mirror of
https://github.com/idanoo/GoScrobble
synced 2025-07-23 16:09:15 +00:00
0.2.0 - Mid migration
This commit is contained in:
parent
139e6a915e
commit
7e38fdbd7d
42393 changed files with 5358157 additions and 62 deletions
347
web/node_modules/scheduler/cjs/scheduler-tracing.development.js
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vendored
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347
web/node_modules/scheduler/cjs/scheduler-tracing.development.js
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/** @license React v0.20.2
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* scheduler-tracing.development.js
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*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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'use strict';
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if (process.env.NODE_ENV !== "production") {
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(function() {
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'use strict';
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var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.
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var interactionIDCounter = 0;
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var threadIDCounter = 0; // Set of currently traced interactions.
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// Interactions "stack"–
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// Meaning that newly traced interactions are appended to the previously active set.
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// When an interaction goes out of scope, the previous set (if any) is restored.
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exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.
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exports.__subscriberRef = null;
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{
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exports.__interactionsRef = {
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current: new Set()
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};
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exports.__subscriberRef = {
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current: null
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};
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}
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function unstable_clear(callback) {
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var prevInteractions = exports.__interactionsRef.current;
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exports.__interactionsRef.current = new Set();
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try {
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return callback();
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} finally {
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exports.__interactionsRef.current = prevInteractions;
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}
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}
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function unstable_getCurrent() {
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{
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return exports.__interactionsRef.current;
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}
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}
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function unstable_getThreadID() {
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return ++threadIDCounter;
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}
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function unstable_trace(name, timestamp, callback) {
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var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
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var interaction = {
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__count: 1,
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id: interactionIDCounter++,
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name: name,
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timestamp: timestamp
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};
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var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.
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// To do that, clone the current interactions.
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// The previous set will be restored upon completion.
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var interactions = new Set(prevInteractions);
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interactions.add(interaction);
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exports.__interactionsRef.current = interactions;
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var subscriber = exports.__subscriberRef.current;
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var returnValue;
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try {
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if (subscriber !== null) {
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subscriber.onInteractionTraced(interaction);
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}
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} finally {
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try {
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if (subscriber !== null) {
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subscriber.onWorkStarted(interactions, threadID);
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}
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} finally {
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try {
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returnValue = callback();
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} finally {
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exports.__interactionsRef.current = prevInteractions;
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try {
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if (subscriber !== null) {
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subscriber.onWorkStopped(interactions, threadID);
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}
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} finally {
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interaction.__count--; // If no async work was scheduled for this interaction,
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// Notify subscribers that it's completed.
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if (subscriber !== null && interaction.__count === 0) {
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subscriber.onInteractionScheduledWorkCompleted(interaction);
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}
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}
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}
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}
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}
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return returnValue;
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}
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function unstable_wrap(callback) {
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var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
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var wrappedInteractions = exports.__interactionsRef.current;
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var subscriber = exports.__subscriberRef.current;
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if (subscriber !== null) {
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subscriber.onWorkScheduled(wrappedInteractions, threadID);
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} // Update the pending async work count for the current interactions.
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// Update after calling subscribers in case of error.
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wrappedInteractions.forEach(function (interaction) {
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interaction.__count++;
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});
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var hasRun = false;
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function wrapped() {
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var prevInteractions = exports.__interactionsRef.current;
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exports.__interactionsRef.current = wrappedInteractions;
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subscriber = exports.__subscriberRef.current;
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try {
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var returnValue;
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try {
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if (subscriber !== null) {
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subscriber.onWorkStarted(wrappedInteractions, threadID);
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}
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} finally {
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try {
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returnValue = callback.apply(undefined, arguments);
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} finally {
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exports.__interactionsRef.current = prevInteractions;
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if (subscriber !== null) {
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subscriber.onWorkStopped(wrappedInteractions, threadID);
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}
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}
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}
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return returnValue;
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} finally {
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if (!hasRun) {
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// We only expect a wrapped function to be executed once,
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// But in the event that it's executed more than once–
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// Only decrement the outstanding interaction counts once.
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hasRun = true; // Update pending async counts for all wrapped interactions.
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// If this was the last scheduled async work for any of them,
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// Mark them as completed.
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wrappedInteractions.forEach(function (interaction) {
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interaction.__count--;
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if (subscriber !== null && interaction.__count === 0) {
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subscriber.onInteractionScheduledWorkCompleted(interaction);
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}
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});
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}
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}
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}
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wrapped.cancel = function cancel() {
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subscriber = exports.__subscriberRef.current;
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try {
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if (subscriber !== null) {
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subscriber.onWorkCanceled(wrappedInteractions, threadID);
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}
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} finally {
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// Update pending async counts for all wrapped interactions.
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// If this was the last scheduled async work for any of them,
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// Mark them as completed.
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wrappedInteractions.forEach(function (interaction) {
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interaction.__count--;
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if (subscriber && interaction.__count === 0) {
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subscriber.onInteractionScheduledWorkCompleted(interaction);
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}
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});
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}
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};
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return wrapped;
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}
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var subscribers = null;
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{
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subscribers = new Set();
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}
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function unstable_subscribe(subscriber) {
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{
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subscribers.add(subscriber);
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if (subscribers.size === 1) {
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exports.__subscriberRef.current = {
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onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
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onInteractionTraced: onInteractionTraced,
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onWorkCanceled: onWorkCanceled,
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onWorkScheduled: onWorkScheduled,
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onWorkStarted: onWorkStarted,
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onWorkStopped: onWorkStopped
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};
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}
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}
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}
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function unstable_unsubscribe(subscriber) {
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{
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subscribers.delete(subscriber);
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if (subscribers.size === 0) {
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exports.__subscriberRef.current = null;
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}
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}
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}
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function onInteractionTraced(interaction) {
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var didCatchError = false;
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var caughtError = null;
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subscribers.forEach(function (subscriber) {
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try {
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subscriber.onInteractionTraced(interaction);
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} catch (error) {
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if (!didCatchError) {
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didCatchError = true;
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caughtError = error;
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}
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}
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});
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if (didCatchError) {
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throw caughtError;
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}
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}
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function onInteractionScheduledWorkCompleted(interaction) {
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var didCatchError = false;
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var caughtError = null;
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subscribers.forEach(function (subscriber) {
