0.2.0 - Mid migration

This commit is contained in:
Daniel Mason 2022-04-25 14:47:15 +12:00
parent 139e6a915e
commit 7e38fdbd7d
42393 changed files with 5358157 additions and 62 deletions

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"use strict";
exports.__esModule = true;
exports.default = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
var _addClass2 = _interopRequireDefault(require("dom-helpers/addClass"));
var _removeClass = _interopRequireDefault(require("dom-helpers/removeClass"));
var _react = _interopRequireDefault(require("react"));
var _Transition = _interopRequireDefault(require("./Transition"));
var _PropTypes = require("./utils/PropTypes");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
var _addClass = function addClass(node, classes) {
return node && classes && classes.split(' ').forEach(function (c) {
return (0, _addClass2.default)(node, c);
});
};
var removeClass = function removeClass(node, classes) {
return node && classes && classes.split(' ').forEach(function (c) {
return (0, _removeClass.default)(node, c);
});
};
/**
* A transition component inspired by the excellent
* [ng-animate](https://docs.angularjs.org/api/ngAnimate) library, you should
* use it if you're using CSS transitions or animations. It's built upon the
* [`Transition`](https://reactcommunity.org/react-transition-group/transition)
* component, so it inherits all of its props.
*
* `CSSTransition` applies a pair of class names during the `appear`, `enter`,
* and `exit` states of the transition. The first class is applied and then a
* second `*-active` class in order to activate the CSS transition. After the
* transition, matching `*-done` class names are applied to persist the
* transition state.
*
* ```jsx
* function App() {
* const [inProp, setInProp] = useState(false);
* return (
* <div>
* <CSSTransition in={inProp} timeout={200} classNames="my-node">
* <div>
* {"I'll receive my-node-* classes"}
* </div>
* </CSSTransition>
* <button type="button" onClick={() => setInProp(true)}>
* Click to Enter
* </button>
* </div>
* );
* }
* ```
*
* When the `in` prop is set to `true`, the child component will first receive
* the class `example-enter`, then the `example-enter-active` will be added in
* the next tick. `CSSTransition` [forces a
* reflow](https://github.com/reactjs/react-transition-group/blob/5007303e729a74be66a21c3e2205e4916821524b/src/CSSTransition.js#L208-L215)
* between before adding the `example-enter-active`. This is an important trick
* because it allows us to transition between `example-enter` and
* `example-enter-active` even though they were added immediately one after
* another. Most notably, this is what makes it possible for us to animate
* _appearance_.
*
* ```css
* .my-node-enter {
* opacity: 0;
* }
* .my-node-enter-active {
* opacity: 1;
* transition: opacity 200ms;
* }
* .my-node-exit {
* opacity: 1;
* }
* .my-node-exit-active {
* opacity: 0;
* transition: opacity 200ms;
* }
* ```
*
* `*-active` classes represent which styles you want to animate **to**, so it's
* important to add `transition` declaration only to them, otherwise transitions
* might not behave as intended! This might not be obvious when the transitions
* are symmetrical, i.e. when `*-enter-active` is the same as `*-exit`, like in
* the example above (minus `transition`), but it becomes apparent in more
* complex transitions.
*
* **Note**: If you're using the
* [`appear`](http://reactcommunity.org/react-transition-group/transition#Transition-prop-appear)
* prop, make sure to define styles for `.appear-*` classes as well.
*/
var CSSTransition = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(CSSTransition, _React$Component);
function CSSTransition() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;
_this.appliedClasses = {
appear: {},
enter: {},
exit: {}
};
_this.onEnter = function (maybeNode, maybeAppearing) {
var _this$resolveArgument = _this.resolveArguments(maybeNode, maybeAppearing),
node = _this$resolveArgument[0],
appearing = _this$resolveArgument[1];
_this.removeClasses(node, 'exit');
_this.addClass(node, appearing ? 'appear' : 'enter', 'base');
if (_this.props.onEnter) {
_this.props.onEnter(maybeNode, maybeAppearing);
}
};
_this.onEntering = function (maybeNode, maybeAppearing) {
var _this$resolveArgument2 = _this.resolveArguments(maybeNode, maybeAppearing),
node = _this$resolveArgument2[0],
appearing = _this$resolveArgument2[1];
var type = appearing ? 'appear' : 'enter';
_this.addClass(node, type, 'active');
if (_this.props.onEntering) {
_this.props.onEntering(maybeNode, maybeAppearing);
}
};
_this.onEntered = function (maybeNode, maybeAppearing) {
var _this$resolveArgument3 = _this.resolveArguments(maybeNode, maybeAppearing),
node = _this$resolveArgument3[0],
appearing = _this$resolveArgument3[1];
var type = appearing ? 'appear' : 'enter';
_this.removeClasses(node, type);
_this.addClass(node, type, 'done');
if (_this.props.onEntered) {
_this.props.onEntered(maybeNode, maybeAppearing);
}
};
_this.onExit = function (maybeNode) {
var _this$resolveArgument4 = _this.resolveArguments(maybeNode),
node = _this$resolveArgument4[0];
_this.removeClasses(node, 'appear');
_this.removeClasses(node, 'enter');
_this.addClass(node, 'exit', 'base');
if (_this.props.onExit) {
_this.props.onExit(maybeNode);
}
};
_this.onExiting = function (maybeNode) {
var _this$resolveArgument5 = _this.resolveArguments(maybeNode),
node = _this$resolveArgument5[0];
_this.addClass(node, 'exit', 'active');
if (_this.props.onExiting) {
_this.props.onExiting(maybeNode);
}
};
_this.onExited = function (maybeNode) {
var _this$resolveArgument6 = _this.resolveArguments(maybeNode),
node = _this$resolveArgument6[0];
_this.removeClasses(node, 'exit');
_this.addClass(node, 'exit', 'done');
if (_this.props.onExited) {
_this.props.onExited(maybeNode);
}
};
_this.resolveArguments = function (maybeNode, maybeAppearing) {
return _this.props.nodeRef ? [_this.props.nodeRef.current, maybeNode] // here `maybeNode` is actually `appearing`
: [maybeNode, maybeAppearing];
};
_this.getClassNames = function (type) {
var classNames = _this.props.classNames;
var isStringClassNames = typeof classNames === 'string';
var prefix = isStringClassNames && classNames ? classNames + "-" : '';
var baseClassName = isStringClassNames ? "" + prefix + type : classNames[type];
var activeClassName = isStringClassNames ? baseClassName + "-active" : classNames[type + "Active"];
var doneClassName = isStringClassNames ? baseClassName + "-done" : classNames[type + "Done"];
return {
baseClassName: baseClassName,
activeClassName: activeClassName,
doneClassName: doneClassName
};
};
return _this;
}
var _proto = CSSTransition.prototype;
_proto.addClass = function addClass(node, type, phase) {
var className = this.getClassNames(type)[phase + "ClassName"];
var _this$getClassNames = this.getClassNames('enter'),
doneClassName = _this$getClassNames.doneClassName;
if (type === 'appear' && phase === 'done' && doneClassName) {
className += " " + doneClassName;
} // This is to force a repaint,
// which is necessary in order to transition styles when adding a class name.
