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194
web/node_modules/@webassemblyjs/leb128/LICENSE.txt
generated
vendored
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194
web/node_modules/@webassemblyjs/leb128/LICENSE.txt
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@ -0,0 +1,194 @@
|
|||
Copyright 2012 The Obvious Corporation.
|
||||
http://obvious.com/
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
|
||||
-------------------------------------------------------------------------
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
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|
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"Licensor" shall mean the copyright owner or entity authorized by
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"Legal Entity" shall mean the union of the acting entity and all
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"control" means (i) the power, direct or indirect, to cause the
|
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"You" (or "Your") shall mean an individual or Legal Entity
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"Source" form shall mean the preferred form for making modifications,
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"Work" shall mean the work of authorship, whether in Source or
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"Derivative Works" shall mean any work, whether in Source or Object
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"Contribution" shall mean any work of authorship, including
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5. Submission of Contributions. Unless You explicitly state otherwise,
|
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any Contribution intentionally submitted for inclusion in the Work
|
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this License, without any additional terms or conditions.
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Notwithstanding the above, nothing herein shall supersede or modify
|
||||
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6. Trademarks. This License does not grant permission to use the trade
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7. Disclaimer of Warranty. Unless required by applicable law or
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|
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8. Limitation of Liability. In no event and under no legal theory,
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whether in tort (including negligence), contract, or otherwise,
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unless required by applicable law (such as deliberate and grossly
|
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negligent acts) or agreed to in writing, shall any Contributor be
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liable to You for damages, including any direct, indirect, special,
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9. Accepting Warranty or Additional Liability. While redistributing
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END OF TERMS AND CONDITIONS
|
145
web/node_modules/@webassemblyjs/leb128/esm/bits.js
generated
vendored
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145
web/node_modules/@webassemblyjs/leb128/esm/bits.js
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vendored
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|
|||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* bits: Bitwise buffer utilities. The utilities here treat a buffer
|
||||
* as a little-endian bigint, so the lowest-order bit is bit #0 of
|
||||
* `buffer[0]`, and the highest-order bit is bit #7 of
|
||||
* `buffer[buffer.length - 1]`.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Modules used
|
||||
*/
|
||||
"use strict";
|
||||
/*
|
||||
* Exported bindings
|
||||
*/
|
||||
|
||||
/**
|
||||
* Extracts the given number of bits from the buffer at the indicated
|
||||
* index, returning a simple number as the result. If bits are requested
|
||||
* that aren't covered by the buffer, the `defaultBit` is used as their
|
||||
* value.
|
||||
*
|
||||
* The `bitLength` must be no more than 32. The `defaultBit` if not
|
||||
* specified is taken to be `0`.
|
||||
*/
|
||||
|
||||
export function extract(buffer, bitIndex, bitLength, defaultBit) {
|
||||
if (bitLength < 0 || bitLength > 32) {
|
||||
throw new Error("Bad value for bitLength.");
|
||||
}
|
||||
|
||||
if (defaultBit === undefined) {
|
||||
defaultBit = 0;
|
||||
} else if (defaultBit !== 0 && defaultBit !== 1) {
|
||||
throw new Error("Bad value for defaultBit.");
|
||||
}
|
||||
|
||||
var defaultByte = defaultBit * 0xff;
|
||||
var result = 0; // All starts are inclusive. The {endByte, endBit} pair is exclusive, but
|
||||
// if endBit !== 0, then endByte is inclusive.
|
||||
|
||||
var lastBit = bitIndex + bitLength;
|
||||
var startByte = Math.floor(bitIndex / 8);
|
||||
var startBit = bitIndex % 8;
|
||||
var endByte = Math.floor(lastBit / 8);
|
||||
var endBit = lastBit % 8;
|
||||
|
||||
if (endBit !== 0) {
|
||||
// `(1 << endBit) - 1` is the mask of all bits up to but not including
|
||||
// the endBit.