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try {
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subscriber.onInteractionScheduledWorkCompleted(interaction);
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} catch (error) {
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if (!didCatchError) {
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didCatchError = true;
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caughtError = error;
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}
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}
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});
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if (didCatchError) {
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throw caughtError;
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}
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}
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function onWorkScheduled(interactions, threadID) {
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var didCatchError = false;
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var caughtError = null;
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subscribers.forEach(function (subscriber) {
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||||
try {
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subscriber.onWorkScheduled(interactions, threadID);
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} catch (error) {
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if (!didCatchError) {
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didCatchError = true;
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caughtError = error;
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}
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}
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});
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if (didCatchError) {
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throw caughtError;
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}
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}
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function onWorkStarted(interactions, threadID) {
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var didCatchError = false;
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var caughtError = null;
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subscribers.forEach(function (subscriber) {
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try {
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subscriber.onWorkStarted(interactions, threadID);
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} catch (error) {
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||||
if (!didCatchError) {
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||||
didCatchError = true;
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||||
caughtError = error;
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||||
}
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||||
}
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||||
});
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||||
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||||
if (didCatchError) {
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||||
throw caughtError;
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}
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||||
}
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||||
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||||
function onWorkStopped(interactions, threadID) {
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||||
var didCatchError = false;
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var caughtError = null;
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subscribers.forEach(function (subscriber) {
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||||
try {
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||||
subscriber.onWorkStopped(interactions, threadID);
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||||
} catch (error) {
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||||
if (!didCatchError) {
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||||
didCatchError = true;
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||||
caughtError = error;
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||||
}
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||||
}
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||||
});
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||||
if (didCatchError) {
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||||
throw caughtError;
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||||
}
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||||
}
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||||
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||||
function onWorkCanceled(interactions, threadID) {
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||||
var didCatchError = false;
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||||
var caughtError = null;
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||||
subscribers.forEach(function (subscriber) {
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||||
try {
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||||
subscriber.onWorkCanceled(interactions, threadID);
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||||
} catch (error) {
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||||
if (!didCatchError) {
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||||
didCatchError = true;
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||||
caughtError = error;
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||||
}
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||||
}
|
||||
});
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||||
|
||||
if (didCatchError) {
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||||
throw caughtError;
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||||
}
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||||
}
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exports.unstable_clear = unstable_clear;
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||||
exports.unstable_getCurrent = unstable_getCurrent;
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exports.unstable_getThreadID = unstable_getThreadID;
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exports.unstable_subscribe = unstable_subscribe;
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exports.unstable_trace = unstable_trace;
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||||
exports.unstable_unsubscribe = unstable_unsubscribe;
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exports.unstable_wrap = unstable_wrap;
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||||
})();
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}
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9
web/node_modules/scheduler/cjs/scheduler-tracing.production.min.js
generated
vendored
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9
web/node_modules/scheduler/cjs/scheduler-tracing.production.min.js
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vendored
Normal file
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|||
/** @license React v0.20.2
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* scheduler-tracing.production.min.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
'use strict';var b=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.unstable_clear=function(a){return a()};exports.unstable_getCurrent=function(){return null};exports.unstable_getThreadID=function(){return++b};exports.unstable_subscribe=function(){};exports.unstable_trace=function(a,d,c){return c()};exports.unstable_unsubscribe=function(){};exports.unstable_wrap=function(a){return a};
|
16
web/node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js
generated
vendored
Normal file
16
web/node_modules/scheduler/cjs/scheduler-tracing.profiling.min.js
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vendored
Normal file
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@ -0,0 +1,16 @@
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|||
/** @license React v0.20.2
|
||||
* scheduler-tracing.profiling.min.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
'use strict';var g=0,l=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.__interactionsRef={current:new Set};exports.__subscriberRef={current:null};var m=null;m=new Set;function n(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionTraced(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}function p(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionScheduledWorkCompleted(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}
|
||||
function q(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkScheduled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function r(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStarted(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function t(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStopped(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function u(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkCanceled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}
|
||||
exports.unstable_clear=function(e){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=new Set;try{return e()}finally{exports.__interactionsRef.current=d}};exports.unstable_getCurrent=function(){return exports.__interactionsRef.current};exports.unstable_getThreadID=function(){return++l};
|
||||
exports.unstable_subscribe=function(e){m.add(e);1===m.size&&(exports.__subscriberRef.current={onInteractionScheduledWorkCompleted:p,onInteractionTraced:n,onWorkCanceled:u,onWorkScheduled:q,onWorkStarted:r,onWorkStopped:t})};
|
||||
exports.unstable_trace=function(e,d,a){var c=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,b={__count:1,id:g++,name:e,timestamp:d},f=exports.__interactionsRef.current,k=new Set(f);k.add(b);exports.__interactionsRef.current=k;var h=exports.__subscriberRef.current;try{if(null!==h)h.onInteractionTraced(b)}finally{try{if(null!==h)h.onWorkStarted(k,c)}finally{try{var v=a()}finally{exports.__interactionsRef.current=f;try{if(null!==h)h.onWorkStopped(k,c)}finally{if(b.__count--,null!==h&&0===b.__count)h.onInteractionScheduledWorkCompleted(b)}}}}return v};
|
||||
exports.unstable_unsubscribe=function(e){m.delete(e);0===m.size&&(exports.__subscriberRef.current=null)};
|
||||
exports.unstable_wrap=function(e){function d(){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=c;b=exports.__subscriberRef.current;try{try{if(null!==b)b.onWorkStarted(c,a)}finally{try{var h=e.apply(void 0,arguments)}finally{if(exports.__interactionsRef.current=d,null!==b)b.onWorkStopped(c,a)}}return h}finally{f||(f=!0,c.forEach(function(a){a.__count--;if(null!==b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)}))}}var a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:
|
||||
0,c=exports.__interactionsRef.current,b=exports.__subscriberRef.current;if(null!==b)b.onWorkScheduled(c,a);c.forEach(function(a){a.__count++});var f=!1;d.cancel=function(){b=exports.__subscriberRef.current;try{if(null!==b)b.onWorkCanceled(c,a)}finally{c.forEach(function(a){a.__count--;if(b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)})}};return d};
|
665
web/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js
generated
vendored
Normal file
665
web/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js
generated
vendored
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@ -0,0 +1,665 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler-unstable_mock.development.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
if (process.env.NODE_ENV !== "production") {
|
||||
(function() {
|
||||
'use strict';
|
||||
|
||||
var enableSchedulerDebugging = false;
|
||||
var enableProfiling = false;
|
||||
|
||||
var currentTime = 0;
|
||||
var scheduledCallback = null;
|
||||
var scheduledTimeout = null;
|
||||
var timeoutTime = -1;
|
||||
var yieldedValues = null;
|
||||
var expectedNumberOfYields = -1;
|
||||
var didStop = false;
|
||||
var isFlushing = false;
|
||||
var needsPaint = false;
|
||||
var shouldYieldForPaint = false;
|
||||
function requestHostCallback(callback) {
|
||||
scheduledCallback = callback;
|
||||
}
|
||||
function requestHostTimeout(callback, ms) {
|
||||
scheduledTimeout = callback;
|
||||
timeoutTime = currentTime + ms;
|
||||
}
|
||||
function cancelHostTimeout() {
|
||||
scheduledTimeout = null;
|
||||
timeoutTime = -1;
|
||||
}
|
||||
function shouldYieldToHost() {
|
||||
if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
|
||||
// We yielded at least as many values as expected. Stop flushing.
|
||||
didStop = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
function getCurrentTime() {
|
||||
return currentTime;
|
||||
}
|
||||
function forceFrameRate() {// No-op
|
||||
}
|
||||
|
||||
function unstable_flushNumberOfYields(count) {
|
||||
if (isFlushing) {
|
||||
throw new Error('Already flushing work.');
|
||||
}
|
||||
|
||||
if (scheduledCallback !== null) {
|
||||
var cb = scheduledCallback;
|
||||
expectedNumberOfYields = count;
|
||||
isFlushing = true;
|
||||
|
||||
try {
|
||||
var hasMoreWork = true;
|
||||
|
||||
do {
|
||||
hasMoreWork = cb(true, currentTime);
|
||||
} while (hasMoreWork && !didStop);
|
||||
|
||||
if (!hasMoreWork) {
|
||||
scheduledCallback = null;
|
||||
}
|
||||
} finally {
|
||||
expectedNumberOfYields = -1;
|
||||
didStop = false;
|
||||
isFlushing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
function unstable_flushUntilNextPaint() {
|
||||
if (isFlushing) {
|
||||
throw new Error('Already flushing work.');
|
||||
}
|
||||
|
||||
if (scheduledCallback !== null) {
|
||||
var cb = scheduledCallback;
|
||||
shouldYieldForPaint = true;
|
||||
needsPaint = false;
|
||||
isFlushing = true;
|
||||
|
||||
try {
|
||||
var hasMoreWork = true;
|
||||
|
||||
do {
|
||||
hasMoreWork = cb(true, currentTime);
|
||||
} while (hasMoreWork && !didStop);
|
||||
|
||||
if (!hasMoreWork) {
|
||||
scheduledCallback = null;
|
||||
}
|
||||
} finally {
|
||||
shouldYieldForPaint = false;
|
||||
didStop = false;
|
||||
isFlushing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
function unstable_flushExpired() {
|
||||
if (isFlushing) {
|
||||
throw new Error('Already flushing work.');
|
||||
}
|
||||
|
||||
if (scheduledCallback !== null) {
|
||||
isFlushing = true;
|
||||
|
||||
try {
|
||||
var hasMoreWork = scheduledCallback(false, currentTime);
|
||||
|
||||
if (!hasMoreWork) {
|
||||
scheduledCallback = null;
|
||||
}
|
||||
} finally {
|
||||
isFlushing = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
function unstable_flushAllWithoutAsserting() {
|
||||
// Returns false if no work was flushed.
|
||||
if (isFlushing) {
|
||||
throw new Error('Already flushing work.');
|
||||
}
|
||||
|
||||
if (scheduledCallback !== null) {
|
||||
var cb = scheduledCallback;
|
||||
isFlushing = true;
|
||||
|
||||
try {
|
||||
var hasMoreWork = true;
|
||||
|
||||
do {
|
||||
hasMoreWork = cb(true, currentTime);
|
||||
} while (hasMoreWork);
|
||||
|
||||
if (!hasMoreWork) {
|
||||
scheduledCallback = null;
|
||||
}
|
||||
|
||||
return true;
|
||||
} finally {
|
||||
isFlushing = false;
|
||||
}
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
function unstable_clearYields() {
|
||||
if (yieldedValues === null) {
|
||||
return [];
|
||||
}
|
||||
|
||||
var values = yieldedValues;
|
||||
yieldedValues = null;
|
||||
return values;
|
||||
}
|
||||
function unstable_flushAll() {
|
||||
if (yieldedValues !== null) {
|
||||
throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
|
||||
}
|
||||
|
||||
unstable_flushAllWithoutAsserting();
|
||||
|
||||
if (yieldedValues !== null) {
|
||||
throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
|
||||
}
|
||||
}
|
||||
function unstable_yieldValue(value) {
|
||||
// eslint-disable-next-line react-internal/no-production-logging
|
||||
if (console.log.name === 'disabledLog') {
|
||||
// If console.log has been patched, we assume we're in render
|
||||
// replaying and we ignore any values yielding in the second pass.
|
||||
return;
|
||||
}
|
||||
|
||||
if (yieldedValues === null) {
|
||||
yieldedValues = [value];
|
||||
} else {
|
||||
yieldedValues.push(value);
|
||||
}
|
||||
}
|
||||
function unstable_advanceTime(ms) {
|
||||
// eslint-disable-next-line react-internal/no-production-logging
|
||||
if (console.log.name === 'disabledLog') {
|
||||
// If console.log has been patched, we assume we're in render
|
||||
// replaying and we ignore any time advancing in the second pass.