if (phase === 'active') {
/* eslint-disable no-unused-expressions */
node && node.scrollTop;
}
if (className) {
this.appliedClasses[type][phase] = className;
_addClass(node, className);
}
};
_proto.removeClasses = function removeClasses(node, type) {
var _this$appliedClasses$ = this.appliedClasses[type],
baseClassName = _this$appliedClasses$.base,
activeClassName = _this$appliedClasses$.active,
doneClassName = _this$appliedClasses$.done;
this.appliedClasses[type] = {};
if (baseClassName) {
removeClass(node, baseClassName);
}
if (activeClassName) {
removeClass(node, activeClassName);
}
if (doneClassName) {
removeClass(node, doneClassName);
}
};
_proto.render = function render() {
var _this$props = this.props,
_ = _this$props.classNames,
props = _objectWithoutPropertiesLoose(_this$props, ["classNames"]);
return /*#__PURE__*/_react.default.createElement(_Transition.default, _extends({}, props, {
onEnter: this.onEnter,
onEntered: this.onEntered,
onEntering: this.onEntering,
onExit: this.onExit,
onExiting: this.onExiting,
onExited: this.onExited
}));
};
return CSSTransition;
}(_react.default.Component);
CSSTransition.defaultProps = {
classNames: ''
};
CSSTransition.propTypes = process.env.NODE_ENV !== "production" ? _extends({}, _Transition.default.propTypes, {
/**
* The animation classNames applied to the component as it appears, enters,
* exits or has finished the transition. A single name can be provided, which
* will be suffixed for each stage, e.g. `classNames="fade"` applies:
*
* - `fade-appear`, `fade-appear-active`, `fade-appear-done`
* - `fade-enter`, `fade-enter-active`, `fade-enter-done`
* - `fade-exit`, `fade-exit-active`, `fade-exit-done`
*
* A few details to note about how these classes are applied:
*
* 1. They are _joined_ with the ones that are already defined on the child
* component, so if you want to add some base styles, you can use
* `className` without worrying that it will be overridden.
*
* 2. If the transition component mounts with `in={false}`, no classes are
* applied yet. You might be expecting `*-exit-done`, but if you think
* about it, a component cannot finish exiting if it hasn't entered yet.
*
* 2. `fade-appear-done` and `fade-enter-done` will _both_ be applied. This
* allows you to define different behavior for when appearing is done and
* when regular entering is done, using selectors like
* `.fade-enter-done:not(.fade-appear-done)`. For example, you could apply
* an epic entrance animation when element first appears in the DOM using
* [Animate.css](https://daneden.github.io/animate.css/). Otherwise you can
* simply use `fade-enter-done` for defining both cases.
*
* Each individual classNames can also be specified independently like:
*
* ```js
* classNames={{
* appear: 'my-appear',
* appearActive: 'my-active-appear',
* appearDone: 'my-done-appear',
* enter: 'my-enter',
* enterActive: 'my-active-enter',
* enterDone: 'my-done-enter',
* exit: 'my-exit',
* exitActive: 'my-active-exit',
* exitDone: 'my-done-exit',
* }}
* ```
*
* If you want to set these classes using CSS Modules:
*
* ```js
* import styles from './styles.css';
* ```
*
* you might want to use camelCase in your CSS file, that way could simply
* spread them instead of listing them one by one:
*
* ```js
* classNames={{ ...styles }}
* ```
*
* @type {string | {
* appear?: string,
* appearActive?: string,
* appearDone?: string,
* enter?: string,
* enterActive?: string,
* enterDone?: string,
* exit?: string,
* exitActive?: string,
* exitDone?: string,
* }}
*/
classNames: _PropTypes.classNamesShape,
/**
* A `<Transition>` callback fired immediately after the 'enter' or 'appear' class is
* applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEnter: _propTypes.default.func,
/**
* A `<Transition>` callback fired immediately after the 'enter-active' or
* 'appear-active' class is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntering: _propTypes.default.func,
/**
* A `<Transition>` callback fired immediately after the 'enter' or
* 'appear' classes are **removed** and the `done` class is added to the DOM node.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntered: _propTypes.default.func,
/**
* A `<Transition>` callback fired immediately after the 'exit' class is
* applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed
*
* @type Function(node: HtmlElement)
*/
onExit: _propTypes.default.func,
/**
* A `<Transition>` callback fired immediately after the 'exit-active' is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed
*
* @type Function(node: HtmlElement)
*/
onExiting: _propTypes.default.func,
/**
* A `<Transition>` callback fired immediately after the 'exit' classes
* are **removed** and the `exit-done` class is added to the DOM node.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed
*
* @type Function(node: HtmlElement)
*/
onExited: _propTypes.default.func
}) : {};
var _default = CSSTransition;
exports.default = _default;
module.exports = exports.default;

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"use strict";
exports.__esModule = true;
exports.default = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
var _react = _interopRequireDefault(require("react"));
var _reactDom = _interopRequireDefault(require("react-dom"));
var _TransitionGroup = _interopRequireDefault(require("./TransitionGroup"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
/**
* The `<ReplaceTransition>` component is a specialized `Transition` component
* that animates between two children.