|
||||
result = get(endByte) & (1 << endBit) - 1;
|
||||
}
|
||||
|
||||
while (endByte > startByte) {
|
||||
endByte--;
|
||||
result = result << 8 | get(endByte);
|
||||
}
|
||||
|
||||
result >>>= startBit;
|
||||
return result;
|
||||
|
||||
function get(index) {
|
||||
var result = buffer[index];
|
||||
return result === undefined ? defaultByte : result;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Injects the given bits into the given buffer at the given index. Any
|
||||
* bits in the value beyond the length to set are ignored.
|
||||
*/
|
||||
|
||||
export function inject(buffer, bitIndex, bitLength, value) {
|
||||
if (bitLength < 0 || bitLength > 32) {
|
||||
throw new Error("Bad value for bitLength.");
|
||||
}
|
||||
|
||||
var lastByte = Math.floor((bitIndex + bitLength - 1) / 8);
|
||||
|
||||
if (bitIndex < 0 || lastByte >= buffer.length) {
|
||||
throw new Error("Index out of range.");
|
||||
} // Just keeping it simple, until / unless profiling shows that this
|
||||
// is a problem.
|
||||
|
||||
|
||||
var atByte = Math.floor(bitIndex / 8);
|
||||
var atBit = bitIndex % 8;
|
||||
|
||||
while (bitLength > 0) {
|
||||
if (value & 1) {
|
||||
buffer[atByte] |= 1 << atBit;
|
||||
} else {
|
||||
buffer[atByte] &= ~(1 << atBit);
|
||||
}
|
||||
|
||||
value >>= 1;
|
||||
bitLength--;
|
||||
atBit = (atBit + 1) % 8;
|
||||
|
||||
if (atBit === 0) {
|
||||
atByte++;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Gets the sign bit of the given buffer.
|
||||
*/
|
||||
|
||||
export function getSign(buffer) {
|
||||
return buffer[buffer.length - 1] >>> 7;
|
||||
}
|
||||
/**
|
||||
* Gets the zero-based bit number of the highest-order bit with the
|
||||
* given value in the given buffer.
|
||||
*
|
||||
* If the buffer consists entirely of the other bit value, then this returns
|
||||
* `-1`.
|
||||
*/
|
||||
|
||||
export function highOrder(bit, buffer) {
|
||||
var length = buffer.length;
|
||||
var fullyWrongByte = (bit ^ 1) * 0xff; // the other-bit extended to a full byte
|
||||
|
||||
while (length > 0 && buffer[length - 1] === fullyWrongByte) {
|
||||
length--;
|
||||
}
|
||||
|
||||
if (length === 0) {
|
||||
// Degenerate case. The buffer consists entirely of ~bit.
|
||||
return -1;
|
||||
}
|
||||
|
||||
var byteToCheck = buffer[length - 1];
|
||||
var result = length * 8 - 1;
|
||||
|
||||
for (var i = 7; i > 0; i--) {
|
||||
if ((byteToCheck >> i & 1) === bit) {
|
||||
break;
|
||||
}
|
||||
|
||||
result--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
218
web/node_modules/@webassemblyjs/leb128/esm/bufs.js
generated
vendored
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218
web/node_modules/@webassemblyjs/leb128/esm/bufs.js
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vendored
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|
|||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* bufs: Buffer utilities.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Module variables
|
||||
*/
|
||||
|
||||
/** Pool of buffers, where `bufPool[x].length === x`. */
|
||||
var bufPool = [];
|
||||
/** Maximum length of kept temporary buffers. */
|
||||
|
||||
var TEMP_BUF_MAXIMUM_LENGTH = 20;
|
||||
/** Minimum exactly-representable 64-bit int. */
|
||||
|
||||
var MIN_EXACT_INT64 = -0x8000000000000000;
|
||||
/** Maximum exactly-representable 64-bit int. */
|
||||
|
||||
var MAX_EXACT_INT64 = 0x7ffffffffffffc00;
|
||||
/** Maximum exactly-representable 64-bit uint. */
|
||||
|
||||
var MAX_EXACT_UINT64 = 0xfffffffffffff800;
|
||||
/**
|
||||
* The int value consisting just of a 1 in bit #32 (that is, one more
|
||||
* than the maximum 32-bit unsigned value).
|
||||
*/
|
||||
|
||||
var BIT_32 = 0x100000000;
|
||||
/**
|
||||
* The int value consisting just of a 1 in bit #64 (that is, one more
|
||||
* than the maximum 64-bit unsigned value).