|
||||
return;
|
||||
}
|
||||
|
||||
currentTime += ms;
|
||||
|
||||
if (scheduledTimeout !== null && timeoutTime <= currentTime) {
|
||||
scheduledTimeout(currentTime);
|
||||
timeoutTime = -1;
|
||||
scheduledTimeout = null;
|
||||
}
|
||||
}
|
||||
function requestPaint() {
|
||||
needsPaint = true;
|
||||
}
|
||||
|
||||
function push(heap, node) {
|
||||
var index = heap.length;
|
||||
heap.push(node);
|
||||
siftUp(heap, node, index);
|
||||
}
|
||||
function peek(heap) {
|
||||
var first = heap[0];
|
||||
return first === undefined ? null : first;
|
||||
}
|
||||
function pop(heap) {
|
||||
var first = heap[0];
|
||||
|
||||
if (first !== undefined) {
|
||||
var last = heap.pop();
|
||||
|
||||
if (last !== first) {
|
||||
heap[0] = last;
|
||||
siftDown(heap, last, 0);
|
||||
}
|
||||
|
||||
return first;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function siftUp(heap, node, i) {
|
||||
var index = i;
|
||||
|
||||
while (true) {
|
||||
var parentIndex = index - 1 >>> 1;
|
||||
var parent = heap[parentIndex];
|
||||
|
||||
if (parent !== undefined && compare(parent, node) > 0) {
|
||||
// The parent is larger. Swap positions.
|
||||
heap[parentIndex] = node;
|
||||
heap[index] = parent;
|
||||
index = parentIndex;
|
||||
} else {
|
||||
// The parent is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function siftDown(heap, node, i) {
|
||||
var index = i;
|
||||
var length = heap.length;
|
||||
|
||||
while (index < length) {
|
||||
var leftIndex = (index + 1) * 2 - 1;
|
||||
var left = heap[leftIndex];
|
||||
var rightIndex = leftIndex + 1;
|
||||
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
|
||||
|
||||
if (left !== undefined && compare(left, node) < 0) {
|
||||
if (right !== undefined && compare(right, left) < 0) {
|
||||
heap[index] = right;
|
||||
heap[rightIndex] = node;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
heap[index] = left;
|
||||
heap[leftIndex] = node;
|
||||
index = leftIndex;
|
||||
}
|
||||
} else if (right !== undefined && compare(right, node) < 0) {
|
||||
heap[index] = right;
|
||||
heap[rightIndex] = node;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
// Neither child is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function compare(a, b) {
|
||||
// Compare sort index first, then task id.
|
||||
var diff = a.sortIndex - b.sortIndex;
|
||||
return diff !== 0 ? diff : a.id - b.id;
|
||||
}
|
||||
|
||||
// TODO: Use symbols?
|
||||
var ImmediatePriority = 1;
|
||||
var UserBlockingPriority = 2;
|
||||
var NormalPriority = 3;
|
||||
var LowPriority = 4;
|
||||
var IdlePriority = 5;
|
||||
|
||||
function markTaskErrored(task, ms) {
|
||||
}
|
||||
|
||||
/* eslint-disable no-var */
|
||||
// Math.pow(2, 30) - 1
|
||||
// 0b111111111111111111111111111111
|
||||
|
||||
var maxSigned31BitInt = 1073741823; // Times out immediately
|
||||
|
||||
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
|
||||
|
||||
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
|
||||
var NORMAL_PRIORITY_TIMEOUT = 5000;
|
||||
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
|
||||
|
||||
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
|
||||
|
||||
var taskQueue = [];
|
||||
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
|
||||
|
||||
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
|
||||
var currentTask = null;
|
||||
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
|
||||
|
||||
var isPerformingWork = false;
|
||||
var isHostCallbackScheduled = false;
|
||||
var isHostTimeoutScheduled = false;
|
||||
|
||||
function advanceTimers(currentTime) {
|
||||
// Check for tasks that are no longer delayed and add them to the queue.
|
||||
var timer = peek(timerQueue);
|
||||
|
||||
while (timer !== null) {
|
||||
if (timer.callback === null) {
|
||||
// Timer was cancelled.
|
||||
pop(timerQueue);
|
||||
} else if (timer.startTime <= currentTime) {
|
||||
// Timer fired. Transfer to the task queue.
|
||||
pop(timerQueue);
|
||||
timer.sortIndex = timer.expirationTime;
|
||||
push(taskQueue, timer);
|
||||
} else {
|
||||
// Remaining timers are pending.
|
||||
return;
|
||||
}
|
||||
|
||||
timer = peek(timerQueue);
|
||||
}
|
||||
}
|
||||
|
||||
function handleTimeout(currentTime) {
|
||||
isHostTimeoutScheduled = false;
|
||||
advanceTimers(currentTime);
|
||||
|
||||
if (!isHostCallbackScheduled) {
|
||||
if (peek(taskQueue) !== null) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
} else {
|
||||
var firstTimer = peek(timerQueue);
|
||||
|
||||
if (firstTimer !== null) {
|
||||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function flushWork(hasTimeRemaining, initialTime) {
|
||||
|
||||
|
||||
isHostCallbackScheduled = false;
|
||||
|
||||
if (isHostTimeoutScheduled) {
|
||||
// We scheduled a timeout but it's no longer needed. Cancel it.
|
||||
isHostTimeoutScheduled = false;
|
||||
cancelHostTimeout();
|
||||
}
|
||||
|
||||
isPerformingWork = true;
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
|
||||
try {
|
||||
if (enableProfiling) {
|
||||
try {
|
||||
return workLoop(hasTimeRemaining, initialTime);
|
||||
} catch (error) {
|
||||
if (currentTask !== null) {
|
||||
var currentTime = getCurrentTime();
|
||||
markTaskErrored(currentTask, currentTime);
|
||||
currentTask.isQueued = false;
|
||||
}
|
||||
|
||||
throw error;
|
||||
}
|
||||
} else {
|
||||
// No catch in prod code path.
|
||||
return workLoop(hasTimeRemaining, initialTime);
|
||||
}
|
||||
} finally {
|
||||
currentTask = null;
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
isPerformingWork = false;
|
||||
}
|
||||
}
|
||||
|
||||
function workLoop(hasTimeRemaining, initialTime) {
|
||||
var currentTime = initialTime;
|
||||
advanceTimers(currentTime);
|
||||
currentTask = peek(taskQueue);
|
||||
|
||||
while (currentTask !== null && !(enableSchedulerDebugging )) {
|
||||
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
|
||||
// This currentTask hasn't expired, and we've reached the deadline.
|
||||
break;
|
||||
}
|
||||
|
||||
var callback = currentTask.callback;
|
||||
|
||||
if (typeof callback === 'function') {
|
||||
currentTask.callback = null;
|
||||
currentPriorityLevel = currentTask.priorityLevel;
|
||||
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
|
||||
|
||||
var continuationCallback = callback(didUserCallbackTimeout);
|
||||
currentTime = getCurrentTime();
|
||||
|
||||
if (typeof continuationCallback === 'function') {
|
||||
currentTask.callback = continuationCallback;
|
||||
} else {
|
||||
|
||||
if (currentTask === peek(taskQueue)) {
|
||||
pop(taskQueue);
|
||||
}
|
||||
}
|
||||
|
||||
advanceTimers(currentTime);
|
||||
} else {
|
||||
pop(taskQueue);
|
||||
}
|
||||
|
||||
currentTask = peek(taskQueue);
|
||||
} // Return whether there's additional work
|
||||
|
||||
|
||||
if (currentTask !== null) {
|
||||
return true;
|
||||
} else {
|
||||
var firstTimer = peek(timerQueue);
|
||||
|
||||
if (firstTimer !== null) {
|
||||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_runWithPriority(priorityLevel, eventHandler) {
|
||||
switch (priorityLevel) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
case NormalPriority:
|
||||
case LowPriority:
|
||||
case IdlePriority:
|
||||
break;
|
||||
|
||||
default:
|
||||
priorityLevel = NormalPriority;
|
||||
}
|
||||
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = priorityLevel;
|
||||
|
||||
try {
|
||||
return eventHandler();
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_next(eventHandler) {
|
||||
var priorityLevel;
|
||||
|
||||
switch (currentPriorityLevel) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
case NormalPriority:
|
||||
// Shift down to normal priority
|
||||
priorityLevel = NormalPriority;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Anything lower than normal priority should remain at the current level.
|
||||
priorityLevel = currentPriorityLevel;
|
||||
break;
|
||||
}
|
||||
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = priorityLevel;
|
||||
|
||||
try {
|
||||
return eventHandler();
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_wrapCallback(callback) {
|
||||
var parentPriorityLevel = currentPriorityLevel;
|
||||
return function () {
|
||||
// This is a fork of runWithPriority, inlined for performance.
