0.2.0 - Mid migration

This commit is contained in:
Daniel Mason 2022-04-25 14:47:15 +12:00
parent 139e6a915e
commit 7e38fdbd7d
42393 changed files with 5358157 additions and 62 deletions

145
web/node_modules/@webassemblyjs/leb128/esm/bits.js generated vendored Normal file
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// Copyright 2012 The Obvious Corporation.
/*
* bits: Bitwise buffer utilities. The utilities here treat a buffer
* as a little-endian bigint, so the lowest-order bit is bit #0 of
* `buffer[0]`, and the highest-order bit is bit #7 of
* `buffer[buffer.length - 1]`.
*/
/*
* Modules used
*/
"use strict";
/*
* Exported bindings
*/
/**
* Extracts the given number of bits from the buffer at the indicated
* index, returning a simple number as the result. If bits are requested
* that aren't covered by the buffer, the `defaultBit` is used as their
* value.
*
* The `bitLength` must be no more than 32. The `defaultBit` if not
* specified is taken to be `0`.
*/
export function extract(buffer, bitIndex, bitLength, defaultBit) {
if (bitLength < 0 || bitLength > 32) {
throw new Error("Bad value for bitLength.");
}
if (defaultBit === undefined) {
defaultBit = 0;
} else if (defaultBit !== 0 && defaultBit !== 1) {
throw new Error("Bad value for defaultBit.");
}
var defaultByte = defaultBit * 0xff;
var result = 0; // All starts are inclusive. The {endByte, endBit} pair is exclusive, but
// if endBit !== 0, then endByte is inclusive.
var lastBit = bitIndex + bitLength;
var startByte = Math.floor(bitIndex / 8);
var startBit = bitIndex % 8;
var endByte = Math.floor(lastBit / 8);
var endBit = lastBit % 8;
if (endBit !== 0) {
// `(1 << endBit) - 1` is the mask of all bits up to but not including
// the endBit.
result = get(endByte) & (1 << endBit) - 1;
}
while (endByte > startByte) {
endByte--;
result = result << 8 | get(endByte);
}
result >>>= startBit;
return result;
function get(index) {
var result = buffer[index];
return result === undefined ? defaultByte : result;
}
}
/**
* Injects the given bits into the given buffer at the given index. Any
* bits in the value beyond the length to set are ignored.
*/
export function inject(buffer, bitIndex, bitLength, value) {
if (bitLength < 0 || bitLength > 32) {
throw new Error("Bad value for bitLength.");
}
var lastByte = Math.floor((bitIndex + bitLength - 1) / 8);
if (bitIndex < 0 || lastByte >= buffer.length) {
throw new Error("Index out of range.");
} // Just keeping it simple, until / unless profiling shows that this
// is a problem.
var atByte = Math.floor(bitIndex / 8);
var atBit = bitIndex % 8;
while (bitLength > 0) {
if (value & 1) {
buffer[atByte] |= 1 << atBit;
} else {
buffer[atByte] &= ~(1 << atBit);
}
value >>= 1;
bitLength--;
atBit = (atBit + 1) % 8;
if (atBit === 0) {
atByte++;
}
}
}
/**
* Gets the sign bit of the given buffer.
*/
export function getSign(buffer) {
return buffer[buffer.length - 1] >>> 7;
}
/**
* Gets the zero-based bit number of the highest-order bit with the
* given value in the given buffer.
*
* If the buffer consists entirely of the other bit value, then this returns
* `-1`.
*/
export function highOrder(bit, buffer) {
var length = buffer.length;
var fullyWrongByte = (bit ^ 1) * 0xff; // the other-bit extended to a full byte
while (length > 0 && buffer[length - 1] === fullyWrongByte) {
length--;
}
if (length === 0) {
// Degenerate case. The buffer consists entirely of ~bit.
return -1;
}
var byteToCheck = buffer[length - 1];
var result = length * 8 - 1;
for (var i = 7; i > 0; i--) {
if ((byteToCheck >> i & 1) === bit) {
break;
}
result--;
}
return result;
}

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web/node_modules/@webassemblyjs/leb128/esm/bufs.js generated vendored Normal file
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// Copyright 2012 The Obvious Corporation.
/*
* bufs: Buffer utilities.