*
* ```jsx
* <ReplaceTransition in>
* <Fade><div>I appear first</div></Fade>
* <Fade><div>I replace the above</div></Fade>
* </ReplaceTransition>
* ```
*/
var ReplaceTransition = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(ReplaceTransition, _React$Component);
function ReplaceTransition() {
var _this;
for (var _len = arguments.length, _args = new Array(_len), _key = 0; _key < _len; _key++) {
_args[_key] = arguments[_key];
}
_this = _React$Component.call.apply(_React$Component, [this].concat(_args)) || this;
_this.handleEnter = function () {
for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
args[_key2] = arguments[_key2];
}
return _this.handleLifecycle('onEnter', 0, args);
};
_this.handleEntering = function () {
for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
args[_key3] = arguments[_key3];
}
return _this.handleLifecycle('onEntering', 0, args);
};
_this.handleEntered = function () {
for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
args[_key4] = arguments[_key4];
}
return _this.handleLifecycle('onEntered', 0, args);
};
_this.handleExit = function () {
for (var _len5 = arguments.length, args = new Array(_len5), _key5 = 0; _key5 < _len5; _key5++) {
args[_key5] = arguments[_key5];
}
return _this.handleLifecycle('onExit', 1, args);
};
_this.handleExiting = function () {
for (var _len6 = arguments.length, args = new Array(_len6), _key6 = 0; _key6 < _len6; _key6++) {
args[_key6] = arguments[_key6];
}
return _this.handleLifecycle('onExiting', 1, args);
};
_this.handleExited = function () {
for (var _len7 = arguments.length, args = new Array(_len7), _key7 = 0; _key7 < _len7; _key7++) {
args[_key7] = arguments[_key7];
}
return _this.handleLifecycle('onExited', 1, args);
};
return _this;
}
var _proto = ReplaceTransition.prototype;
_proto.handleLifecycle = function handleLifecycle(handler, idx, originalArgs) {
var _child$props;
var children = this.props.children;
var child = _react.default.Children.toArray(children)[idx];
if (child.props[handler]) (_child$props = child.props)[handler].apply(_child$props, originalArgs);
if (this.props[handler]) {
var maybeNode = child.props.nodeRef ? undefined : _reactDom.default.findDOMNode(this);
this.props[handler](maybeNode);
}
};
_proto.render = function render() {
var _this$props = this.props,
children = _this$props.children,
inProp = _this$props.in,
props = _objectWithoutPropertiesLoose(_this$props, ["children", "in"]);
var _React$Children$toArr = _react.default.Children.toArray(children),
first = _React$Children$toArr[0],
second = _React$Children$toArr[1];
delete props.onEnter;
delete props.onEntering;
delete props.onEntered;
delete props.onExit;
delete props.onExiting;
delete props.onExited;
return /*#__PURE__*/_react.default.createElement(_TransitionGroup.default, props, inProp ? _react.default.cloneElement(first, {
key: 'first',
onEnter: this.handleEnter,
onEntering: this.handleEntering,
onEntered: this.handleEntered
}) : _react.default.cloneElement(second, {
key: 'second',
onEnter: this.handleExit,
onEntering: this.handleExiting,
onEntered: this.handleExited
}));
};
return ReplaceTransition;
}(_react.default.Component);
ReplaceTransition.propTypes = process.env.NODE_ENV !== "production" ? {
in: _propTypes.default.bool.isRequired,
children: function children(props, propName) {
if (_react.default.Children.count(props[propName]) !== 2) return new Error("\"" + propName + "\" must be exactly two transition components.");
return null;
}
} : {};
var _default = ReplaceTransition;
exports.default = _default;
module.exports = exports.default;

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"use strict";
exports.__esModule = true;
exports.default = exports.modes = void 0;
var _react = _interopRequireDefault(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _Transition = require("./Transition");
var _TransitionGroupContext = _interopRequireDefault(require("./TransitionGroupContext"));
var _leaveRenders, _enterRenders;
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
function areChildrenDifferent(oldChildren, newChildren) {
if (oldChildren === newChildren) return false;
if (_react.default.isValidElement(oldChildren) && _react.default.isValidElement(newChildren) && oldChildren.key != null && oldChildren.key === newChildren.key) {
return false;
}
return true;
}
/**
* Enum of modes for SwitchTransition component
* @enum { string }
*/
var modes = {
out: 'out-in',
in: 'in-out'
};
exports.modes = modes;
var callHook = function callHook(element, name, cb) {
return function () {
var _element$props;
element.props[name] && (_element$props = element.props)[name].apply(_element$props, arguments);
cb();
};
};
var leaveRenders = (_leaveRenders = {}, _leaveRenders[modes.out] = function (_ref) {
var current = _ref.current,
changeState = _ref.changeState;
return _react.default.cloneElement(current, {
in: false,
onExited: callHook(current, 'onExited', function () {
changeState(_Transition.ENTERING, null);
})
});
}, _leaveRenders[modes.in] = function (_ref2) {
var current = _ref2.current,
changeState = _ref2.changeState,
children = _ref2.children;
return [current, _react.default.cloneElement(children, {
in: true,
onEntered: callHook(children, 'onEntered', function () {
changeState(_Transition.ENTERING);
})
})];
}, _leaveRenders);
var enterRenders = (_enterRenders = {}, _enterRenders[modes.out] = function (_ref3) {
var children = _ref3.children,
changeState = _ref3.changeState;
return _react.default.cloneElement(children, {
in: true,
onEntered: callHook(children, 'onEntered', function () {
changeState(_Transition.ENTERED, _react.default.cloneElement(children, {
in: true
}));
})
});
}, _enterRenders[modes.in] = function (_ref4) {
var current = _ref4.current,
children = _ref4.children,
changeState = _ref4.changeState;
return [_react.default.cloneElement(current, {
in: false,
onExited: callHook(current, 'onExited', function () {
changeState(_Transition.ENTERED, _react.default.cloneElement(children, {
in: true
}));
})
}), _react.default.cloneElement(children, {
in: true
})];
}, _enterRenders);
/**
* A transition component inspired by the [vue transition modes](https://vuejs.org/v2/guide/transitions.html#Transition-Modes).
* You can use it when you want to control the render between state transitions.
* Based on the selected mode and the child's key which is the `Transition` or `CSSTransition` component, the `SwitchTransition` makes a consistent transition between them.
*
* If the `out-in` mode is selected, the `SwitchTransition` waits until the old child leaves and then inserts a new child.
* If the `in-out` mode is selected, the `SwitchTransition` inserts a new child first, waits for the new child to enter and then removes the old child.
*
* **Note**: If you want the animation to happen simultaneously
* (that is, to have the old child removed and a new child inserted **at the same time**),
* you should use
* [`TransitionGroup`](https://reactcommunity.org/react-transition-group/transition-group)
* instead.