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = parentPriorityLevel;
|
||||
|
||||
try {
|
||||
return callback.apply(this, arguments);
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function unstable_scheduleCallback(priorityLevel, callback, options) {
|
||||
var currentTime = getCurrentTime();
|
||||
var startTime;
|
||||
|
||||
if (typeof options === 'object' && options !== null) {
|
||||
var delay = options.delay;
|
||||
|
||||
if (typeof delay === 'number' && delay > 0) {
|
||||
startTime = currentTime + delay;
|
||||
} else {
|
||||
startTime = currentTime;
|
||||
}
|
||||
} else {
|
||||
startTime = currentTime;
|
||||
}
|
||||
|
||||
var timeout;
|
||||
|
||||
switch (priorityLevel) {
|
||||
case ImmediatePriority:
|
||||
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case UserBlockingPriority:
|
||||
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case IdlePriority:
|
||||
timeout = IDLE_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case LowPriority:
|
||||
timeout = LOW_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case NormalPriority:
|
||||
default:
|
||||
timeout = NORMAL_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
}
|
||||
|
||||
var expirationTime = startTime + timeout;
|
||||
var newTask = {
|
||||
id: taskIdCounter++,
|
||||
callback: callback,
|
||||
priorityLevel: priorityLevel,
|
||||
startTime: startTime,
|
||||
expirationTime: expirationTime,
|
||||
sortIndex: -1
|
||||
};
|
||||
|
||||
if (startTime > currentTime) {
|
||||
// This is a delayed task.
|
||||
newTask.sortIndex = startTime;
|
||||
push(timerQueue, newTask);
|
||||
|
||||
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
|
||||
// All tasks are delayed, and this is the task with the earliest delay.
|
||||
if (isHostTimeoutScheduled) {
|
||||
// Cancel an existing timeout.
|
||||
cancelHostTimeout();
|
||||
} else {
|
||||
isHostTimeoutScheduled = true;
|
||||
} // Schedule a timeout.
|
||||
|
||||
|
||||
requestHostTimeout(handleTimeout, startTime - currentTime);
|
||||
}
|
||||
} else {
|
||||
newTask.sortIndex = expirationTime;
|
||||
push(taskQueue, newTask);
|
||||
// wait until the next time we yield.
|
||||
|
||||
|
||||
if (!isHostCallbackScheduled && !isPerformingWork) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
}
|
||||
}
|
||||
|
||||
return newTask;
|
||||
}
|
||||
|
||||
function unstable_pauseExecution() {
|
||||
}
|
||||
|
||||
function unstable_continueExecution() {
|
||||
|
||||
if (!isHostCallbackScheduled && !isPerformingWork) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_getFirstCallbackNode() {
|
||||
return peek(taskQueue);
|
||||
}
|
||||
|
||||
function unstable_cancelCallback(task) {
|
||||
// remove from the queue because you can't remove arbitrary nodes from an
|
||||
// array based heap, only the first one.)
|
||||
|
||||
|
||||
task.callback = null;
|
||||
}
|
||||
|
||||
function unstable_getCurrentPriorityLevel() {
|
||||
return currentPriorityLevel;
|
||||
}
|
||||
|
||||
var unstable_requestPaint = requestPaint;
|
||||
var unstable_Profiling = null;
|
||||
|
||||
exports.unstable_IdlePriority = IdlePriority;
|
||||
exports.unstable_ImmediatePriority = ImmediatePriority;
|
||||
exports.unstable_LowPriority = LowPriority;
|
||||
exports.unstable_NormalPriority = NormalPriority;
|
||||
exports.unstable_Profiling = unstable_Profiling;
|
||||
exports.unstable_UserBlockingPriority = UserBlockingPriority;
|
||||
exports.unstable_advanceTime = unstable_advanceTime;
|
||||
exports.unstable_cancelCallback = unstable_cancelCallback;
|
||||
exports.unstable_clearYields = unstable_clearYields;
|
||||
exports.unstable_continueExecution = unstable_continueExecution;
|
||||
exports.unstable_flushAll = unstable_flushAll;
|
||||
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
|
||||
exports.unstable_flushExpired = unstable_flushExpired;
|
||||
exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
|
||||
exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
|
||||
exports.unstable_forceFrameRate = forceFrameRate;
|
||||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
|
||||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
|
||||
exports.unstable_next = unstable_next;
|
||||
exports.unstable_now = getCurrentTime;
|
||||
exports.unstable_pauseExecution = unstable_pauseExecution;
|
||||
exports.unstable_requestPaint = unstable_requestPaint;
|
||||
exports.unstable_runWithPriority = unstable_runWithPriority;
|
||||
exports.unstable_scheduleCallback = unstable_scheduleCallback;
|
||||
exports.unstable_shouldYield = shouldYieldToHost;
|
||||
exports.unstable_wrapCallback = unstable_wrapCallback;
|
||||
exports.unstable_yieldValue = unstable_yieldValue;
|
||||
})();
|
||||
}
|
19
web/node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js
generated
vendored
Normal file
19
web/node_modules/scheduler/cjs/scheduler-unstable_mock.production.min.js
generated
vendored
Normal file
|
@ -0,0 +1,19 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler-unstable_mock.production.min.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
'use strict';var f=0,g=null,h=null,k=-1,l=null,m=-1,n=!1,p=!1,q=!1,r=!1;function t(){return-1!==m&&null!==l&&l.length>=m||r&&q?n=!0:!1}function x(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;p=!0;try{var b=!0;do b=a(!0,f);while(b);b||(g=null);return!0}finally{p=!1}}else return!1}function z(a,b){var c=a.length;a.push(b);a:for(;;){var d=c-1>>>1,e=a[d];if(void 0!==e&&0<A(e,b))a[d]=b,a[c]=e,c=d;else break a}}function B(a){a=a[0];return void 0===a?null:a}
|
||||
function C(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var u=2*(d+1)-1,v=a[u],w=u+1,y=a[w];if(void 0!==v&&0>A(v,c))void 0!==y&&0>A(y,v)?(a[d]=y,a[w]=c,d=w):(a[d]=v,a[u]=c,d=u);else if(void 0!==y&&0>A(y,c))a[d]=y,a[w]=c,d=w;else break a}}return b}return null}function A(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var D=[],E=[],F=1,G=null,H=3,I=!1,J=!1,K=!1;
|
||||
function L(a){for(var b=B(E);null!==b;){if(null===b.callback)C(E);else if(b.startTime<=a)C(E),b.sortIndex=b.expirationTime,z(D,b);else break;b=B(E)}}function M(a){K=!1;L(a);if(!J)if(null!==B(D))J=!0,g=N;else{var b=B(E);null!==b&&(a=b.startTime-a,h=M,k=f+a)}}
|
||||
function N(a,b){J=!1;K&&(K=!1,h=null,k=-1);I=!0;var c=H;try{L(b);for(G=B(D);null!==G&&(!(G.expirationTime>b)||a&&!t());){var d=G.callback;if("function"===typeof d){G.callback=null;H=G.priorityLevel;var e=d(G.expirationTime<=b);b=f;"function"===typeof e?G.callback=e:G===B(D)&&C(D);L(b)}else C(D);G=B(D)}if(null!==G)var u=!0;else{var v=B(E);if(null!==v){var w=v.startTime-b;h=M;k=f+w}u=!1}return u}finally{G=null,H=c,I=!1}}exports.unstable_IdlePriority=5;exports.unstable_ImmediatePriority=1;
|
||||
exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_advanceTime=function(a){"disabledLog"!==console.log.name&&(f+=a,null!==h&&k<=f&&(h(f),k=-1,h=null))};exports.unstable_cancelCallback=function(a){a.callback=null};exports.unstable_clearYields=function(){if(null===l)return[];var a=l;l=null;return a};exports.unstable_continueExecution=function(){J||I||(J=!0,g=N)};
|
||||
exports.unstable_flushAll=function(){if(null!==l)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");x();if(null!==l)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};exports.unstable_flushAllWithoutAsserting=x;
|
||||
exports.unstable_flushExpired=function(){if(p)throw Error("Already flushing work.");if(null!==g){p=!0;try{g(!1,f)||(g=null)}finally{p=!1}}};exports.unstable_flushNumberOfYields=function(a){if(p)throw Error("Already flushing work.");if(null!==g){var b=g;m=a;p=!0;try{a=!0;do a=b(!0,f);while(a&&!n);a||(g=null)}finally{m=-1,p=n=!1}}};
|
||||
exports.unstable_flushUntilNextPaint=function(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;r=!0;q=!1;p=!0;try{var b=!0;do b=a(!0,f);while(b&&!n);b||(g=null)}finally{p=n=r=!1}}};exports.unstable_forceFrameRate=function(){};exports.unstable_getCurrentPriorityLevel=function(){return H};exports.unstable_getFirstCallbackNode=function(){return B(D)};exports.unstable_next=function(a){switch(H){case 1:case 2:case 3:var b=3;break;default:b=H}var c=H;H=b;try{return a()}finally{H=c}};
|
||||
exports.unstable_now=function(){return f};exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=function(){q=!0};exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=H;H=a;try{return b()}finally{H=c}};
|
||||
exports.unstable_scheduleCallback=function(a,b,c){var d=f;"object"===typeof c&&null!==c?(c=c.delay,c="number"===typeof c&&0<c?d+c:d):c=d;switch(a){case 1:var e=-1;break;case 2:e=250;break;case 5:e=1073741823;break;case 4:e=1E4;break;default:e=5E3}e=c+e;a={id:F++,callback:b,priorityLevel:a,startTime:c,expirationTime:e,sortIndex:-1};c>d?(a.sortIndex=c,z(E,a),null===B(D)&&a===B(E)&&(K?(h=null,k=-1):K=!0,h=M,k=f+(c-d))):(a.sortIndex=e,z(D,a),J||I||(J=!0,g=N));return a};exports.unstable_shouldYield=t;
|
||||
exports.unstable_wrapCallback=function(a){var b=H;return function(){var c=H;H=b;try{return a.apply(this,arguments)}finally{H=c}}};exports.unstable_yieldValue=function(a){"disabledLog"!==console.log.name&&(null===l?l=[a]:l.push(a))};
|
206
web/node_modules/scheduler/cjs/scheduler-unstable_post_task.development.js
generated
vendored
Normal file
206
web/node_modules/scheduler/cjs/scheduler-unstable_post_task.development.js
generated
vendored
Normal file
|
@ -0,0 +1,206 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler-unstable_post_task.development.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
if (process.env.NODE_ENV !== "production") {
|
||||
(function() {
|
||||
'use strict';
|
||||
|
||||
// TODO: Use symbols?
