IrcNetwork) error
StoreChannel(networkID int64, channel *domain.IrcChannel) error
}
type service struct {
repo domain.IrcRepo
filterService filter.Service
indexerService indexer.Service
releaseService release.Service
indexerMap map[string]string
handlers map[string]*Handler
stopWG sync.WaitGroup
lock sync.Mutex
}
func NewService(repo domain.IrcRepo, filterService filter.Service, indexerSvc indexer.Service, releaseSvc release.Service) Service {
return &service{
repo: repo,
filterService: filterService,
indexerService: indexerSvc,
releaseService: releaseSvc,
handlers: make(map[string]*Handler),
}
}
func (s *service) StartHandlers() {
networks, err := s.repo.FindActiveNetworks(context.Background())
if err != nil {
log.Error().Msgf("failed to list networks: %v", err)
}
for _, network := range networks {
if !network.Enabled {
continue
}
// check if already in handlers
//v, ok := s.handlers[network.Name]
s.lock.Lock()
channels, err := s.repo.ListChannels(network.ID)
if err != nil {
log.Error().Err(err).Msgf("failed to list channels for network %q", network.Server)
}
network.Channels = channels
// find indexer definitions for network and add
definitions := s.indexerService.GetIndexersByIRCNetwork(network.Server)
// init new irc handler
handler := NewHandler(network, s.filterService, s.releaseService, definitions)
// TODO use network.Server? + nick? Need a way to use multiple indexers for one network if same nick
s.handlers[network.Server] = handler
s.lock.Unlock()
log.Debug().Msgf("starting network: %+v", network.Name)
s.stopWG.Add(1)
go func() {
if err := handler.Run(); err != nil {
log.Error().Err(err).Msgf("failed to start handler for network %q", network.Name)
}
}()
s.stopWG.Done()
}
}
func (s *service) StopHandlers() {
for _, handler := range s.handlers {
log.Info().Msgf("stopping network: %+v", handler.network.Name)
handler.Stop()
}
log.Info().Msg("stopped all irc handlers")
}
func (s *service) startNetwork(network domain.IrcNetwork) error {
// look if we have the network in handlers already, if so start it
if existingHandler, found := s.handlers[network.Server]; found {
log.Debug().Msgf("starting network: %+v", network.Name)
if existingHandler.conn != nil {
go func() {
if err := existingHandler.Run(); err != nil {
log.Error().Err(err).Msgf("failed to start existingHandler for network %q", existingHandler.network.Name)
}
}()
}
} else {
// if not found in handlers, lets add it and run it
s.lock.Lock()
channels, err := s.repo.ListChannels(network.ID)
if err != nil {
log.Error().Err(err).Msgf("failed to list channels for network %q", network.Server)
}
network.Channels = channels
// find indexer definitions for network and add
definitions := s.indexerService.GetIndexersByIRCNetwork(network.Server)
// init new irc handler
handler := NewHandler(network, s.filterService, s.releaseService, definitions)
s.handlers[network.Server] = handler
s.lock.Unlock()
log.Debug().Msgf("starting network: %+v", network.Name)
s.stopWG.Add(1)
go func() {
if err := handler.Run(); err != nil {
log.Error().Err(err).Msgf("failed to start handler for network %q", network.Name)
}
}()
s.stopWG.Done()
}
return nil
}
func (s *service) checkIfNetworkRestartNeeded(network *domain.IrcNetwork) error {
// look if we have the network in handlers, if so restart it
// TODO check if we need to add indexerDefinitions etc
if existingHandler, found := s.handlers[network.Server]; found {
log.Debug().Msgf("decide if irc network handler needs restart or updating: %+v", network.Name)
// if server, tls, invite command, port : changed - restart
// if nickserv account, nickserv password : changed - stay connected, and change those
// if channels len : changes - join or leave
if existingHandler.conn != nil {
handler := existingHandler.GetNetwork()
restartNeeded := false
if handler.Server != network.Server {
restartNeeded = true
} else if handler.Port != network.Port {
restartNeeded = true
} else if handler.TLS != network.TLS {
restartNeeded = true
} else if handler.InviteCommand != network.InviteCommand {
restartNeeded = true
}
if restartNeeded {
log.Info().Msgf("irc: restarting network: %+v", network.Name)