*/
/*
* Module variables
*/
/** Pool of buffers, where `bufPool[x].length === x`. */
var bufPool = [];
/** Maximum length of kept temporary buffers. */
var TEMP_BUF_MAXIMUM_LENGTH = 20;
/** Minimum exactly-representable 64-bit int. */
var MIN_EXACT_INT64 = -0x8000000000000000;
/** Maximum exactly-representable 64-bit int. */
var MAX_EXACT_INT64 = 0x7ffffffffffffc00;
/** Maximum exactly-representable 64-bit uint. */
var MAX_EXACT_UINT64 = 0xfffffffffffff800;
/**
* The int value consisting just of a 1 in bit #32 (that is, one more
* than the maximum 32-bit unsigned value).
*/
var BIT_32 = 0x100000000;
/**
* The int value consisting just of a 1 in bit #64 (that is, one more
* than the maximum 64-bit unsigned value).
*/
var BIT_64 = 0x10000000000000000;
/*
* Helper functions
*/
/**
* Masks off all but the lowest bit set of the given number.
*/
function lowestBit(num) {
return num & -num;
}
/**
* Gets whether trying to add the second number to the first is lossy
* (inexact). The first number is meant to be an accumulated result.
*/
function isLossyToAdd(accum, num) {
if (num === 0) {
return false;
}
var lowBit = lowestBit(num);
var added = accum + lowBit;
if (added === accum) {
return true;
}
if (added - lowBit !== accum) {
return true;
}
return false;
}
/*
* Exported functions
*/
/**
* Allocates a buffer of the given length, which is initialized
* with all zeroes. This returns a buffer from the pool if it is
* available, or a freshly-allocated buffer if not.
*/
export function alloc(length) {
var result = bufPool[length];
if (result) {
bufPool[length] = undefined;
} else {
result = new Buffer(length);
}
result.fill(0);
return result;
}
/**
* Releases a buffer back to the pool.
*/
export function free(buffer) {
var length = buffer.length;
if (length < TEMP_BUF_MAXIMUM_LENGTH) {
bufPool[length] = buffer;
}
}
/**
* Resizes a buffer, returning a new buffer. Returns the argument if
* the length wouldn't actually change. This function is only safe to
* use if the given buffer was allocated within this module (since
* otherwise the buffer might possibly be shared externally).
*/
export function resize(buffer, length) {
if (length === buffer.length) {
return buffer;
}
var newBuf = alloc(length);
buffer.copy(newBuf);
free(buffer);
return newBuf;
}
/**
* Reads an arbitrary signed int from a buffer.
*/
export function readInt(buffer) {
var length = buffer.length;
var positive = buffer[length - 1] < 0x80;
var result = positive ? 0 : -1;
var lossy = false; // Note: We can't use bit manipulation here, since that stops
// working if the result won't fit in a 32-bit int.
if (length < 7) {
// Common case which can't possibly be lossy (because the result has
// no more than 48 bits, and loss only happens with 54 or more).
for (var i = length - 1; i >= 0; i--) {
result = result * 0x100 + buffer[i];
}
} else {
for (var _i = length - 1; _i >= 0; _i--) {
var one = buffer[_i];
result *= 0x100;
if (isLossyToAdd(result, one)) {
lossy = true;
}
result += one;
}
}
return {
value: result,
lossy: lossy
};
}
/**
* Reads an arbitrary unsigned int from a buffer.
*/
export function readUInt(buffer) {
var length = buffer.length;
var result = 0;
var lossy = false; // Note: See above in re bit manipulation.
if (length < 7) {
// Common case which can't possibly be lossy (see above).
for (var i = length - 1; i >= 0; i--) {
result = result * 0x100 + buffer[i];
}
} else {
for (var _i2 = length - 1; _i2 >= 0; _i2--) {
var one = buffer[_i2];
result *= 0x100;
if (isLossyToAdd(result, one)) {
lossy = true;
}
result += one;
}
}
return {
value: result,
lossy: lossy
};
}
/**
* Writes a little-endian 64-bit signed int into a buffer.
*/
export function writeInt64(value, buffer) {
if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) {
throw new Error("Value out of range.");
}
if (value < 0) {
value += BIT_64;
}
writeUInt64(value, buffer);
}
/**
* Writes a little-endian 64-bit unsigned int into a buffer.
