GoScrobble/web/node_modules/reactstrap/es/Carousel.js

320 lines
9.9 KiB
JavaScript

import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
import _inheritsLoose from "@babel/runtime/helpers/esm/inheritsLoose";
import React from 'react';
import PropTypes from 'prop-types';
import classNames from 'classnames';
import CarouselItem from './CarouselItem';
import { mapToCssModules } from './utils';
var SWIPE_THRESHOLD = 40;
var Carousel = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(Carousel, _React$Component);
function Carousel(props) {
var _this;
_this = _React$Component.call(this, props) || this;
_this.handleKeyPress = _this.handleKeyPress.bind(_assertThisInitialized(_this));
_this.renderItems = _this.renderItems.bind(_assertThisInitialized(_this));
_this.hoverStart = _this.hoverStart.bind(_assertThisInitialized(_this));
_this.hoverEnd = _this.hoverEnd.bind(_assertThisInitialized(_this));
_this.handleTouchStart = _this.handleTouchStart.bind(_assertThisInitialized(_this));
_this.handleTouchEnd = _this.handleTouchEnd.bind(_assertThisInitialized(_this));
_this.touchStartX = 0;
_this.touchStartY = 0;
_this.state = {
activeIndex: _this.props.activeIndex,
direction: 'right',
indicatorClicked: false
};
return _this;
}
var _proto = Carousel.prototype;
_proto.getChildContext = function getChildContext() {
return {
direction: this.state.direction
};
};
_proto.componentDidMount = function componentDidMount() {
// Set up the cycle
if (this.props.ride === 'carousel') {
this.setInterval();
} // TODO: move this to the specific carousel like bootstrap. Currently it will trigger ALL carousels on the page.
document.addEventListener('keyup', this.handleKeyPress);
};
Carousel.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, prevState) {
var newState = null;
var activeIndex = prevState.activeIndex,
direction = prevState.direction,
indicatorClicked = prevState.indicatorClicked;
if (nextProps.activeIndex !== activeIndex) {
// Calculate the direction to turn
if (nextProps.activeIndex === activeIndex + 1) {
direction = 'right';
} else if (nextProps.activeIndex === activeIndex - 1) {
direction = 'left';
} else if (nextProps.activeIndex < activeIndex) {
direction = indicatorClicked ? 'left' : 'right';
} else if (nextProps.activeIndex !== activeIndex) {
direction = indicatorClicked ? 'right' : 'left';
}
newState = {
activeIndex: nextProps.activeIndex,
direction: direction,
indicatorClicked: false
};
}
return newState;
};
_proto.componentDidUpdate = function componentDidUpdate(prevProps, prevState) {
if (prevState.activeIndex === this.state.activeIndex) return;
this.setInterval(this.props);
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.clearInterval();
document.removeEventListener('keyup', this.handleKeyPress);
};
_proto.setInterval = function (_setInterval) {
function setInterval() {
return _setInterval.apply(this, arguments);
}
setInterval.toString = function () {
return _setInterval.toString();
};
return setInterval;
}(function (props) {
if (props === void 0) {
props = this.props;
}
// make sure not to have multiple intervals going...
this.clearInterval();
if (props.interval) {
this.cycleInterval = setInterval(function () {
props.next();
}, parseInt(props.interval, 10));
}
});
_proto.clearInterval = function (_clearInterval) {
function clearInterval() {
return _clearInterval.apply(this, arguments);
}
clearInterval.toString = function () {
return _clearInterval.toString();
};
return clearInterval;
}(function () {
clearInterval(this.cycleInterval);
});
_proto.hoverStart = function hoverStart() {
if (this.props.pause === 'hover') {
this.clearInterval();
}
if (this.props.mouseEnter) {
var _this$props;
(_this$props = this.props).mouseEnter.apply(_this$props, arguments);
}
};
_proto.hoverEnd = function hoverEnd() {
if (this.props.pause === 'hover') {
this.setInterval();
}
if (this.props.mouseLeave) {
var _this$props2;
(_this$props2 = this.props).mouseLeave.apply(_this$props2, arguments);
}
};
_proto.handleKeyPress = function handleKeyPress(evt) {
if (this.props.keyboard) {
if (evt.keyCode === 37) {
this.props.previous();
} else if (evt.keyCode === 39) {
this.props.next();
}
}
};
_proto.handleTouchStart = function handleTouchStart(e) {
if (!this.props.enableTouch) {
return;
}
this.touchStartX = e.changedTouches[0].screenX;
this.touchStartY = e.changedTouches[0].screenY;
};
_proto.handleTouchEnd = function handleTouchEnd(e) {
if (!this.props.enableTouch) {
return;
}
var currentX = e.changedTouches[0].screenX;