// we need to reinitialize with new network config
existingHandler.UpdateNetwork(network)
go func() {
if err := existingHandler.Restart(); err != nil {
log.Error().Stack().Err(err).Msgf("failed to restart network %q", existingHandler.network.Name)
}
}()
// return now since the restart will read the network again OR FIXME
return nil
}
if handler.NickServ.Account != network.NickServ.Account {
log.Debug().Msg("changing nick")
err := existingHandler.HandleNickChange(network.NickServ.Account)
if err != nil {
log.Error().Stack().Err(err).Msgf("failed to change nick %q", network.NickServ.Account)
}
} else if handler.NickServ.Password != network.NickServ.Password {
log.Debug().Msg("nickserv: changing password")
err := existingHandler.HandleNickServIdentify(network.NickServ.Account, network.NickServ.Password)
if err != nil {
log.Error().Stack().Err(err).Msgf("failed to identify with nickserv %q", network.NickServ.Account)
}
}
// join or leave channels
// loop over handler channels,
var expectedChannels = make(map[string]struct{}, 0)
var handlerChannels = make(map[string]struct{}, 0)
var channelsToLeave = make([]string, 0)
var channelsToJoin = make([]domain.IrcChannel, 0)
// create map of expected channels
for _, channel := range network.Channels {
expectedChannels[channel.Name] = struct{}{}
}
// check current channels of handler against expected
for _, handlerChan := range handler.Channels {
handlerChannels[handlerChan.Name] = struct{}{}
_, ok := expectedChannels[handlerChan.Name]
if ok {
// if handler channel matches network channel next
continue
}
// if not expected, leave
channelsToLeave = append(channelsToLeave, handlerChan.Name)
}
for _, channel := range network.Channels {
_, ok := handlerChannels[channel.Name]
if ok {
continue
}
// if expected channel not in handler channels, add to join
// use channel struct for extra info
channelsToJoin = append(channelsToJoin, channel)
}
// leave channels
for _, leaveChannel := range channelsToLeave {
err := existingHandler.HandlePartChannel(leaveChannel)
if err != nil {
log.Error().Stack().Err(err).Msgf("failed to leave channel: %q", leaveChannel)
}
}
// join channels
for _, joinChannel := range channelsToJoin {
// TODO handle invite commands before?
err := existingHandler.HandleJoinChannel(joinChannel.Name, joinChannel.Password)
if err != nil {
log.Error().Stack().Err(err).Msgf("failed to join channel: %q", joinChannel.Name)
}
}
}
} else {
err := s.startNetwork(*network)
if err != nil {
log.Error().Stack().Err(err).Msgf("failed to start network: %q", network.Name)
}
}
return nil
}
func (s *service) restartNetwork(network domain.IrcNetwork) error {
// look if we have the network in handlers, if so restart it
if existingHandler, found := s.handlers[network.Server]; found {
log.Info().Msgf("restarting network: %+v", network.Name)
if existingHandler.conn != nil {
go func() {
if err := existingHandler.Restart(); err != nil {
log.Error().Err(err).Msgf("failed to restart network %q", existingHandler.network.Name)
}
}()
}
}
// TODO handle full restart
return nil
}
func (s *service) StopNetwork(name string) error {
if handler, found := s.handlers[name]; found {
handler.Stop()
log.Debug().Msgf("stopped network: %+v", name)
}
return nil
}
func (s *service) StopAndRemoveNetwork(name string) error {
if handler, found := s.handlers[name]; found {
handler.Stop()
// remove from handlers
delete(s.handlers, name)
log.Debug().Msgf("stopped network: %+v", name)
}
return nil
}
func (s *service) StopNetworkIfRunning(name string) error {
if handler, found := s.handlers[name]; found {
handler.Stop()
log.Debug().Msgf("stopped network: %+v", name)
}
return nil
}
func (s *service) GetNetworkByID(id int64) (*domain.IrcNetwork, error) {
network, err := s.repo.GetNetworkByID(id)
if err != nil {
log.Error().Err(err).Msgf("failed to get network: %v", id)
return nil, err
}
channels, err := s.repo.ListChannels(network.ID)
if err != nil {
log.Error().Err(err).Msgf("failed to list channels for network %q", network.Server)
return nil, err
}
network.Channels = append(network.Channels, channels...)