|
||||
var ImmediatePriority = 1;
|
||||
var UserBlockingPriority = 2;
|
||||
var NormalPriority = 3;
|
||||
var LowPriority = 4;
|
||||
var IdlePriority = 5;
|
||||
|
||||
var perf = window.performance;
|
||||
var setTimeout = window.setTimeout; // Use experimental Chrome Scheduler postTask API.
|
||||
|
||||
var scheduler = global.scheduler;
|
||||
var getCurrentTime = perf.now.bind(perf);
|
||||
var unstable_now = getCurrentTime; // Scheduler periodically yields in case there is other work on the main
|
||||
// thread, like user events. By default, it yields multiple times per frame.
|
||||
// It does not attempt to align with frame boundaries, since most tasks don't
|
||||
// need to be frame aligned; for those that do, use requestAnimationFrame.
|
||||
|
||||
var yieldInterval = 5;
|
||||
var deadline = 0;
|
||||
var currentPriorityLevel_DEPRECATED = NormalPriority; // `isInputPending` is not available. Since we have no way of knowing if
|
||||
// there's pending input, always yield at the end of the frame.
|
||||
|
||||
function unstable_shouldYield() {
|
||||
return getCurrentTime() >= deadline;
|
||||
}
|
||||
function unstable_requestPaint() {// Since we yield every frame regardless, `requestPaint` has no effect.
|
||||
}
|
||||
function unstable_scheduleCallback(priorityLevel, callback, options) {
|
||||
var postTaskPriority;
|
||||
|
||||
switch (priorityLevel) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
postTaskPriority = 'user-blocking';
|
||||
break;
|
||||
|
||||
case LowPriority:
|
||||
case NormalPriority:
|
||||
postTaskPriority = 'user-visible';
|
||||
break;
|
||||
|
||||
case IdlePriority:
|
||||
postTaskPriority = 'background';
|
||||
break;
|
||||
|
||||
default:
|
||||
postTaskPriority = 'user-visible';
|
||||
break;
|
||||
}
|
||||
|
||||
var controller = new TaskController();
|
||||
var postTaskOptions = {
|
||||
priority: postTaskPriority,
|
||||
delay: typeof options === 'object' && options !== null ? options.delay : 0,
|
||||
signal: controller.signal
|
||||
};
|
||||
var node = {
|
||||
_controller: controller
|
||||
};
|
||||
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, callback), postTaskOptions).catch(handleAbortError);
|
||||
return node;
|
||||
}
|
||||
|
||||
function runTask(priorityLevel, postTaskPriority, node, callback) {
|
||||
deadline = getCurrentTime() + yieldInterval;
|
||||
|
||||
try {
|
||||
currentPriorityLevel_DEPRECATED = priorityLevel;
|
||||
var _didTimeout_DEPRECATED = false;
|
||||
var result = callback(_didTimeout_DEPRECATED);
|
||||
|
||||
if (typeof result === 'function') {
|
||||
// Assume this is a continuation
|
||||
var continuation = result;
|
||||
var continuationController = new TaskController();
|
||||
var continuationOptions = {
|
||||
priority: postTaskPriority,
|
||||
signal: continuationController.signal
|
||||
}; // Update the original callback node's controller, since even though we're
|
||||
// posting a new task, conceptually it's the same one.
|
||||
|
||||
node._controller = continuationController;
|
||||
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, continuation), continuationOptions).catch(handleAbortError);
|
||||
}
|
||||
} catch (error) {
|
||||
// We're inside a `postTask` promise. If we don't handle this error, then it
|
||||
// will trigger an "Unhandled promise rejection" error. We don't want that,
|
||||
// but we do want the default error reporting behavior that normal
|
||||
// (non-Promise) tasks get for unhandled errors.
|
||||
//
|
||||
// So we'll re-throw the error inside a regular browser task.
|
||||
setTimeout(function () {
|
||||
throw error;
|
||||
});
|
||||
} finally {
|
||||
currentPriorityLevel_DEPRECATED = NormalPriority;
|
||||
}
|
||||
}
|
||||
|
||||
function handleAbortError(error) {// Abort errors are an implementation detail. We don't expose the
|
||||
// TaskController to the user, nor do we expose the promise that is returned
|
||||
// from `postTask`. So we should suppress them, since there's no way for the
|
||||
// user to handle them.
|
||||
}
|
||||
|
||||
function unstable_cancelCallback(node) {
|
||||
var controller = node._controller;
|
||||
controller.abort();
|
||||
}
|
||||
function unstable_runWithPriority(priorityLevel, callback) {
|
||||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
|
||||
currentPriorityLevel_DEPRECATED = priorityLevel;
|
||||
|
||||
try {
|
||||
return callback();
|
||||
} finally {
|
||||
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
function unstable_getCurrentPriorityLevel() {
|
||||
return currentPriorityLevel_DEPRECATED;
|
||||
}
|
||||
function unstable_next(callback) {
|
||||
var priorityLevel;
|
||||
|
||||
switch (currentPriorityLevel_DEPRECATED) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
case NormalPriority:
|
||||
// Shift down to normal priority
|
||||
priorityLevel = NormalPriority;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Anything lower than normal priority should remain at the current level.
|
||||
priorityLevel = currentPriorityLevel_DEPRECATED;
|
||||
break;
|
||||
}
|
||||
|
||||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
|
||||
currentPriorityLevel_DEPRECATED = priorityLevel;
|
||||
|
||||
try {
|
||||
return callback();
|
||||
} finally {
|
||||
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
function unstable_wrapCallback(callback) {
|
||||
var parentPriorityLevel = currentPriorityLevel_DEPRECATED;
|
||||
return function () {
|
||||
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
|
||||
currentPriorityLevel_DEPRECATED = parentPriorityLevel;
|
||||
|
||||
try {
|
||||
return callback();
|
||||
} finally {
|
||||
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
|
||||
}
|
||||
};
|
||||
}
|
||||
function unstable_forceFrameRate() {}
|
||||
function unstable_pauseExecution() {}
|
||||
function unstable_continueExecution() {}
|
||||
function unstable_getFirstCallbackNode() {
|
||||
return null;
|
||||
} // Currently no profiling build
|
||||
|
||||
var unstable_Profiling = null;
|
||||
|
||||
exports.unstable_IdlePriority = IdlePriority;
|
||||
exports.unstable_ImmediatePriority = ImmediatePriority;
|
||||
exports.unstable_LowPriority = LowPriority;
|
||||
exports.unstable_NormalPriority = NormalPriority;
|
||||
exports.unstable_Profiling = unstable_Profiling;
|
||||
exports.unstable_UserBlockingPriority = UserBlockingPriority;
|
||||
exports.unstable_cancelCallback = unstable_cancelCallback;
|
||||
exports.unstable_continueExecution = unstable_continueExecution;
|
||||
exports.unstable_forceFrameRate = unstable_forceFrameRate;
|
||||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
|
||||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
|
||||
exports.unstable_next = unstable_next;
|
||||
exports.unstable_now = unstable_now;
|
||||
exports.unstable_pauseExecution = unstable_pauseExecution;
|
||||
exports.unstable_requestPaint = unstable_requestPaint;
|
||||
exports.unstable_runWithPriority = unstable_runWithPriority;
|
||||
exports.unstable_scheduleCallback = unstable_scheduleCallback;
|
||||
exports.unstable_shouldYield = unstable_shouldYield;
|
||||
exports.unstable_wrapCallback = unstable_wrapCallback;
|
||||
})();
|
||||
}
|
13
web/node_modules/scheduler/cjs/scheduler-unstable_post_task.production.min.js
generated
vendored
Normal file
13
web/node_modules/scheduler/cjs/scheduler-unstable_post_task.production.min.js
generated
vendored
Normal file
|
@ -0,0 +1,13 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler-unstable_post_task.production.min.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
'use strict';var a=window.performance,g=window.setTimeout,h=global.scheduler,k=a.now.bind(a),l=0,m=3;function p(c,d,b,f){l=k()+5;try{m=c;var e=f(!1);if("function"===typeof e){var n=new TaskController,r={priority:d,signal:n.signal};b._controller=n;h.postTask(p.bind(null,c,d,b,e),r).catch(q)}}catch(t){g(function(){throw t;})}finally{m=3}}function q(){}exports.unstable_IdlePriority=5;exports.unstable_ImmediatePriority=1;exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;
|
||||
exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_cancelCallback=function(c){c._controller.abort()};exports.unstable_continueExecution=function(){};exports.unstable_forceFrameRate=function(){};exports.unstable_getCurrentPriorityLevel=function(){return m};exports.unstable_getFirstCallbackNode=function(){return null};exports.unstable_next=function(c){switch(m){case 1:case 2:case 3:var d=3;break;default:d=m}var b=m;m=d;try{return c()}finally{m=b}};
|
||||
exports.unstable_now=k;exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=function(){};exports.unstable_runWithPriority=function(c,d){var b=m;m=c;try{return d()}finally{m=b}};
|
||||
exports.unstable_scheduleCallback=function(c,d,b){switch(c){case 1:case 2:var f="user-blocking";break;case 4:case 3:f="user-visible";break;case 5:f="background";break;default:f="user-visible"}var e=new TaskController;b={priority:f,delay:"object"===typeof b&&null!==b?b.delay:0,signal:e.signal};e={_controller:e};h.postTask(p.bind(null,c,f,e,d),b).catch(q);return e};exports.unstable_shouldYield=function(){return k()>=l};
|
||||
exports.unstable_wrapCallback=function(c){var d=m;return function(){var b=m;m=d;try{return c()}finally{m=b}}};
|
646
web/node_modules/scheduler/cjs/scheduler.development.js
generated
vendored
Normal file
646
web/node_modules/scheduler/cjs/scheduler.development.js
generated
vendored
Normal file
|
@ -0,0 +1,646 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler.development.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
|
||||
'use strict';
|
||||
|
||||
if (process.env.NODE_ENV !== "production") {
|
||||
(function() {
|
||||
'use strict';
|
||||
|
||||
var enableSchedulerDebugging = false;
|
||||
var enableProfiling = false;
|
||||
|
||||
var requestHostCallback;
|
||||
var requestHostTimeout;
|
||||
var cancelHostTimeout;
|
||||
var requestPaint;
|
||||
var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
|
||||
|
||||
if (hasPerformanceNow) {
|
||||
var localPerformance = performance;
|
||||
|
||||
exports.unstable_now = function () {
|
||||
return localPerformance.now();
|
||||
};
|
||||
} else {
|
||||
var localDate = Date;
|
||||
var initialTime = localDate.now();
|
||||
|
||||
exports.unstable_now = function () {
|
||||
return localDate.now() - initialTime;
|
||||
};
|
||||
}
|
||||
|
||||
if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
|
||||
// implementation using setTimeout.