var currentY = e.changedTouches[0].screenY;
var diffX = Math.abs(this.touchStartX - currentX);
var diffY = Math.abs(this.touchStartY - currentY); // Don't swipe if Y-movement is bigger than X-movement
if (diffX < diffY) {
return;
}
if (diffX < SWIPE_THRESHOLD) {
return;
}
if (currentX < this.touchStartX) {
this.props.next();
} else {
this.props.previous();
}
};
_proto.renderItems = function renderItems(carouselItems, className) {
var _this2 = this;
var slide = this.props.slide;
return /*#__PURE__*/React.createElement("div", {
className: className
}, carouselItems.map(function (item, index) {
var isIn = index === _this2.state.activeIndex;
return /*#__PURE__*/React.cloneElement(item, {
in: isIn,
slide: slide
});
}));
};
_proto.render = function render() {
var _this3 = this;
var _this$props3 = this.props,
cssModule = _this$props3.cssModule,
slide = _this$props3.slide,
className = _this$props3.className;
var outerClasses = mapToCssModules(classNames(className, 'carousel', slide && 'slide'), cssModule);
var innerClasses = mapToCssModules(classNames('carousel-inner'), cssModule); // filter out booleans, null, or undefined
var children = this.props.children.filter(function (child) {
return child !== null && child !== undefined && typeof child !== 'boolean';
});
var slidesOnly = children.every(function (child) {
return child.type === CarouselItem;
}); // Rendering only slides
if (slidesOnly) {
return /*#__PURE__*/React.createElement("div", {
className: outerClasses,
onMouseEnter: this.hoverStart,
onMouseLeave: this.hoverEnd
}, this.renderItems(children, innerClasses));
} // Rendering slides and controls
if (children[0] instanceof Array) {
var _carouselItems = children[0];
var _controlLeft = children[1];
var _controlRight = children[2];
return /*#__PURE__*/React.createElement("div", {
className: outerClasses,
onMouseEnter: this.hoverStart,
onMouseLeave: this.hoverEnd
}, this.renderItems(_carouselItems, innerClasses), _controlLeft, _controlRight);
} // Rendering indicators, slides and controls
var indicators = children[0];
var wrappedOnClick = function wrappedOnClick(e) {
if (typeof indicators.props.onClickHandler === 'function') {
_this3.setState({
indicatorClicked: true
}, function () {
return indicators.props.onClickHandler(e);
});
}
};
var wrappedIndicators = /*#__PURE__*/React.cloneElement(indicators, {
onClickHandler: wrappedOnClick
});
var carouselItems = children[1];
var controlLeft = children[2];
var controlRight = children[3];
return /*#__PURE__*/React.createElement("div", {
className: outerClasses,
onMouseEnter: this.hoverStart,
onMouseLeave: this.hoverEnd,
onTouchStart: this.handleTouchStart,
onTouchEnd: this.handleTouchEnd
}, wrappedIndicators, this.renderItems(carouselItems, innerClasses), controlLeft, controlRight);
};
return Carousel;
}(React.Component);
Carousel.propTypes = {
// the current active slide of the carousel
activeIndex: PropTypes.number,
// a function which should advance the carousel to the next slide (via activeIndex)
next: PropTypes.func.isRequired,
// a function which should advance the carousel to the previous slide (via activeIndex)
previous: PropTypes.func.isRequired,
// controls if the left and right arrow keys should control the carousel
keyboard: PropTypes.bool,
/* If set to "hover", pauses the cycling of the carousel on mouseenter and resumes the cycling of the carousel on
* mouseleave. If set to false, hovering over the carousel won't pause it. (default: "hover")
*/
pause: PropTypes.oneOf(['hover', false]),
// Autoplays the carousel after the user manually cycles the first item. If "carousel", autoplays the carousel on load.
// This is how bootstrap defines it... I would prefer a bool named autoplay or something...
ride: PropTypes.oneOf(['carousel']),
// the interval at which the carousel automatically cycles (default: 5000)
// eslint-disable-next-line react/no-unused-prop-types
interval: PropTypes.oneOfType([PropTypes.number, PropTypes.string, PropTypes.bool]),
children: PropTypes.array,
// called when the mouse enters the Carousel
mouseEnter: PropTypes.func,
// called when the mouse exits the Carousel
mouseLeave: PropTypes.func,
// controls whether the slide animation on the Carousel works or not
slide: PropTypes.bool,
cssModule: PropTypes.object,
className: PropTypes.string,
enableTouch: PropTypes.bool
};
Carousel.defaultProps = {
interval: 5000,
pause: 'hover',
keyboard: true,
slide: true,
enableTouch: true
};
Carousel.childContextTypes = {
direction: PropTypes.string
};
export default Carousel;