*
* ```jsx
* function App() {
* const [state, setState] = useState(false);
* return (
* <SwitchTransition>
* <CSSTransition
* key={state ? "Goodbye, world!" : "Hello, world!"}
* addEndListener={(node, done) => node.addEventListener("transitionend", done, false)}
* classNames='fade'
* >
* <button onClick={() => setState(state => !state)}>
* {state ? "Goodbye, world!" : "Hello, world!"}
* </button>
* </CSSTransition>
* </SwitchTransition>
* );
* }
* ```
*
* ```css
* .fade-enter{
* opacity: 0;
* }
* .fade-exit{
* opacity: 1;
* }
* .fade-enter-active{
* opacity: 1;
* }
* .fade-exit-active{
* opacity: 0;
* }
* .fade-enter-active,
* .fade-exit-active{
* transition: opacity 500ms;
* }
* ```
*/
var SwitchTransition = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(SwitchTransition, _React$Component);
function SwitchTransition() {
var _this;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
_this = _React$Component.call.apply(_React$Component, [this].concat(args)) || this;
_this.state = {
status: _Transition.ENTERED,
current: null
};
_this.appeared = false;
_this.changeState = function (status, current) {
if (current === void 0) {
current = _this.state.current;
}
_this.setState({
status: status,
current: current
});
};
return _this;
}
var _proto = SwitchTransition.prototype;
_proto.componentDidMount = function componentDidMount() {
this.appeared = true;
};
SwitchTransition.getDerivedStateFromProps = function getDerivedStateFromProps(props, state) {
if (props.children == null) {
return {
current: null
};
}
if (state.status === _Transition.ENTERING && props.mode === modes.in) {
return {
status: _Transition.ENTERING
};
}
if (state.current && areChildrenDifferent(state.current, props.children)) {
return {
status: _Transition.EXITING
};
}
return {
current: _react.default.cloneElement(props.children, {
in: true
})
};
};
_proto.render = function render() {
var _this$props = this.props,
children = _this$props.children,
mode = _this$props.mode,
_this$state = this.state,
status = _this$state.status,
current = _this$state.current;
var data = {
children: children,
current: current,
changeState: this.changeState,
status: status
};
var component;
switch (status) {
case _Transition.ENTERING:
component = enterRenders[mode](data);
break;
case _Transition.EXITING:
component = leaveRenders[mode](data);
break;
case _Transition.ENTERED:
component = current;
}
return /*#__PURE__*/_react.default.createElement(_TransitionGroupContext.default.Provider, {
value: {
isMounting: !this.appeared
}
}, component);
};
return SwitchTransition;
}(_react.default.Component);
SwitchTransition.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* Transition modes.
* `out-in`: Current element transitions out first, then when complete, the new element transitions in.
* `in-out`: New element transitions in first, then when complete, the current element transitions out.
*
* @type {'out-in'|'in-out'}
*/
mode: _propTypes.default.oneOf([modes.in, modes.out]),
/**
* Any `Transition` or `CSSTransition` component.
*/
children: _propTypes.default.oneOfType([_propTypes.default.element.isRequired])
} : {};
SwitchTransition.defaultProps = {
mode: modes.out
};
var _default = SwitchTransition;
exports.default = _default;

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@ -0,0 +1,638 @@
"use strict";
exports.__esModule = true;
exports.default = exports.EXITING = exports.ENTERED = exports.ENTERING = exports.EXITED = exports.UNMOUNTED = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
var _react = _interopRequireDefault(require("react"));
var _reactDom = _interopRequireDefault(require("react-dom"));
var _config = _interopRequireDefault(require("./config"));
var _PropTypes = require("./utils/PropTypes");
var _TransitionGroupContext = _interopRequireDefault(require("./TransitionGroupContext"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
var UNMOUNTED = 'unmounted';
exports.UNMOUNTED = UNMOUNTED;
var EXITED = 'exited';
exports.EXITED = EXITED;
var ENTERING = 'entering';
exports.ENTERING = ENTERING;
var ENTERED = 'entered';
exports.ENTERED = ENTERED;
var EXITING = 'exiting';
/**
* The Transition component lets you describe a transition from one component
* state to another _over time_ with a simple declarative API. Most commonly
* it's used to animate the mounting and unmounting of a component, but can also
* be used to describe in-place transition states as well.
*
* ---
*
* **Note**: `Transition` is a platform-agnostic base component. If you're using
* transitions in CSS, you'll probably want to use
* [`CSSTransition`](https://reactcommunity.org/react-transition-group/css-transition)
* instead. It inherits all the features of `Transition`, but contains
* additional features necessary to play nice with CSS transitions (hence the
* name of the component).
*
* ---
*
* By default the `Transition` component does not alter the behavior of the
* component it renders, it only tracks "enter" and "exit" states for the
* components. It's up to you to give meaning and effect to those states. For
* example we can add styles to a component when it enters or exits:
*
* ```jsx
* import { Transition } from 'react-transition-group';
*
* const duration = 300;
*
* const defaultStyle = {
* transition: `opacity ${duration}ms ease-in-out`,
* opacity: 0,
* }
*
* const transitionStyles = {
* entering: { opacity: 1 },
* entered: { opacity: 1 },
* exiting: { opacity: 0 },
* exited: { opacity: 0 },
* };
*
* const Fade = ({ in: inProp }) => (
* <Transition in={inProp} timeout={duration}>
* {state => (
* <div style={{
* ...defaultStyle,
* ...transitionStyles[state]
* }}>
* I'm a fade Transition!
* </div>
* )}
* </Transition>
* );
* ```
*
* There are 4 main states a Transition can be in:
* - `'entering'`
* - `'entered'`
* - `'exiting'`
* - `'exited'`
*
* Transition state is toggled via the `in` prop. When `true` the component
* begins the "Enter" stage. During this stage, the component will shift from
* its current transition state, to `'entering'` for the duration of the
* transition and then to the `'entered'` stage once it's complete. Let's take
* the following example (we'll use the
* [useState](https://reactjs.org/docs/hooks-reference.html#usestate) hook):
*
* ```jsx
* function App() {
* const [inProp, setInProp] = useState(false);
* return (
* <div>
* <Transition in={inProp} timeout={500}>
* {state => (
* // ...
* )}
* </Transition>
* <button onClick={() => setInProp(true)}>
* Click to Enter
* </button>
* </div>
* );
* }
* ```
*
* When the button is clicked the component will shift to the `'entering'` state
* and stay there for 500ms (the value of `timeout`) before it finally switches
* to `'entered'`.
*
* When `in` is `false` the same thing happens except the state moves from
* `'exiting'` to `'exited'`.