|
||||
typeof window === 'undefined' || // Check if MessageChannel is supported, too.
|
||||
typeof MessageChannel !== 'function') {
|
||||
// If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
|
||||
// fallback to a naive implementation.
|
||||
var _callback = null;
|
||||
var _timeoutID = null;
|
||||
|
||||
var _flushCallback = function () {
|
||||
if (_callback !== null) {
|
||||
try {
|
||||
var currentTime = exports.unstable_now();
|
||||
var hasRemainingTime = true;
|
||||
|
||||
_callback(hasRemainingTime, currentTime);
|
||||
|
||||
_callback = null;
|
||||
} catch (e) {
|
||||
setTimeout(_flushCallback, 0);
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
requestHostCallback = function (cb) {
|
||||
if (_callback !== null) {
|
||||
// Protect against re-entrancy.
|
||||
setTimeout(requestHostCallback, 0, cb);
|
||||
} else {
|
||||
_callback = cb;
|
||||
setTimeout(_flushCallback, 0);
|
||||
}
|
||||
};
|
||||
|
||||
requestHostTimeout = function (cb, ms) {
|
||||
_timeoutID = setTimeout(cb, ms);
|
||||
};
|
||||
|
||||
cancelHostTimeout = function () {
|
||||
clearTimeout(_timeoutID);
|
||||
};
|
||||
|
||||
exports.unstable_shouldYield = function () {
|
||||
return false;
|
||||
};
|
||||
|
||||
requestPaint = exports.unstable_forceFrameRate = function () {};
|
||||
} else {
|
||||
// Capture local references to native APIs, in case a polyfill overrides them.
|
||||
var _setTimeout = window.setTimeout;
|
||||
var _clearTimeout = window.clearTimeout;
|
||||
|
||||
if (typeof console !== 'undefined') {
|
||||
// TODO: Scheduler no longer requires these methods to be polyfilled. But
|
||||
// maybe we want to continue warning if they don't exist, to preserve the
|
||||
// option to rely on it in the future?
|
||||
var requestAnimationFrame = window.requestAnimationFrame;
|
||||
var cancelAnimationFrame = window.cancelAnimationFrame;
|
||||
|
||||
if (typeof requestAnimationFrame !== 'function') {
|
||||
// Using console['error'] to evade Babel and ESLint
|
||||
console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
|
||||
}
|
||||
|
||||
if (typeof cancelAnimationFrame !== 'function') {
|
||||
// Using console['error'] to evade Babel and ESLint
|
||||
console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
|
||||
}
|
||||
}
|
||||
|
||||
var isMessageLoopRunning = false;
|
||||
var scheduledHostCallback = null;
|
||||
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
|
||||
// thread, like user events. By default, it yields multiple times per frame.
|
||||
// It does not attempt to align with frame boundaries, since most tasks don't
|
||||
// need to be frame aligned; for those that do, use requestAnimationFrame.
|
||||
|
||||
var yieldInterval = 5;
|
||||
var deadline = 0; // TODO: Make this configurable
|
||||
|
||||
{
|
||||
// `isInputPending` is not available. Since we have no way of knowing if
|
||||
// there's pending input, always yield at the end of the frame.
|
||||
exports.unstable_shouldYield = function () {
|
||||
return exports.unstable_now() >= deadline;
|
||||
}; // Since we yield every frame regardless, `requestPaint` has no effect.
|
||||
|
||||
|
||||
requestPaint = function () {};
|
||||
}
|
||||
|
||||
exports.unstable_forceFrameRate = function (fps) {
|
||||
if (fps < 0 || fps > 125) {
|
||||
// Using console['error'] to evade Babel and ESLint
|
||||
console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
|
||||
return;
|
||||
}
|
||||
|
||||
if (fps > 0) {
|
||||
yieldInterval = Math.floor(1000 / fps);
|
||||
} else {
|
||||
// reset the framerate
|
||||
yieldInterval = 5;
|
||||
}
|
||||
};
|
||||
|
||||
var performWorkUntilDeadline = function () {
|
||||
if (scheduledHostCallback !== null) {
|
||||
var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync
|
||||
// cycle. This means there's always time remaining at the beginning of
|
||||
// the message event.
|
||||
|
||||
deadline = currentTime + yieldInterval;
|
||||
var hasTimeRemaining = true;
|
||||
|
||||
try {
|
||||
var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
|
||||
|
||||
if (!hasMoreWork) {
|
||||
isMessageLoopRunning = false;
|
||||
scheduledHostCallback = null;
|
||||
} else {
|
||||
// If there's more work, schedule the next message event at the end
|
||||
// of the preceding one.
|
||||
port.postMessage(null);
|
||||
}
|
||||
} catch (error) {
|
||||
// If a scheduler task throws, exit the current browser task so the
|
||||
// error can be observed.
|
||||
port.postMessage(null);
|
||||
throw error;
|
||||
}
|
||||
} else {
|
||||
isMessageLoopRunning = false;
|
||||
} // Yielding to the browser will give it a chance to paint, so we can
|
||||
};
|
||||
|
||||
var channel = new MessageChannel();
|
||||
var port = channel.port2;
|
||||
channel.port1.onmessage = performWorkUntilDeadline;
|
||||
|
||||
requestHostCallback = function (callback) {
|
||||
scheduledHostCallback = callback;
|
||||
|
||||
if (!isMessageLoopRunning) {
|
||||
isMessageLoopRunning = true;
|
||||
port.postMessage(null);
|
||||
}
|
||||
};
|
||||
|
||||
requestHostTimeout = function (callback, ms) {
|
||||
taskTimeoutID = _setTimeout(function () {
|
||||
callback(exports.unstable_now());
|
||||
}, ms);
|
||||
};
|
||||
|
||||
cancelHostTimeout = function () {
|
||||
_clearTimeout(taskTimeoutID);
|
||||
|
||||
taskTimeoutID = -1;
|
||||
};
|
||||
}
|
||||
|
||||
function push(heap, node) {
|
||||
var index = heap.length;
|
||||
heap.push(node);
|
||||
siftUp(heap, node, index);
|
||||
}
|
||||
function peek(heap) {
|
||||
var first = heap[0];
|
||||
return first === undefined ? null : first;
|
||||
}
|
||||
function pop(heap) {
|
||||
var first = heap[0];
|
||||
|
||||
if (first !== undefined) {
|
||||
var last = heap.pop();
|
||||
|
||||
if (last !== first) {
|
||||
heap[0] = last;
|
||||
siftDown(heap, last, 0);
|
||||
}
|
||||
|
||||
return first;
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
function siftUp(heap, node, i) {
|
||||
var index = i;
|
||||
|
||||
while (true) {
|
||||
var parentIndex = index - 1 >>> 1;
|
||||
var parent = heap[parentIndex];
|
||||
|
||||
if (parent !== undefined && compare(parent, node) > 0) {
|
||||
// The parent is larger. Swap positions.
