mirror of
https://github.com/idanoo/GoScrobble.git
synced 2024-11-24 17:35:16 +00:00
616 lines
15 KiB
JavaScript
616 lines
15 KiB
JavaScript
'use strict';
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Object.defineProperty(exports, '__esModule', {
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value: true
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});
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exports.default = void 0;
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function _util() {
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const data = _interopRequireDefault(require('util'));
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_util = function () {
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return data;
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};
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return data;
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}
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function _jestMessageUtil() {
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const data = require('jest-message-util');
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_jestMessageUtil = function () {
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return data;
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};
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return data;
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}
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function _jestUtil() {
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const data = require('jest-util');
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_jestUtil = function () {
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return data;
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};
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return data;
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}
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function _interopRequireDefault(obj) {
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return obj && obj.__esModule ? obj : {default: obj};
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}
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function _defineProperty(obj, key, value) {
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if (key in obj) {
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Object.defineProperty(obj, key, {
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value: value,
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enumerable: true,
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configurable: true,
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writable: true
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});
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} else {
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obj[key] = value;
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}
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return obj;
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}
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const MS_IN_A_YEAR = 31536000000;
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class FakeTimers {
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constructor({global, moduleMocker, timerConfig, config, maxLoops}) {
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_defineProperty(this, '_cancelledTicks', void 0);
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_defineProperty(this, '_config', void 0);
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_defineProperty(this, '_disposed', void 0);
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_defineProperty(this, '_fakeTimerAPIs', void 0);
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_defineProperty(this, '_global', void 0);
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_defineProperty(this, '_immediates', void 0);
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_defineProperty(this, '_maxLoops', void 0);
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_defineProperty(this, '_moduleMocker', void 0);
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_defineProperty(this, '_now', void 0);
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_defineProperty(this, '_ticks', void 0);
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_defineProperty(this, '_timerAPIs', void 0);
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_defineProperty(this, '_timers', void 0);
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_defineProperty(this, '_uuidCounter', void 0);
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_defineProperty(this, '_timerConfig', void 0);
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this._global = global;
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this._timerConfig = timerConfig;
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this._config = config;
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this._maxLoops = maxLoops || 100000;
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this._uuidCounter = 1;
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this._moduleMocker = moduleMocker; // Store original timer APIs for future reference
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this._timerAPIs = {
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clearImmediate: global.clearImmediate,
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clearInterval: global.clearInterval,
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clearTimeout: global.clearTimeout,
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nextTick: global.process && global.process.nextTick,
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setImmediate: global.setImmediate,
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setInterval: global.setInterval,
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setTimeout: global.setTimeout
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};
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this.reset();
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}
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clearAllTimers() {
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this._immediates = [];
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this._timers.clear();
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}
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dispose() {
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this._disposed = true;
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this.clearAllTimers();
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}
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reset() {
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this._cancelledTicks = {};
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this._now = 0;
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this._ticks = [];
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this._immediates = [];
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this._timers = new Map();
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}
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runAllTicks() {
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this._checkFakeTimers(); // Only run a generous number of ticks and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const tick = this._ticks.shift();
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if (tick === undefined) {
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break;
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}
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if (!this._cancelledTicks.hasOwnProperty(tick.uuid)) {
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// Callback may throw, so update the map prior calling.
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this._cancelledTicks[tick.uuid] = true;
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tick.callback();
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' ticks, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runAllImmediates() {
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this._checkFakeTimers(); // Only run a generous number of immediates and then bail.
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const immediate = this._immediates.shift();
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if (immediate === undefined) {
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break;
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}
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this._runImmediate(immediate);
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' immediates, and there are still more! Assuming ' +
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"we've hit an infinite recursion and bailing out..."
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);
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}
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}
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_runImmediate(immediate) {
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try {
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immediate.callback();
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} finally {
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this._fakeClearImmediate(immediate.uuid);
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}
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}
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runAllTimers() {
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this._checkFakeTimers();
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this.runAllTicks();
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this.runAllImmediates(); // Only run a generous number of timers and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const nextTimerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
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if (nextTimerHandle === null) {
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break;
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}
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this._runTimerHandle(nextTimerHandle); // Some of the immediate calls could be enqueued
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// during the previous handling of the timers, we should
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// run them as well.
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if (this._immediates.length) {
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this.runAllImmediates();
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}
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if (this._ticks.length) {
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this.runAllTicks();
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' timers, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runOnlyPendingTimers() {
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// We need to hold the current shape of `this._timers` because existing
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// timers can add new ones to the map and hence would run more than necessary.