*/
export function writeUInt64(value, buffer) {
if (value < 0 || value > MAX_EXACT_UINT64) {
throw new Error("Value out of range.");
}
var lowWord = value % BIT_32;
var highWord = Math.floor(value / BIT_32);
buffer.writeUInt32LE(lowWord, 0);
buffer.writeUInt32LE(highWord, 4);
}

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import leb from "./leb";
/**
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
* max = ceil(32/7)
*/
export var MAX_NUMBER_OF_BYTE_U32 = 5;
/**
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
* max = ceil(64/7)
*/
export var MAX_NUMBER_OF_BYTE_U64 = 10;
export function decodeInt64(encodedBuffer, index) {
return leb.decodeInt64(encodedBuffer, index);
}
export function decodeUInt64(encodedBuffer, index) {
return leb.decodeUInt64(encodedBuffer, index);
}
export function decodeInt32(encodedBuffer, index) {
return leb.decodeInt32(encodedBuffer, index);
}
export function decodeUInt32(encodedBuffer, index) {
return leb.decodeUInt32(encodedBuffer, index);
}
export function encodeU32(v) {
return leb.encodeUInt32(v);
}
export function encodeI32(v) {
return leb.encodeInt32(v);
}
export function encodeI64(v) {
return leb.encodeInt64(v);
}

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// Copyright 2012 The Obvious Corporation.
/*
* leb: LEB128 utilities.
*/
/*
* Modules used
*/
"use strict";
import Long from "@xtuc/long";
import * as bits from "./bits";
import * as bufs from "./bufs";
/*
* Module variables
*/
/** The minimum possible 32-bit signed int. */
var MIN_INT32 = -0x80000000;
/** The maximum possible 32-bit signed int. */
var MAX_INT32 = 0x7fffffff;
/** The maximum possible 32-bit unsigned int. */
var MAX_UINT32 = 0xffffffff;
/** The minimum possible 64-bit signed int. */
// const MIN_INT64 = -0x8000000000000000;
/**
* The maximum possible 64-bit signed int that is representable as a
* JavaScript number.
*/
// const MAX_INT64 = 0x7ffffffffffffc00;
/**
* The maximum possible 64-bit unsigned int that is representable as a
* JavaScript number.
*/
// const MAX_UINT64 = 0xfffffffffffff800;
/*
* Helper functions
*/
/**
* Determines the number of bits required to encode the number
* represented in the given buffer as a signed value. The buffer is
* taken to represent a signed number in little-endian form.
*
* The number of bits to encode is the (zero-based) bit number of the
* highest-order non-sign-matching bit, plus two. For example:
*
* 11111011 01110101
* high low
*
* The sign bit here is 1 (that is, it's a negative number). The highest
* bit number that doesn't match the sign is bit #10 (where the lowest-order
* bit is bit #0). So, we have to encode at least 12 bits total.
*
* As a special degenerate case, the numbers 0 and -1 each require just one bit.
*/
function signedBitCount(buffer) {
return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
}
/**
* Determines the number of bits required to encode the number
* represented in the given buffer as an unsigned value. The buffer is
* taken to represent an unsigned number in little-endian form.
*
* The number of bits to encode is the (zero-based) bit number of the
* highest-order 1 bit, plus one. For example:
*
* 00011000 01010011
* high low
*
* The highest-order 1 bit here is bit #12 (where the lowest-order bit
* is bit #0). So, we have to encode at least 13 bits total.
*
* As a special degenerate case, the number 0 requires 1 bit.
*/
function unsignedBitCount(buffer) {
var result = bits.highOrder(1, buffer) + 1;
return result ? result : 1;
}
/**
* Common encoder for both signed and unsigned ints. This takes a
* bigint-ish buffer, returning an LEB128-encoded buffer.
*/
function encodeBufferCommon(buffer, signed) {
var signBit;
var bitCount;
if (signed) {
signBit = bits.getSign(buffer);
bitCount = signedBitCount(buffer);
} else {
signBit = 0;
bitCount = unsignedBitCount(buffer);
}
var byteCount = Math.ceil(bitCount / 7);
var result = bufs.alloc(byteCount);
for (var i = 0; i < byteCount; i++) {
var payload = bits.extract(buffer, i * 7, 7, signBit);
result[i] = payload | 0x80;
} // Mask off the top bit of the last byte, to indicate the end of the
// encoding.
result[byteCount - 1] &= 0x7f;
return result;
}
/**
* Gets the byte-length of the value encoded in the given buffer at
* the given index.