*/
exports.EXITING = EXITING;
var Transition = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(Transition, _React$Component);
function Transition(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var parentGroup = context; // In the context of a TransitionGroup all enters are really appears
var appear = parentGroup && !parentGroup.isMounting ? props.enter : props.appear;
var initialStatus;
_this.appearStatus = null;
if (props.in) {
if (appear) {
initialStatus = EXITED;
_this.appearStatus = ENTERING;
} else {
initialStatus = ENTERED;
}
} else {
if (props.unmountOnExit || props.mountOnEnter) {
initialStatus = UNMOUNTED;
} else {
initialStatus = EXITED;
}
}
_this.state = {
status: initialStatus
};
_this.nextCallback = null;
return _this;
}
Transition.getDerivedStateFromProps = function getDerivedStateFromProps(_ref, prevState) {
var nextIn = _ref.in;
if (nextIn && prevState.status === UNMOUNTED) {
return {
status: EXITED
};
}
return null;
} // getSnapshotBeforeUpdate(prevProps) {
// let nextStatus = null
// if (prevProps !== this.props) {
// const { status } = this.state
// if (this.props.in) {
// if (status !== ENTERING && status !== ENTERED) {
// nextStatus = ENTERING
// }
// } else {
// if (status === ENTERING || status === ENTERED) {
// nextStatus = EXITING
// }
// }
// }
// return { nextStatus }
// }
;
var _proto = Transition.prototype;
_proto.componentDidMount = function componentDidMount() {
this.updateStatus(true, this.appearStatus);
};
_proto.componentDidUpdate = function componentDidUpdate(prevProps) {
var nextStatus = null;
if (prevProps !== this.props) {
var status = this.state.status;
if (this.props.in) {
if (status !== ENTERING && status !== ENTERED) {
nextStatus = ENTERING;
}
} else {
if (status === ENTERING || status === ENTERED) {
nextStatus = EXITING;
}
}
}
this.updateStatus(false, nextStatus);
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.cancelNextCallback();
};
_proto.getTimeouts = function getTimeouts() {
var timeout = this.props.timeout;
var exit, enter, appear;
exit = enter = appear = timeout;
if (timeout != null && typeof timeout !== 'number') {
exit = timeout.exit;
enter = timeout.enter; // TODO: remove fallback for next major
appear = timeout.appear !== undefined ? timeout.appear : enter;
}
return {
exit: exit,
enter: enter,
appear: appear
};
};
_proto.updateStatus = function updateStatus(mounting, nextStatus) {
if (mounting === void 0) {
mounting = false;
}
if (nextStatus !== null) {
// nextStatus will always be ENTERING or EXITING.
this.cancelNextCallback();
if (nextStatus === ENTERING) {
this.performEnter(mounting);
} else {
this.performExit();
}
} else if (this.props.unmountOnExit && this.state.status === EXITED) {
this.setState({
status: UNMOUNTED
});
}
};
_proto.performEnter = function performEnter(mounting) {
var _this2 = this;
var enter = this.props.enter;
var appearing = this.context ? this.context.isMounting : mounting;
var _ref2 = this.props.nodeRef ? [appearing] : [_reactDom.default.findDOMNode(this), appearing],
maybeNode = _ref2[0],
maybeAppearing = _ref2[1];
var timeouts = this.getTimeouts();
var enterTimeout = appearing ? timeouts.appear : timeouts.enter; // no enter animation skip right to ENTERED
// if we are mounting and running this it means appear _must_ be set
if (!mounting && !enter || _config.default.disabled) {
this.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(maybeNode);
});
return;
}
this.props.onEnter(maybeNode, maybeAppearing);
this.safeSetState({
status: ENTERING
}, function () {
_this2.props.onEntering(maybeNode, maybeAppearing);
_this2.onTransitionEnd(enterTimeout, function () {
_this2.safeSetState({
status: ENTERED
}, function () {
_this2.props.onEntered(maybeNode, maybeAppearing);
});
});
});
};
_proto.performExit = function performExit() {
var _this3 = this;
var exit = this.props.exit;
var timeouts = this.getTimeouts();
var maybeNode = this.props.nodeRef ? undefined : _reactDom.default.findDOMNode(this); // no exit animation skip right to EXITED
if (!exit || _config.default.disabled) {
this.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(maybeNode);
});
return;
}
this.props.onExit(maybeNode);
this.safeSetState({
status: EXITING
}, function () {
_this3.props.onExiting(maybeNode);
_this3.onTransitionEnd(timeouts.exit, function () {
_this3.safeSetState({
status: EXITED
}, function () {
_this3.props.onExited(maybeNode);
});
});
});
};
_proto.cancelNextCallback = function cancelNextCallback() {
if (this.nextCallback !== null) {
this.nextCallback.cancel();
this.nextCallback = null;
}
};
_proto.safeSetState = function safeSetState(nextState, callback) {
// This shouldn't be necessary, but there are weird race conditions with
// setState callbacks and unmounting in testing, so always make sure that
// we can cancel any pending setState callbacks after we unmount.
callback = this.setNextCallback(callback);
this.setState(nextState, callback);
};
_proto.setNextCallback = function setNextCallback(callback) {
var _this4 = this;
var active = true;
this.nextCallback = function (event) {
if (active) {
active = false;
_this4.nextCallback = null;
callback(event);
}
};
this.nextCallback.cancel = function () {
active = false;
};
return this.nextCallback;
};
_proto.onTransitionEnd = function onTransitionEnd(timeout, handler) {
this.setNextCallback(handler);
var node = this.props.nodeRef ? this.props.nodeRef.current : _reactDom.default.findDOMNode(this);
var doesNotHaveTimeoutOrListener = timeout == null && !this.props.addEndListener;
if (!node || doesNotHaveTimeoutOrListener) {
setTimeout(this.nextCallback, 0);
return;
}
if (this.props.addEndListener) {
var _ref3 = this.props.nodeRef ? [this.nextCallback] : [node, this.nextCallback],
maybeNode = _ref3[0],
maybeNextCallback = _ref3[1];
this.props.addEndListener(maybeNode, maybeNextCallback);
}
if (timeout != null) {
setTimeout(this.nextCallback, timeout);
}
};
_proto.render = function render() {
var status = this.state.status;
if (status === UNMOUNTED) {
return null;
}
var _this$props = this.props,
children = _this$props.children,
_in = _this$props.in,
_mountOnEnter = _this$props.mountOnEnter,
_unmountOnExit = _this$props.unmountOnExit,
_appear = _this$props.appear,
_enter = _this$props.enter,
_exit = _this$props.exit,
_timeout = _this$props.timeout,
_addEndListener = _this$props.addEndListener,
_onEnter = _this$props.onEnter,
_onEntering = _this$props.onEntering,
_onEntered = _this$props.onEntered,
_onExit = _this$props.onExit,
_onExiting = _this$props.onExiting,
_onExited = _this$props.onExited,
_nodeRef = _this$props.nodeRef,
childProps = _objectWithoutPropertiesLoose(_this$props, ["children", "in", "mountOnEnter", "unmountOnExit", "appear", "enter", "exit", "timeout", "addEndListener", "onEnter", "onEntering", "onEntered", "onExit", "onExiting", "onExited", "nodeRef"]);
return (
/*#__PURE__*/
// allows for nested Transitions
_react.default.createElement(_TransitionGroupContext.default.Provider, {
value: null
}, typeof children === 'function' ? children(status, childProps) : _react.default.cloneElement(_react.default.Children.only(children), childProps))
);
};
return Transition;
}(_react.default.Component);
Transition.contextType = _TransitionGroupContext.default;
Transition.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* A React reference to DOM element that need to transition:
* https://stackoverflow.com/a/51127130/4671932
*
* - When `nodeRef` prop is used, `node` is not passed to callback functions
* (e.g. `onEnter`) because user already has direct access to the node.