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// See https://github.com/facebook/jest/pull/4608 for details
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const timerEntries = Array.from(this._timers.entries());
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this._checkFakeTimers();
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this._immediates.forEach(this._runImmediate, this);
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timerEntries
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.sort(([, left], [, right]) => left.expiry - right.expiry)
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.forEach(([timerHandle]) => this._runTimerHandle(timerHandle));
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}
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advanceTimersToNextTimer(steps = 1) {
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if (steps < 1) {
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return;
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}
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const nextExpiry = Array.from(this._timers.values()).reduce(
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(minExpiry, timer) => {
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if (minExpiry === null || timer.expiry < minExpiry) return timer.expiry;
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return minExpiry;
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},
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null
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);
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if (nextExpiry !== null) {
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this.advanceTimersByTime(nextExpiry - this._now);
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this.advanceTimersToNextTimer(steps - 1);
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}
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}
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advanceTimersByTime(msToRun) {
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this._checkFakeTimers(); // Only run a generous number of timers and then bail.
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// This is just to help avoid recursive loops
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let i;
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for (i = 0; i < this._maxLoops; i++) {
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const timerHandle = this._getNextTimerHandle(); // If there are no more timer handles, stop!
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if (timerHandle === null) {
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break;
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}
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const timerValue = this._timers.get(timerHandle);
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if (timerValue === undefined) {
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break;
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}
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const nextTimerExpiry = timerValue.expiry;
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if (this._now + msToRun < nextTimerExpiry) {
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// There are no timers between now and the target we're running to, so
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// adjust our time cursor and quit
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this._now += msToRun;
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break;
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} else {
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msToRun -= nextTimerExpiry - this._now;
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this._now = nextTimerExpiry;
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this._runTimerHandle(timerHandle);
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}
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}
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if (i === this._maxLoops) {
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throw new Error(
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'Ran ' +
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this._maxLoops +
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' timers, and there are still more! ' +
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"Assuming we've hit an infinite recursion and bailing out..."
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);
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}
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}
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runWithRealTimers(cb) {
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const prevClearImmediate = this._global.clearImmediate;
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const prevClearInterval = this._global.clearInterval;
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const prevClearTimeout = this._global.clearTimeout;
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const prevNextTick = this._global.process.nextTick;
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const prevSetImmediate = this._global.setImmediate;
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const prevSetInterval = this._global.setInterval;
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const prevSetTimeout = this._global.setTimeout;
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this.useRealTimers();
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let cbErr = null;
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let errThrown = false;
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try {
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cb();
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} catch (e) {
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errThrown = true;
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cbErr = e;
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}
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this._global.clearImmediate = prevClearImmediate;
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this._global.clearInterval = prevClearInterval;
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this._global.clearTimeout = prevClearTimeout;
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this._global.process.nextTick = prevNextTick;
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this._global.setImmediate = prevSetImmediate;
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this._global.setInterval = prevSetInterval;
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this._global.setTimeout = prevSetTimeout;
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if (errThrown) {
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throw cbErr;
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}
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}
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useRealTimers() {
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const global = this._global;
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(0, _jestUtil().setGlobal)(
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global,
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'clearImmediate',
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this._timerAPIs.clearImmediate
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);
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(0, _jestUtil().setGlobal)(
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global,
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'clearInterval',
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this._timerAPIs.clearInterval
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);
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(0, _jestUtil().setGlobal)(
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global,
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'clearTimeout',
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this._timerAPIs.clearTimeout
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setImmediate',
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this._timerAPIs.setImmediate
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setInterval',
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this._timerAPIs.setInterval
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setTimeout',
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this._timerAPIs.setTimeout
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);
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global.process.nextTick = this._timerAPIs.nextTick;
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}
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useFakeTimers() {
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this._createMocks();
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const global = this._global;
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(0, _jestUtil().setGlobal)(
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global,
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'clearImmediate',
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this._fakeTimerAPIs.clearImmediate
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);
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(0, _jestUtil().setGlobal)(
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global,
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'clearInterval',
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this._fakeTimerAPIs.clearInterval
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);
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(0, _jestUtil().setGlobal)(
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global,
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'clearTimeout',
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this._fakeTimerAPIs.clearTimeout
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setImmediate',
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this._fakeTimerAPIs.setImmediate
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setInterval',
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this._fakeTimerAPIs.setInterval
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);
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(0, _jestUtil().setGlobal)(
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global,
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'setTimeout',
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this._fakeTimerAPIs.setTimeout
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);
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global.process.nextTick = this._fakeTimerAPIs.nextTick;
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}
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getTimerCount() {
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this._checkFakeTimers();
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return this._timers.size + this._immediates.length + this._ticks.length;
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}
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_checkFakeTimers() {
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var _this$_fakeTimerAPIs;
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if (
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this._global.setTimeout !==
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((_this$_fakeTimerAPIs = this._fakeTimerAPIs) === null ||
