autobrr/internal/notification/lunasea.go
soup a89a1a55d9
feat(notifications): add LunaSea support (#1284)
* feat(notifications): add lunasea

* fix(web): truncate overflow in PasswordFieldWide

* refactor(notifications): centralize msg building

Left the building logic in discord.go and notifiarr.go as is because of their unique structure.

* refactor: moved components and swapped to outline

- Refactored the iconComponentMap to use a single iconStyle variable.

* upped size from 4 to 5

* rename NotificationBuilder function
2023-12-15 23:13:44 +01:00

100 lines
2.7 KiB
Go

package notification
import (
"bytes"
"encoding/json"
"net/http"
"regexp"
"time"
"github.com/autobrr/autobrr/internal/domain"
"github.com/autobrr/autobrr/pkg/errors"
"github.com/rs/zerolog"
)
// unsure if this is the best approach to send an image with the notification
const defaultImageURL = "https://raw.githubusercontent.com/autobrr/autobrr/master/.github/images/logo.png"
type LunaSeaMessage struct {
Title string `json:"title"`
Body string `json:"body"`
Image string `json:"image,omitempty"`
}
type lunaSeaSender struct {
log zerolog.Logger
Settings domain.Notification
builder NotificationBuilderPlainText
}
func (s *lunaSeaSender) rewriteWebhookURL(url string) string {
re := regexp.MustCompile(`/(radarr|sonarr|lidarr|tautulli|overseerr)/`)
return re.ReplaceAllString(url, "/custom/")
} // `custom` is not mentioned in their docs, so I thought this would be a good idea to add to avoid user errors
func NewLunaSeaSender(log zerolog.Logger, settings domain.Notification) domain.NotificationSender {
return &lunaSeaSender{
log: log.With().Str("sender", "lunasea").Logger(),
Settings: settings,
builder: NotificationBuilderPlainText{},
}
}
func (s *lunaSeaSender) Send(event domain.NotificationEvent, payload domain.NotificationPayload) error {
m := LunaSeaMessage{
Title: s.builder.BuildTitle(event),
Body: s.builder.BuildBody(payload),
Image: defaultImageURL,
}
jsonData, err := json.Marshal(m)
if err != nil {
s.log.Error().Err(err).Msg("lunasea client could not marshal data")
return errors.Wrap(err, "could not marshal data")
}
rewrittenURL := s.rewriteWebhookURL(s.Settings.Webhook)
req, err := http.NewRequest(http.MethodPost, rewrittenURL, bytes.NewBuffer(jsonData))
if err != nil {
s.log.Error().Err(err).Msg("lunasea client request error")
return errors.Wrap(err, "could not create request")
}
req.Header.Set("Content-Type", "application/json")
client := &http.Client{Timeout: 30 * time.Second}
res, err := client.Do(req)
if err != nil {
s.log.Error().Err(err).Msg("lunasea client request error")
return errors.Wrap(err, "could not make request")
}
defer res.Body.Close()
if res.StatusCode >= 300 {
s.log.Error().Msgf("bad status from lunasea: %v", res.StatusCode)
return errors.New("bad status: %v", res.StatusCode)
}
s.log.Debug().Msg("notification successfully sent to lunasea")
return nil
}
func (s *lunaSeaSender) CanSend(event domain.NotificationEvent) bool {
if s.Settings.Enabled && s.Settings.Webhook != "" && s.isEnabledEvent(event) {
return true
}
return false
}
func (s *lunaSeaSender) isEnabledEvent(event domain.NotificationEvent) bool {
for _, e := range s.Settings.Events {
if e == string(event) {
return true
}
}
return false
}