* - When changing `key` prop of `Transition` in a `TransitionGroup` a new
* `nodeRef` need to be provided to `Transition` with changed `key` prop
* (see
* [test/CSSTransition-test.js](https://github.com/reactjs/react-transition-group/blob/13435f897b3ab71f6e19d724f145596f5910581c/test/CSSTransition-test.js#L362-L437)).
*/
nodeRef: _propTypes.default.shape({
current: typeof Element === 'undefined' ? _propTypes.default.any : function (propValue, key, componentName, location, propFullName, secret) {
var value = propValue[key];
return _propTypes.default.instanceOf(value && 'ownerDocument' in value ? value.ownerDocument.defaultView.Element : Element)(propValue, key, componentName, location, propFullName, secret);
}
}),
/**
* A `function` child can be used instead of a React element. This function is
* called with the current transition status (`'entering'`, `'entered'`,
* `'exiting'`, `'exited'`), which can be used to apply context
* specific props to a component.
*
* ```jsx
* <Transition in={this.state.in} timeout={150}>
* {state => (
* <MyComponent className={`fade fade-${state}`} />
* )}
* </Transition>
* ```
*/
children: _propTypes.default.oneOfType([_propTypes.default.func.isRequired, _propTypes.default.element.isRequired]).isRequired,
/**
* Show the component; triggers the enter or exit states
*/
in: _propTypes.default.bool,
/**
* By default the child component is mounted immediately along with
* the parent `Transition` component. If you want to "lazy mount" the component on the
* first `in={true}` you can set `mountOnEnter`. After the first enter transition the component will stay
* mounted, even on "exited", unless you also specify `unmountOnExit`.
*/
mountOnEnter: _propTypes.default.bool,
/**
* By default the child component stays mounted after it reaches the `'exited'` state.
* Set `unmountOnExit` if you'd prefer to unmount the component after it finishes exiting.
*/
unmountOnExit: _propTypes.default.bool,
/**
* By default the child component does not perform the enter transition when
* it first mounts, regardless of the value of `in`. If you want this
* behavior, set both `appear` and `in` to `true`.
*
* > **Note**: there are no special appear states like `appearing`/`appeared`, this prop
* > only adds an additional enter transition. However, in the
* > `<CSSTransition>` component that first enter transition does result in
* > additional `.appear-*` classes, that way you can choose to style it
* > differently.
*/
appear: _propTypes.default.bool,
/**
* Enable or disable enter transitions.
*/
enter: _propTypes.default.bool,
/**
* Enable or disable exit transitions.
*/
exit: _propTypes.default.bool,
/**
* The duration of the transition, in milliseconds.
* Required unless `addEndListener` is provided.
*
* You may specify a single timeout for all transitions:
*
* ```jsx
* timeout={500}
* ```
*
* or individually:
*
* ```jsx
* timeout={{
* appear: 500,
* enter: 300,
* exit: 500,
* }}
* ```
*
* - `appear` defaults to the value of `enter`
* - `enter` defaults to `0`
* - `exit` defaults to `0`
*
* @type {number | { enter?: number, exit?: number, appear?: number }}
*/
timeout: function timeout(props) {
var pt = _PropTypes.timeoutsShape;
if (!props.addEndListener) pt = pt.isRequired;
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
return pt.apply(void 0, [props].concat(args));
},
/**
* Add a custom transition end trigger. Called with the transitioning
* DOM node and a `done` callback. Allows for more fine grained transition end
* logic. Timeouts are still used as a fallback if provided.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* ```jsx
* addEndListener={(node, done) => {
* // use the css transitionend event to mark the finish of a transition
* node.addEventListener('transitionend', done, false);
* }}
* ```
*/
addEndListener: _propTypes.default.func,
/**
* Callback fired before the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEnter: _propTypes.default.func,
/**
* Callback fired after the "entering" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool)
*/
onEntering: _propTypes.default.func,
/**
* Callback fired after the "entered" status is applied. An extra parameter
* `isAppearing` is supplied to indicate if the enter stage is occurring on the initial mount
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement, isAppearing: bool) -> void
*/
onEntered: _propTypes.default.func,
/**
* Callback fired before the "exiting" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement) -> void
*/
onExit: _propTypes.default.func,
/**
* Callback fired after the "exiting" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed.
*
* @type Function(node: HtmlElement) -> void
*/
onExiting: _propTypes.default.func,
/**
* Callback fired after the "exited" status is applied.