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_this$_fakeTimerAPIs === void 0
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? void 0
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: _this$_fakeTimerAPIs.setTimeout)
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) {
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this._global.console.warn(
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`A function to advance timers was called but the timers API is not ` +
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`mocked with fake timers. Call \`jest.useFakeTimers()\` in this ` +
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`test or enable fake timers globally by setting ` +
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`\`"timers": "fake"\` in ` +
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`the configuration file. This warning is likely a result of a ` +
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`default configuration change in Jest 15.\n\n` +
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`Release Blog Post: https://jestjs.io/blog/2016/09/01/jest-15.html\n` +
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`Stack Trace:\n` +
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(0, _jestMessageUtil().formatStackTrace)(
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new Error().stack,
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this._config,
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{
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noStackTrace: false
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}
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)
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);
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}
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}
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_createMocks() {
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const fn = (
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impl // @ts-expect-error TODO: figure out better typings here
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) => this._moduleMocker.fn().mockImplementation(impl);
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const promisifiableFakeSetTimeout = fn(this._fakeSetTimeout.bind(this)); // @ts-expect-error TODO: figure out better typings here
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promisifiableFakeSetTimeout[_util().default.promisify.custom] = (
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delay,
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arg
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) =>
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new Promise(resolve => promisifiableFakeSetTimeout(resolve, delay, arg)); // TODO: add better typings; these are mocks, but typed as regular timers
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this._fakeTimerAPIs = {
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clearImmediate: fn(this._fakeClearImmediate.bind(this)),
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clearInterval: fn(this._fakeClearTimer.bind(this)),
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clearTimeout: fn(this._fakeClearTimer.bind(this)),
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nextTick: fn(this._fakeNextTick.bind(this)),
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// @ts-expect-error TODO: figure out better typings here
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setImmediate: fn(this._fakeSetImmediate.bind(this)),
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// @ts-expect-error TODO: figure out better typings here
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setInterval: fn(this._fakeSetInterval.bind(this)),
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// @ts-expect-error TODO: figure out better typings here
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setTimeout: promisifiableFakeSetTimeout
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};
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}
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_fakeClearTimer(timerRef) {
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const uuid = this._timerConfig.refToId(timerRef);
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if (uuid) {
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this._timers.delete(String(uuid));
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}
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}
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_fakeClearImmediate(uuid) {
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this._immediates = this._immediates.filter(
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immediate => immediate.uuid !== uuid
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);
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}
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_fakeNextTick(callback, ...args) {
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if (this._disposed) {
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return;
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}
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const uuid = String(this._uuidCounter++);
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this._ticks.push({
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callback: () => callback.apply(null, args),
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uuid
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});
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const cancelledTicks = this._cancelledTicks;
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this._timerAPIs.nextTick(() => {
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if (!cancelledTicks.hasOwnProperty(uuid)) {
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// Callback may throw, so update the map prior calling.
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cancelledTicks[uuid] = true;
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callback.apply(null, args);
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}
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});
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}
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_fakeSetImmediate(callback, ...args) {
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if (this._disposed) {
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return null;
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}
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const uuid = String(this._uuidCounter++);
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this._immediates.push({
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callback: () => callback.apply(null, args),
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uuid
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});
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this._timerAPIs.setImmediate(() => {
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if (this._immediates.find(x => x.uuid === uuid)) {
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try {
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callback.apply(null, args);
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} finally {
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this._fakeClearImmediate(uuid);
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}
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}
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});
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return uuid;
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}
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_fakeSetInterval(callback, intervalDelay, ...args) {
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if (this._disposed) {
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return null;
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}
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if (intervalDelay == null) {
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intervalDelay = 0;
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}
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const uuid = this._uuidCounter++;
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this._timers.set(String(uuid), {
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callback: () => callback.apply(null, args),
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expiry: this._now + intervalDelay,
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interval: intervalDelay,
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type: 'interval'
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});
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return this._timerConfig.idToRef(uuid);
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}
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_fakeSetTimeout(callback, delay, ...args) {
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if (this._disposed) {
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return null;
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} // eslint-disable-next-line no-bitwise
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delay = Number(delay) | 0;
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const uuid = this._uuidCounter++;
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this._timers.set(String(uuid), {
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callback: () => callback.apply(null, args),
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expiry: this._now + delay,
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interval: undefined,
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type: 'timeout'
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});
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return this._timerConfig.idToRef(uuid);
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}
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_getNextTimerHandle() {
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let nextTimerHandle = null;
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let soonestTime = MS_IN_A_YEAR;
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this._timers.forEach((timer, uuid) => {
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if (timer.expiry < soonestTime) {
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soonestTime = timer.expiry;
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nextTimerHandle = uuid;
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}
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});
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return nextTimerHandle;
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}
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_runTimerHandle(timerHandle) {
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const timer = this._timers.get(timerHandle);
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if (!timer) {
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return;
|
|
}
|
|
|
|
switch (timer.type) {
|
|
case 'timeout':
|
|
const callback = timer.callback;
|
|
|
|
this._timers.delete(timerHandle);
|
|
|
|
callback();
|
|
break;
|
|
|
|
case 'interval':
|
|
timer.expiry = this._now + (timer.interval || 0);
|
|
timer.callback();
|
|
break;
|
|
|
|
default:
|
|
throw new Error('Unexpected timer type: ' + timer.type);
|
|
}
|
|
}
|
|
}
|
|
|
|
exports.default = FakeTimers;
|