|
||||
heap[parentIndex] = node;
|
||||
heap[index] = parent;
|
||||
index = parentIndex;
|
||||
} else {
|
||||
// The parent is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function siftDown(heap, node, i) {
|
||||
var index = i;
|
||||
var length = heap.length;
|
||||
|
||||
while (index < length) {
|
||||
var leftIndex = (index + 1) * 2 - 1;
|
||||
var left = heap[leftIndex];
|
||||
var rightIndex = leftIndex + 1;
|
||||
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
|
||||
|
||||
if (left !== undefined && compare(left, node) < 0) {
|
||||
if (right !== undefined && compare(right, left) < 0) {
|
||||
heap[index] = right;
|
||||
heap[rightIndex] = node;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
heap[index] = left;
|
||||
heap[leftIndex] = node;
|
||||
index = leftIndex;
|
||||
}
|
||||
} else if (right !== undefined && compare(right, node) < 0) {
|
||||
heap[index] = right;
|
||||
heap[rightIndex] = node;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
// Neither child is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function compare(a, b) {
|
||||
// Compare sort index first, then task id.
|
||||
var diff = a.sortIndex - b.sortIndex;
|
||||
return diff !== 0 ? diff : a.id - b.id;
|
||||
}
|
||||
|
||||
// TODO: Use symbols?
|
||||
var ImmediatePriority = 1;
|
||||
var UserBlockingPriority = 2;
|
||||
var NormalPriority = 3;
|
||||
var LowPriority = 4;
|
||||
var IdlePriority = 5;
|
||||
|
||||
function markTaskErrored(task, ms) {
|
||||
}
|
||||
|
||||
/* eslint-disable no-var */
|
||||
// Math.pow(2, 30) - 1
|
||||
// 0b111111111111111111111111111111
|
||||
|
||||
var maxSigned31BitInt = 1073741823; // Times out immediately
|
||||
|
||||
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
|
||||
|
||||
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
|
||||
var NORMAL_PRIORITY_TIMEOUT = 5000;
|
||||
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
|
||||
|
||||
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
|
||||
|
||||
var taskQueue = [];
|
||||
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
|
||||
|
||||
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
|
||||
var currentTask = null;
|
||||
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
|
||||
|
||||
var isPerformingWork = false;
|
||||
var isHostCallbackScheduled = false;
|
||||
var isHostTimeoutScheduled = false;
|
||||
|
||||
function advanceTimers(currentTime) {
|
||||
// Check for tasks that are no longer delayed and add them to the queue.
|
||||
var timer = peek(timerQueue);
|
||||
|
||||
while (timer !== null) {
|
||||
if (timer.callback === null) {
|
||||
// Timer was cancelled.
|
||||
pop(timerQueue);
|
||||
} else if (timer.startTime <= currentTime) {
|
||||
// Timer fired. Transfer to the task queue.
|
||||
pop(timerQueue);
|
||||
timer.sortIndex = timer.expirationTime;
|
||||
push(taskQueue, timer);
|
||||
} else {
|
||||
// Remaining timers are pending.
|
||||
return;
|
||||
}
|
||||
|
||||
timer = peek(timerQueue);
|
||||
}
|
||||
}
|
||||
|
||||
function handleTimeout(currentTime) {
|
||||
isHostTimeoutScheduled = false;
|
||||
advanceTimers(currentTime);
|
||||
|
||||
if (!isHostCallbackScheduled) {
|
||||
if (peek(taskQueue) !== null) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
} else {
|
||||
var firstTimer = peek(timerQueue);
|
||||
|
||||
if (firstTimer !== null) {
|
||||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function flushWork(hasTimeRemaining, initialTime) {
|
||||
|
||||
|
||||
isHostCallbackScheduled = false;
|
||||
|
||||
if (isHostTimeoutScheduled) {
|
||||
// We scheduled a timeout but it's no longer needed. Cancel it.
|
||||
isHostTimeoutScheduled = false;
|
||||
cancelHostTimeout();
|
||||
}
|
||||
|
||||
isPerformingWork = true;
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
|
||||
try {
|
||||
if (enableProfiling) {
|
||||
try {
|
||||
return workLoop(hasTimeRemaining, initialTime);
|
||||
} catch (error) {
|
||||
if (currentTask !== null) {
|
||||
var currentTime = exports.unstable_now();
|
||||
markTaskErrored(currentTask, currentTime);
|
||||
currentTask.isQueued = false;
|
||||
}
|
||||
|
||||
throw error;
|
||||
}
|
||||
} else {
|
||||
// No catch in prod code path.
|
||||
return workLoop(hasTimeRemaining, initialTime);
|
||||
}
|
||||
} finally {
|
||||
currentTask = null;
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
isPerformingWork = false;
|
||||
}
|
||||
}
|
||||
|
||||
function workLoop(hasTimeRemaining, initialTime) {
|
||||
var currentTime = initialTime;
|
||||
advanceTimers(currentTime);
|
||||
currentTask = peek(taskQueue);
|
||||
|
||||
while (currentTask !== null && !(enableSchedulerDebugging )) {
|
||||
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || exports.unstable_shouldYield())) {
|
||||
// This currentTask hasn't expired, and we've reached the deadline.
|
||||
break;
|
||||
}
|
||||
|
||||
var callback = currentTask.callback;
|
||||
|
||||
if (typeof callback === 'function') {
|
||||
currentTask.callback = null;
|
||||
currentPriorityLevel = currentTask.priorityLevel;
|
||||
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
|
||||
|
||||
var continuationCallback = callback(didUserCallbackTimeout);
|
||||
currentTime = exports.unstable_now();
|
||||
|
||||
if (typeof continuationCallback === 'function') {
|
||||
currentTask.callback = continuationCallback;
|
||||
} else {
|
||||
|
||||
if (currentTask === peek(taskQueue)) {
|
||||
pop(taskQueue);
|
||||
}
|
||||
}
|
||||
|
||||
advanceTimers(currentTime);
|
||||
} else {
|
||||
pop(taskQueue);
|
||||
}
|
||||
|
||||
currentTask = peek(taskQueue);
|
||||
} // Return whether there's additional work
|
||||
|
||||
|
||||
if (currentTask !== null) {
|
||||
return true;
|
||||
} else {
|
||||
var firstTimer = peek(timerQueue);
|
||||
|
||||
if (firstTimer !== null) {
|
||||
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_runWithPriority(priorityLevel, eventHandler) {
|
||||
switch (priorityLevel) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
case NormalPriority:
|
||||
case LowPriority:
|
||||
case IdlePriority:
|
||||
break;
|
||||
|
||||
default:
|
||||
priorityLevel = NormalPriority;
|
||||
}
|
||||
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = priorityLevel;
|
||||
|
||||
try {
|
||||
return eventHandler();
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_next(eventHandler) {
|
||||
var priorityLevel;
|
||||
|
||||
switch (currentPriorityLevel) {
|
||||
case ImmediatePriority:
|
||||
case UserBlockingPriority:
|
||||
case NormalPriority:
|
||||
// Shift down to normal priority
|
||||
priorityLevel = NormalPriority;
|
||||
break;
|
||||
|
||||
default:
|
||||
// Anything lower than normal priority should remain at the current level.
|
||||
priorityLevel = currentPriorityLevel;
|
||||
break;
|
||||
}
|
||||
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = priorityLevel;
|
||||
|
||||
try {
|
||||
return eventHandler();
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_wrapCallback(callback) {
|
||||
var parentPriorityLevel = currentPriorityLevel;
|
||||
return function () {
|
||||
// This is a fork of runWithPriority, inlined for performance.
|
||||
var previousPriorityLevel = currentPriorityLevel;
|
||||
currentPriorityLevel = parentPriorityLevel;
|
||||
|
||||
try {
|
||||
return callback.apply(this, arguments);
|
||||
} finally {
|
||||
currentPriorityLevel = previousPriorityLevel;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function unstable_scheduleCallback(priorityLevel, callback, options) {
|
||||
var currentTime = exports.unstable_now();
|
||||
var startTime;
|
||||
|
||||
if (typeof options === 'object' && options !== null) {
|
||||
var delay = options.delay;
|
||||
|
||||
if (typeof delay === 'number' && delay > 0) {
|
||||
startTime = currentTime + delay;
|
||||
} else {
|
||||
startTime = currentTime;
|
||||
}
|
||||
} else {
|
||||
startTime = currentTime;
|
||||
}
|
||||
|
||||
var timeout;
|
||||
|
||||
switch (priorityLevel) {
|
||||
case ImmediatePriority:
|
||||
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case UserBlockingPriority:
|
||||
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case IdlePriority:
|
||||
timeout = IDLE_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case LowPriority:
|
||||
timeout = LOW_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
|
||||
case NormalPriority:
|
||||
default:
|
||||
timeout = NORMAL_PRIORITY_TIMEOUT;
|
||||
break;
|
||||
}
|
||||
|
||||
var expirationTime = startTime + timeout;
|
||||
var newTask = {
|
||||
id: taskIdCounter++,
|
||||
callback: callback,
|
||||
priorityLevel: priorityLevel,
|
||||
startTime: startTime,
|
||||
expirationTime: expirationTime,
|
||||
sortIndex: -1
|
||||
};
|
||||
|
||||
if (startTime > currentTime) {
|
||||
// This is a delayed task.