*/
function encodedLength(encodedBuffer, index) {
var result = 0;
while (encodedBuffer[index + result] >= 0x80) {
result++;
}
result++; // to account for the last byte
if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
// throw new Error("integer representation too long");
}
return result;
}
/**
* Common decoder for both signed and unsigned ints. This takes an
* LEB128-encoded buffer, returning a bigint-ish buffer.
*/
function decodeBufferCommon(encodedBuffer, index, signed) {
index = index === undefined ? 0 : index;
var length = encodedLength(encodedBuffer, index);
var bitLength = length * 7;
var byteLength = Math.ceil(bitLength / 8);
var result = bufs.alloc(byteLength);
var outIndex = 0;
while (length > 0) {
bits.inject(result, outIndex, 7, encodedBuffer[index]);
outIndex += 7;
index++;
length--;
}
var signBit;
var signByte;
if (signed) {
// Sign-extend the last byte.
var lastByte = result[byteLength - 1];
var endBit = outIndex % 8;
if (endBit !== 0) {
var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
}
signBit = lastByte >> 7;
signByte = signBit * 0xff;
} else {
signBit = 0;
signByte = 0;
} // Slice off any superfluous bytes, that is, ones that add no meaningful
// bits (because the value would be the same if they were removed).
while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
byteLength--;
}
result = bufs.resize(result, byteLength);
return {
value: result,
nextIndex: index
};
}
/*
* Exported bindings
*/
function encodeIntBuffer(buffer) {
return encodeBufferCommon(buffer, true);
}
function decodeIntBuffer(encodedBuffer, index) {
return decodeBufferCommon(encodedBuffer, index, true);
}
function encodeInt32(num) {
var buf = bufs.alloc(4);
buf.writeInt32LE(num, 0);
var result = encodeIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeInt32(encodedBuffer, index) {
var result = decodeIntBuffer(encodedBuffer, index);
var parsed = bufs.readInt(result.value);
var value = parsed.value;
bufs.free(result.value);
if (value < MIN_INT32 || value > MAX_INT32) {
throw new Error("integer too large");
}
return {
value: value,
nextIndex: result.nextIndex
};
}
function encodeInt64(num) {
var buf = bufs.alloc(8);
bufs.writeInt64(num, buf);
var result = encodeIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeInt64(encodedBuffer, index) {
var result = decodeIntBuffer(encodedBuffer, index);
var value = Long.fromBytesLE(result.value, false);
bufs.free(result.value);
return {
value: value,
nextIndex: result.nextIndex,
lossy: false
};
}
function encodeUIntBuffer(buffer) {
return encodeBufferCommon(buffer, false);
}
function decodeUIntBuffer(encodedBuffer, index) {
return decodeBufferCommon(encodedBuffer, index, false);
}
function encodeUInt32(num) {
var buf = bufs.alloc(4);
buf.writeUInt32LE(num, 0);
var result = encodeUIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeUInt32(encodedBuffer, index) {
var result = decodeUIntBuffer(encodedBuffer, index);
var parsed = bufs.readUInt(result.value);
var value = parsed.value;
bufs.free(result.value);
if (value > MAX_UINT32) {
throw new Error("integer too large");
}
return {
value: value,
nextIndex: result.nextIndex
};
}
function encodeUInt64(num) {
var buf = bufs.alloc(8);
bufs.writeUInt64(num, buf);
var result = encodeUIntBuffer(buf);
bufs.free(buf);
return result;
}
function decodeUInt64(encodedBuffer, index) {
var result = decodeUIntBuffer(encodedBuffer, index);
var value = Long.fromBytesLE(result.value, true);
bufs.free(result.value);
return {
value: value,
nextIndex: result.nextIndex,
lossy: false
};
}
export default {
decodeInt32: decodeInt32,
decodeInt64: decodeInt64,
decodeIntBuffer: decodeIntBuffer,
decodeUInt32: decodeUInt32,
decodeUInt64: decodeUInt64,
decodeUIntBuffer: decodeUIntBuffer,
encodeInt32: encodeInt32,
encodeInt64: encodeInt64,
encodeIntBuffer: encodeIntBuffer,
encodeUInt32: encodeUInt32,
encodeUInt64: encodeUInt64,
encodeUIntBuffer: encodeUIntBuffer
};