return network, nil
}
func (s *service) ListNetworks(ctx context.Context) ([]domain.IrcNetwork, error) {
networks, err := s.repo.ListNetworks(ctx)
if err != nil {
log.Error().Err(err).Msgf("failed to list networks: %v", err)
return nil, err
}
var ret []domain.IrcNetwork
for _, n := range networks {
channels, err := s.repo.ListChannels(n.ID)
if err != nil {
log.Error().Msgf("failed to list channels for network %q: %v", n.Server, err)
return nil, err
}
n.Channels = append(n.Channels, channels...)
ret = append(ret, n)
}
return ret, nil
}
func (s *service) DeleteNetwork(ctx context.Context, id int64) error {
network, err := s.GetNetworkByID(id)
if err != nil {
return err
}
log.Debug().Msgf("delete network: %v", id)
// Remove network and handler
//if err = s.StopNetwork(network.Server); err != nil {
if err = s.StopAndRemoveNetwork(network.Server); err != nil {
return err
}
if err = s.repo.DeleteNetwork(ctx, id); err != nil {
return err
}
return nil
}
func (s *service) UpdateNetwork(ctx context.Context, network *domain.IrcNetwork) error {
if network.Channels != nil {
if err := s.repo.StoreNetworkChannels(ctx, network.ID, network.Channels); err != nil {
return err
}
}
if err := s.repo.UpdateNetwork(ctx, network); err != nil {
return err
}
log.Debug().Msgf("irc.service: update network: %+v", network)
// stop or start network
// TODO get current state to see if enabled or not?
if network.Enabled {
// if server, tls, invite command, port : changed - restart
// if nickserv account, nickserv password : changed - stay connected, and change those
// if channels len : changes - join or leave
err := s.checkIfNetworkRestartNeeded(network)
if err != nil {
log.Error().Stack().Err(err).Msgf("could not restart network: %+v", network.Name)
return fmt.Errorf("could not restart network: %v", network.Name)
}
} else {
// TODO take into account multiple channels per network
//err := s.StopNetwork(network.Server)
err := s.StopAndRemoveNetwork(network.Server)
if err != nil {
log.Error().Stack().Err(err).Msgf("could not stop network: %+v", network.Name)
return fmt.Errorf("could not stop network: %v", network.Name)
}
}
return nil
}
func (s *service) StoreNetwork(ctx context.Context, network *domain.IrcNetwork) error {
existingNetwork, err := s.repo.CheckExistingNetwork(ctx, network)
if err != nil {
log.Error().Err(err).Msg("could not check for existing network")
return err
}
if existingNetwork == nil {
if err := s.repo.StoreNetwork(network); err != nil {
return err
}
log.Debug().Msgf("store network: %+v", network)
if network.Channels != nil {
for _, channel := range network.Channels {
if err := s.repo.StoreChannel(network.ID, &channel); err != nil {
return err
}
}
}
return nil
}
if network.Channels != nil {
for _, channel := range network.Channels {
// TODO store or add. Make sure it doesn't delete before
if err := s.repo.StoreChannel(existingNetwork.ID, &channel); err != nil {
return err
}
}
// append channels to existing network
network.Channels = append(network.Channels, existingNetwork.Channels...)
}
if existingNetwork.Enabled {
// if server, tls, invite command, port : changed - restart
// if nickserv account, nickserv password : changed - stay connected, and change those
// if channels len : changes - join or leave
err := s.checkIfNetworkRestartNeeded(network)
if err != nil {
log.Error().Err(err).Msgf("could not restart network: %+v", network.Name)
return fmt.Errorf("could not restart network: %v", network.Name)
}
}
return nil
}
func (s *service) StoreChannel(networkID int64, channel *domain.IrcChannel) error {
if err := s.repo.StoreChannel(networkID, channel); err != nil {
return err
}
return nil
}