|
||||
newTask.sortIndex = startTime;
|
||||
push(timerQueue, newTask);
|
||||
|
||||
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
|
||||
// All tasks are delayed, and this is the task with the earliest delay.
|
||||
if (isHostTimeoutScheduled) {
|
||||
// Cancel an existing timeout.
|
||||
cancelHostTimeout();
|
||||
} else {
|
||||
isHostTimeoutScheduled = true;
|
||||
} // Schedule a timeout.
|
||||
|
||||
|
||||
requestHostTimeout(handleTimeout, startTime - currentTime);
|
||||
}
|
||||
} else {
|
||||
newTask.sortIndex = expirationTime;
|
||||
push(taskQueue, newTask);
|
||||
// wait until the next time we yield.
|
||||
|
||||
|
||||
if (!isHostCallbackScheduled && !isPerformingWork) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
}
|
||||
}
|
||||
|
||||
return newTask;
|
||||
}
|
||||
|
||||
function unstable_pauseExecution() {
|
||||
}
|
||||
|
||||
function unstable_continueExecution() {
|
||||
|
||||
if (!isHostCallbackScheduled && !isPerformingWork) {
|
||||
isHostCallbackScheduled = true;
|
||||
requestHostCallback(flushWork);
|
||||
}
|
||||
}
|
||||
|
||||
function unstable_getFirstCallbackNode() {
|
||||
return peek(taskQueue);
|
||||
}
|
||||
|
||||
function unstable_cancelCallback(task) {
|
||||
// remove from the queue because you can't remove arbitrary nodes from an
|
||||
// array based heap, only the first one.)
|
||||
|
||||
|
||||
task.callback = null;
|
||||
}
|
||||
|
||||
function unstable_getCurrentPriorityLevel() {
|
||||
return currentPriorityLevel;
|
||||
}
|
||||
|
||||
var unstable_requestPaint = requestPaint;
|
||||
var unstable_Profiling = null;
|
||||
|
||||
exports.unstable_IdlePriority = IdlePriority;
|
||||
exports.unstable_ImmediatePriority = ImmediatePriority;
|
||||
exports.unstable_LowPriority = LowPriority;
|
||||
exports.unstable_NormalPriority = NormalPriority;
|
||||
exports.unstable_Profiling = unstable_Profiling;
|
||||
exports.unstable_UserBlockingPriority = UserBlockingPriority;
|
||||
exports.unstable_cancelCallback = unstable_cancelCallback;
|
||||
exports.unstable_continueExecution = unstable_continueExecution;
|
||||
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
|
||||
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
|
||||
exports.unstable_next = unstable_next;
|
||||
exports.unstable_pauseExecution = unstable_pauseExecution;
|
||||
exports.unstable_requestPaint = unstable_requestPaint;
|
||||
exports.unstable_runWithPriority = unstable_runWithPriority;
|
||||
exports.unstable_scheduleCallback = unstable_scheduleCallback;
|
||||
exports.unstable_wrapCallback = unstable_wrapCallback;
|
||||
})();
|
||||
}
|
20
web/node_modules/scheduler/cjs/scheduler.production.min.js
generated
vendored
Normal file
20
web/node_modules/scheduler/cjs/scheduler.production.min.js
generated
vendored
Normal file
|
@ -0,0 +1,20 @@
|
|||
/** @license React v0.20.2
|
||||
* scheduler.production.min.js
|
||||
*
|
||||
* Copyright (c) Facebook, Inc. and its affiliates.
|
||||
*
|
||||
* This source code is licensed under the MIT license found in the
|
||||
* LICENSE file in the root directory of this source tree.
|
||||
*/
|
||||
'use strict';var f,g,h,k;if("object"===typeof performance&&"function"===typeof performance.now){var l=performance;exports.unstable_now=function(){return l.now()}}else{var p=Date,q=p.now();exports.unstable_now=function(){return p.now()-q}}
|
||||
if("undefined"===typeof window||"function"!==typeof MessageChannel){var t=null,u=null,w=function(){if(null!==t)try{var a=exports.unstable_now();t(!0,a);t=null}catch(b){throw setTimeout(w,0),b;}};f=function(a){null!==t?setTimeout(f,0,a):(t=a,setTimeout(w,0))};g=function(a,b){u=setTimeout(a,b)};h=function(){clearTimeout(u)};exports.unstable_shouldYield=function(){return!1};k=exports.unstable_forceFrameRate=function(){}}else{var x=window.setTimeout,y=window.clearTimeout;if("undefined"!==typeof console){var z=
|
||||
window.cancelAnimationFrame;"function"!==typeof window.requestAnimationFrame&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://reactjs.org/link/react-polyfills");"function"!==typeof z&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://reactjs.org/link/react-polyfills")}var A=!1,B=null,C=-1,D=5,E=0;exports.unstable_shouldYield=function(){return exports.unstable_now()>=
|
||||
E};k=function(){};exports.unstable_forceFrameRate=function(a){0>a||125<a?console.error("forceFrameRate takes a positive int between 0 and 125, forcing frame rates higher than 125 fps is not supported"):D=0<a?Math.floor(1E3/a):5};var F=new MessageChannel,G=F.port2;F.port1.onmessage=function(){if(null!==B){var a=exports.unstable_now();E=a+D;try{B(!0,a)?G.postMessage(null):(A=!1,B=null)}catch(b){throw G.postMessage(null),b;}}else A=!1};f=function(a){B=a;A||(A=!0,G.postMessage(null))};g=function(a,b){C=
|
||||
x(function(){a(exports.unstable_now())},b)};h=function(){y(C);C=-1}}function H(a,b){var c=a.length;a.push(b);a:for(;;){var d=c-1>>>1,e=a[d];if(void 0!==e&&0<I(e,b))a[d]=b,a[c]=e,c=d;else break a}}function J(a){a=a[0];return void 0===a?null:a}
|
||||
function K(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var m=2*(d+1)-1,n=a[m],v=m+1,r=a[v];if(void 0!==n&&0>I(n,c))void 0!==r&&0>I(r,n)?(a[d]=r,a[v]=c,d=v):(a[d]=n,a[m]=c,d=m);else if(void 0!==r&&0>I(r,c))a[d]=r,a[v]=c,d=v;else break a}}return b}return null}function I(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var L=[],M=[],N=1,O=null,P=3,Q=!1,R=!1,S=!1;
|
||||
function T(a){for(var b=J(M);null!==b;){if(null===b.callback)K(M);else if(b.startTime<=a)K(M),b.sortIndex=b.expirationTime,H(L,b);else break;b=J(M)}}function U(a){S=!1;T(a);if(!R)if(null!==J(L))R=!0,f(V);else{var b=J(M);null!==b&&g(U,b.startTime-a)}}
|
||||
function V(a,b){R=!1;S&&(S=!1,h());Q=!0;var c=P;try{T(b);for(O=J(L);null!==O&&(!(O.expirationTime>b)||a&&!exports.unstable_shouldYield());){var d=O.callback;if("function"===typeof d){O.callback=null;P=O.priorityLevel;var e=d(O.expirationTime<=b);b=exports.unstable_now();"function"===typeof e?O.callback=e:O===J(L)&&K(L);T(b)}else K(L);O=J(L)}if(null!==O)var m=!0;else{var n=J(M);null!==n&&g(U,n.startTime-b);m=!1}return m}finally{O=null,P=c,Q=!1}}var W=k;exports.unstable_IdlePriority=5;
|
||||
exports.unstable_ImmediatePriority=1;exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_cancelCallback=function(a){a.callback=null};exports.unstable_continueExecution=function(){R||Q||(R=!0,f(V))};exports.unstable_getCurrentPriorityLevel=function(){return P};exports.unstable_getFirstCallbackNode=function(){return J(L)};
|
||||
exports.unstable_next=function(a){switch(P){case 1:case 2:case 3:var b=3;break;default:b=P}var c=P;P=b;try{return a()}finally{P=c}};exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=W;exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=P;P=a;try{return b()}finally{P=c}};
|
||||
exports.unstable_scheduleCallback=function(a,b,c){var d=exports.unstable_now();"object"===typeof c&&null!==c?(c=c.delay,c="number"===typeof c&&0<c?d+c:d):c=d;switch(a){case 1:var e=-1;break;case 2:e=250;break;case 5:e=1073741823;break;case 4:e=1E4;break;default:e=5E3}e=c+e;a={id:N++,callback:b,priorityLevel:a,startTime:c,expirationTime:e,sortIndex:-1};c>d?(a.sortIndex=c,H(M,a),null===J(L)&&a===J(M)&&(S?h():S=!0,g(U,c-d))):(a.sortIndex=e,H(L,a),R||Q||(R=!0,f(V)));return a};
|
||||
exports.unstable_wrapCallback=function(a){var b=P;return function(){var c=P;P=b;try{return a.apply(this,arguments)}finally{P=c}}};
|
Loading…
Add table
Add a link
Reference in a new issue