|
||||
*/
|
||||
|
||||
var BIT_64 = 0x10000000000000000;
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Masks off all but the lowest bit set of the given number.
|
||||
*/
|
||||
|
||||
function lowestBit(num) {
|
||||
return num & -num;
|
||||
}
|
||||
/**
|
||||
* Gets whether trying to add the second number to the first is lossy
|
||||
* (inexact). The first number is meant to be an accumulated result.
|
||||
*/
|
||||
|
||||
|
||||
function isLossyToAdd(accum, num) {
|
||||
if (num === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var lowBit = lowestBit(num);
|
||||
var added = accum + lowBit;
|
||||
|
||||
if (added === accum) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (added - lowBit !== accum) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/*
|
||||
* Exported functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Allocates a buffer of the given length, which is initialized
|
||||
* with all zeroes. This returns a buffer from the pool if it is
|
||||
* available, or a freshly-allocated buffer if not.
|
||||
*/
|
||||
|
||||
|
||||
export function alloc(length) {
|
||||
var result = bufPool[length];
|
||||
|
||||
if (result) {
|
||||
bufPool[length] = undefined;
|
||||
} else {
|
||||
result = new Buffer(length);
|
||||
}
|
||||
|
||||
result.fill(0);
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Releases a buffer back to the pool.
|
||||
*/
|
||||
|
||||
export function free(buffer) {
|
||||
var length = buffer.length;
|
||||
|
||||
if (length < TEMP_BUF_MAXIMUM_LENGTH) {
|
||||
bufPool[length] = buffer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Resizes a buffer, returning a new buffer. Returns the argument if
|
||||
* the length wouldn't actually change. This function is only safe to
|
||||
* use if the given buffer was allocated within this module (since
|
||||
* otherwise the buffer might possibly be shared externally).
|
||||
*/
|
||||
|
||||
export function resize(buffer, length) {
|
||||
if (length === buffer.length) {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
var newBuf = alloc(length);
|
||||
buffer.copy(newBuf);
|
||||
free(buffer);
|
||||
return newBuf;
|
||||
}
|
||||
/**
|
||||
* Reads an arbitrary signed int from a buffer.
|
||||
*/
|
||||
|
||||
export function readInt(buffer) {
|
||||
var length = buffer.length;
|
||||
var positive = buffer[length - 1] < 0x80;
|
||||
var result = positive ? 0 : -1;
|
||||
var lossy = false; // Note: We can't use bit manipulation here, since that stops
|
||||
// working if the result won't fit in a 32-bit int.
|
||||
|
||||
if (length < 7) {
|
||||
// Common case which can't possibly be lossy (because the result has
|
||||
// no more than 48 bits, and loss only happens with 54 or more).
|
||||
for (var i = length - 1; i >= 0; i--) {
|
||||
result = result * 0x100 + buffer[i];
|
||||
}
|
||||
} else {
|
||||
for (var _i = length - 1; _i >= 0; _i--) {
|
||||
var one = buffer[_i];
|
||||
result *= 0x100;
|
||||
|
||||
if (isLossyToAdd(result, one)) {
|
||||
lossy = true;
|
||||
}
|
||||
|
||||
result += one;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
value: result,
|
||||
lossy: lossy
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Reads an arbitrary unsigned int from a buffer.
|
||||
*/
|
||||
|
||||
export function readUInt(buffer) {
|
||||
var length = buffer.length;
|
||||
var result = 0;
|
||||
var lossy = false; // Note: See above in re bit manipulation.
|
||||
|
||||
if (length < 7) {
|
||||
// Common case which can't possibly be lossy (see above).
|
||||
for (var i = length - 1; i >= 0; i--) {
|
||||
result = result * 0x100 + buffer[i];
|
||||
}
|
||||
} else {
|
||||
for (var _i2 = length - 1; _i2 >= 0; _i2--) {
|
||||
var one = buffer[_i2];
|
||||
result *= 0x100;
|
||||
|
||||
if (isLossyToAdd(result, one)) {
|
||||
lossy = true;
|
||||
}
|
||||
|
||||
result += one;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
value: result,
|
||||
lossy: lossy
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Writes a little-endian 64-bit signed int into a buffer.