*
* **Note**: when `nodeRef` prop is passed, `node` is not passed
*
* @type Function(node: HtmlElement) -> void
*/
onExited: _propTypes.default.func
} : {}; // Name the function so it is clearer in the documentation
function noop() {}
Transition.defaultProps = {
in: false,
mountOnEnter: false,
unmountOnExit: false,
appear: false,
enter: true,
exit: true,
onEnter: noop,
onEntering: noop,
onEntered: noop,
onExit: noop,
onExiting: noop,
onExited: noop
};
Transition.UNMOUNTED = UNMOUNTED;
Transition.EXITED = EXITED;
Transition.ENTERING = ENTERING;
Transition.ENTERED = ENTERED;
Transition.EXITING = EXITING;
var _default = Transition;
exports.default = _default;

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@ -0,0 +1,205 @@
"use strict";
exports.__esModule = true;
exports.default = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
var _react = _interopRequireDefault(require("react"));
var _TransitionGroupContext = _interopRequireDefault(require("./TransitionGroupContext"));
var _ChildMapping = require("./utils/ChildMapping");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; }
function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
var values = Object.values || function (obj) {
return Object.keys(obj).map(function (k) {
return obj[k];
});
};
var defaultProps = {
component: 'div',
childFactory: function childFactory(child) {
return child;
}
};
/**
* The `<TransitionGroup>` component manages a set of transition components
* (`<Transition>` and `<CSSTransition>`) in a list. Like with the transition
* components, `<TransitionGroup>` is a state machine for managing the mounting
* and unmounting of components over time.
*
* Consider the example below. As items are removed or added to the TodoList the
* `in` prop is toggled automatically by the `<TransitionGroup>`.
*
* Note that `<TransitionGroup>` does not define any animation behavior!
* Exactly _how_ a list item animates is up to the individual transition
* component. This means you can mix and match animations across different list
* items.
*/
var TransitionGroup = /*#__PURE__*/function (_React$Component) {
_inheritsLoose(TransitionGroup, _React$Component);
function TransitionGroup(props, context) {
var _this;
_this = _React$Component.call(this, props, context) || this;
var handleExited = _this.handleExited.bind(_assertThisInitialized(_this)); // Initial children should all be entering, dependent on appear
_this.state = {
contextValue: {
isMounting: true
},
handleExited: handleExited,
firstRender: true
};
return _this;
}
var _proto = TransitionGroup.prototype;
_proto.componentDidMount = function componentDidMount() {
this.mounted = true;
this.setState({
contextValue: {
isMounting: false
}
});
};
_proto.componentWillUnmount = function componentWillUnmount() {
this.mounted = false;
};
TransitionGroup.getDerivedStateFromProps = function getDerivedStateFromProps(nextProps, _ref) {
var prevChildMapping = _ref.children,
handleExited = _ref.handleExited,
firstRender = _ref.firstRender;
return {
children: firstRender ? (0, _ChildMapping.getInitialChildMapping)(nextProps, handleExited) : (0, _ChildMapping.getNextChildMapping)(nextProps, prevChildMapping, handleExited),
firstRender: false
};
} // node is `undefined` when user provided `nodeRef` prop
;
_proto.handleExited = function handleExited(child, node) {
var currentChildMapping = (0, _ChildMapping.getChildMapping)(this.props.children);
if (child.key in currentChildMapping) return;
if (child.props.onExited) {
child.props.onExited(node);
}
if (this.mounted) {
this.setState(function (state) {
var children = _extends({}, state.children);
delete children[child.key];
return {
children: children
};
});
}
};
_proto.render = function render() {
var _this$props = this.props,
Component = _this$props.component,
childFactory = _this$props.childFactory,
props = _objectWithoutPropertiesLoose(_this$props, ["component", "childFactory"]);
var contextValue = this.state.contextValue;
var children = values(this.state.children).map(childFactory);
delete props.appear;
delete props.enter;
delete props.exit;
if (Component === null) {
return /*#__PURE__*/_react.default.createElement(_TransitionGroupContext.default.Provider, {
value: contextValue
}, children);
}
return /*#__PURE__*/_react.default.createElement(_TransitionGroupContext.default.Provider, {
value: contextValue
}, /*#__PURE__*/_react.default.createElement(Component, props, children));
};
return TransitionGroup;
}(_react.default.Component);
TransitionGroup.propTypes = process.env.NODE_ENV !== "production" ? {
/**
* `<TransitionGroup>` renders a `<div>` by default. You can change this
* behavior by providing a `component` prop.
* If you use React v16+ and would like to avoid a wrapping `<div>` element
* you can pass in `component={null}`. This is useful if the wrapping div
* borks your css styles.
*/
component: _propTypes.default.any,
/**
* A set of `<Transition>` components, that are toggled `in` and out as they
* leave. the `<TransitionGroup>` will inject specific transition props, so
* remember to spread them through if you are wrapping the `<Transition>` as
* with our `<Fade>` example.
*
* While this component is meant for multiple `Transition` or `CSSTransition`
* children, sometimes you may want to have a single transition child with
* content that you want to be transitioned out and in when you change it
* (e.g. routes, images etc.) In that case you can change the `key` prop of
* the transition child as you change its content, this will cause
* `TransitionGroup` to transition the child out and back in.
*/
children: _propTypes.default.node,
/**
* A convenience prop that enables or disables appear animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
appear: _propTypes.default.bool,
/**
* A convenience prop that enables or disables enter animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
enter: _propTypes.default.bool,
/**
* A convenience prop that enables or disables exit animations
* for all children. Note that specifying this will override any defaults set
* on individual children Transitions.
*/
exit: _propTypes.default.bool,
/**
* You may need to apply reactive updates to a child as it is exiting.
* This is generally done by using `cloneElement` however in the case of an exiting
* child the element has already been removed and not accessible to the consumer.
*
* If you do need to update a child as it leaves you can provide a `childFactory`
* to wrap every child, even the ones that are leaving.
*
* @type Function(child: ReactElement) -> ReactElement
*/
childFactory: _propTypes.default.func
} : {};
TransitionGroup.defaultProps = defaultProps;
var _default = TransitionGroup;
exports.default = _default;
module.exports = exports.default;

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"use strict";
exports.__esModule = true;
exports.default = void 0;
var _react = _interopRequireDefault(require("react"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var _default = _react.default.createContext(null);
exports.default = _default;
module.exports = exports.default;

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"use strict";
exports.__esModule = true;
exports.default = void 0;
var _default = {
disabled: false
};
exports.default = _default;
module.exports = exports.default;

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web/node_modules/react-transition-group/cjs/index.js generated vendored Normal file
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"use strict";
exports.__esModule = true;
exports.config = exports.Transition = exports.TransitionGroup = exports.SwitchTransition = exports.ReplaceTransition = exports.CSSTransition = void 0;
var _CSSTransition = _interopRequireDefault(require("./CSSTransition"));
exports.CSSTransition = _CSSTransition.default;
var _ReplaceTransition = _interopRequireDefault(require("./ReplaceTransition"));
exports.ReplaceTransition = _ReplaceTransition.default;
var _SwitchTransition = _interopRequireDefault(require("./SwitchTransition"));
exports.SwitchTransition = _SwitchTransition.default;
var _TransitionGroup = _interopRequireDefault(require("./TransitionGroup"));
exports.TransitionGroup = _TransitionGroup.default;
var _Transition = _interopRequireDefault(require("./Transition"));
exports.Transition = _Transition.default;
var _config = _interopRequireDefault(require("./config"));
exports.config = _config.default;
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }

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"use strict";
exports.__esModule = true;
exports.getChildMapping = getChildMapping;
exports.mergeChildMappings = mergeChildMappings;
exports.getInitialChildMapping = getInitialChildMapping;
exports.getNextChildMapping = getNextChildMapping;
var _react = require("react");
/**
* Given `this.props.children`, return an object mapping key to child.
*
* @param {*} children `this.props.children`
* @return {object} Mapping of key to child
*/
function getChildMapping(children, mapFn) {
var mapper = function mapper(child) {
return mapFn && (0, _react.isValidElement)(child) ? mapFn(child) : child;
};
var result = Object.create(null);
if (children) _react.Children.map(children, function (c) {
return c;
}).forEach(function (child) {
// run the map function here instead so that the key is the computed one
result[child.key] = mapper(child);
});
return result;
}
/**
* When you're adding or removing children some may be added or removed in the
* same render pass. We want to show *both* since we want to simultaneously
* animate elements in and out. This function takes a previous set of keys
* and a new set of keys and merges them with its best guess of the correct
* ordering. In the future we may expose some of the utilities in
* ReactMultiChild to make this easy, but for now React itself does not
* directly have this concept of the union of prevChildren and nextChildren
* so we implement it here.
*
* @param {object} prev prev children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @param {object} next next children as returned from
* `ReactTransitionChildMapping.getChildMapping()`.
* @return {object} a key set that contains all keys in `prev` and all keys
* in `next` in a reasonable order.
*/
function mergeChildMappings(prev, next) {
prev = prev || {};
next = next || {};
function getValueForKey(key) {
return key in next ? next[key] : prev[key];
} // For each key of `next`, the list of keys to insert before that key in
// the combined list
var nextKeysPending = Object.create(null);
var pendingKeys = [];
for (var prevKey in prev) {
if (prevKey in next) {
if (pendingKeys.length) {
nextKeysPending[prevKey] = pendingKeys;
pendingKeys = [];
}
} else {
pendingKeys.push(prevKey);
}
}
var i;
var childMapping = {};
for (var nextKey in next) {
if (nextKeysPending[nextKey]) {
for (i = 0; i < nextKeysPending[nextKey].length; i++) {
var pendingNextKey = nextKeysPending[nextKey][i];
childMapping[nextKeysPending[nextKey][i]] = getValueForKey(pendingNextKey);
}
}
childMapping[nextKey] = getValueForKey(nextKey);
} // Finally, add the keys which didn't appear before any key in `next`
for (i = 0; i < pendingKeys.length; i++) {
childMapping[pendingKeys[i]] = getValueForKey(pendingKeys[i]);
}
return childMapping;
}
function getProp(child, prop, props) {
return props[prop] != null ? props[prop] : child.props[prop];
}
function getInitialChildMapping(props, onExited) {
return getChildMapping(props.children, function (child) {
return (0, _react.cloneElement)(child, {
onExited: onExited.bind(null, child),
in: true,
appear: getProp(child, 'appear', props),
enter: getProp(child, 'enter', props),
exit: getProp(child, 'exit', props)
});
});
}
function getNextChildMapping(nextProps, prevChildMapping, onExited) {
var nextChildMapping = getChildMapping(nextProps.children);
var children = mergeChildMappings(prevChildMapping, nextChildMapping);
Object.keys(children).forEach(function (key) {
var child = children[key];
if (!(0, _react.isValidElement)(child)) return;
var hasPrev = (key in prevChildMapping);
var hasNext = (key in nextChildMapping);
var prevChild = prevChildMapping[key];
var isLeaving = (0, _react.isValidElement)(prevChild) && !prevChild.props.in; // item is new (entering)
if (hasNext && (!hasPrev || isLeaving)) {
// console.log('entering', key)
children[key] = (0, _react.cloneElement)(child, {
onExited: onExited.bind(null, child),
in: true,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
} else if (!hasNext && hasPrev && !isLeaving) {
// item is old (exiting)
// console.log('leaving', key)
children[key] = (0, _react.cloneElement)(child, {
in: false
});
} else if (hasNext && hasPrev && (0, _react.isValidElement)(prevChild)) {
// item hasn't changed transition states
// copy over the last transition props;
// console.log('unchanged', key)
children[key] = (0, _react.cloneElement)(child, {
onExited: onExited.bind(null, child),
in: prevChild.props.in,
exit: getProp(child, 'exit', nextProps),
enter: getProp(child, 'enter', nextProps)
});
}
});
return children;
}

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"use strict";
exports.__esModule = true;
exports.classNamesShape = exports.timeoutsShape = void 0;
var _propTypes = _interopRequireDefault(require("prop-types"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var timeoutsShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.shape({
enter: _propTypes.default.number,
exit: _propTypes.default.number,
appear: _propTypes.default.number
}).isRequired]) : null;
exports.timeoutsShape = timeoutsShape;
var classNamesShape = process.env.NODE_ENV !== 'production' ? _propTypes.default.oneOfType([_propTypes.default.string, _propTypes.default.shape({
enter: _propTypes.default.string,
exit: _propTypes.default.string,
active: _propTypes.default.string
}), _propTypes.default.shape({
enter: _propTypes.default.string,
enterDone: _propTypes.default.string,
enterActive: _propTypes.default.string,
exit: _propTypes.default.string,
exitDone: _propTypes.default.string,
exitActive: _propTypes.default.string
})]) : null;
exports.classNamesShape = classNamesShape;

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"use strict";
exports.__esModule = true;
exports.default = void 0;
var SimpleSet = /*#__PURE__*/function () {
function SimpleSet() {
this.v = [];
}
var _proto = SimpleSet.prototype;
_proto.clear = function clear() {
this.v.length = 0;
};
_proto.has = function has(k) {
return this.v.indexOf(k) !== -1;
};
_proto.add = function add(k) {
if (this.has(k)) return;
this.v.push(k);
};
_proto.delete = function _delete(k) {
var idx = this.v.indexOf(k);
if (idx === -1) return false;
this.v.splice(idx, 1);
return true;
};
return SimpleSet;
}();
exports.default = SimpleSet;
module.exports = exports.default;