|
||||
*/
|
||||
|
||||
export function writeInt64(value, buffer) {
|
||||
if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) {
|
||||
throw new Error("Value out of range.");
|
||||
}
|
||||
|
||||
if (value < 0) {
|
||||
value += BIT_64;
|
||||
}
|
||||
|
||||
writeUInt64(value, buffer);
|
||||
}
|
||||
/**
|
||||
* Writes a little-endian 64-bit unsigned int into a buffer.
|
||||
*/
|
||||
|
||||
export function writeUInt64(value, buffer) {
|
||||
if (value < 0 || value > MAX_EXACT_UINT64) {
|
||||
throw new Error("Value out of range.");
|
||||
}
|
||||
|
||||
var lowWord = value % BIT_32;
|
||||
var highWord = Math.floor(value / BIT_32);
|
||||
buffer.writeUInt32LE(lowWord, 0);
|
||||
buffer.writeUInt32LE(highWord, 4);
|
||||
}
|
34
web/node_modules/@webassemblyjs/leb128/esm/index.js
generated
vendored
Normal file
34
web/node_modules/@webassemblyjs/leb128/esm/index.js
generated
vendored
Normal file
|
@ -0,0 +1,34 @@
|
|||
import leb from "./leb";
|
||||
/**
|
||||
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
|
||||
* max = ceil(32/7)
|
||||
*/
|
||||
|
||||
export var MAX_NUMBER_OF_BYTE_U32 = 5;
|
||||
/**
|
||||
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
|
||||
* max = ceil(64/7)
|
||||
*/
|
||||
|
||||
export var MAX_NUMBER_OF_BYTE_U64 = 10;
|
||||
export function decodeInt64(encodedBuffer, index) {
|
||||
return leb.decodeInt64(encodedBuffer, index);
|
||||
}
|
||||
export function decodeUInt64(encodedBuffer, index) {
|
||||
return leb.decodeUInt64(encodedBuffer, index);
|
||||
}
|
||||
export function decodeInt32(encodedBuffer, index) {
|
||||
return leb.decodeInt32(encodedBuffer, index);
|
||||
}
|
||||
export function decodeUInt32(encodedBuffer, index) {
|
||||
return leb.decodeUInt32(encodedBuffer, index);
|
||||
}
|
||||
export function encodeU32(v) {
|
||||
return leb.encodeUInt32(v);
|
||||
}
|
||||
export function encodeI32(v) {
|
||||
return leb.encodeInt32(v);
|
||||
}
|
||||
export function encodeI64(v) {
|
||||
return leb.encodeInt64(v);
|
||||
}
|
316
web/node_modules/@webassemblyjs/leb128/esm/leb.js
generated
vendored
Normal file
316
web/node_modules/@webassemblyjs/leb128/esm/leb.js
generated
vendored
Normal file
|
@ -0,0 +1,316 @@
|
|||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* leb: LEB128 utilities.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Modules used
|
||||
*/
|
||||
"use strict";
|
||||
|
||||
import Long from "@xtuc/long";
|
||||
import * as bits from "./bits";
|
||||
import * as bufs from "./bufs";
|
||||
/*
|
||||
* Module variables
|
||||
*/
|
||||
|
||||
/** The minimum possible 32-bit signed int. */
|
||||
|
||||
var MIN_INT32 = -0x80000000;
|
||||
/** The maximum possible 32-bit signed int. */
|
||||
|
||||
var MAX_INT32 = 0x7fffffff;
|
||||
/** The maximum possible 32-bit unsigned int. */
|
||||
|
||||
var MAX_UINT32 = 0xffffffff;
|
||||
/** The minimum possible 64-bit signed int. */
|
||||
// const MIN_INT64 = -0x8000000000000000;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit signed int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_INT64 = 0x7ffffffffffffc00;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit unsigned int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_UINT64 = 0xfffffffffffff800;
|
||||
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as a signed value. The buffer is
|
||||
* taken to represent a signed number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order non-sign-matching bit, plus two. For example:
|
||||
*
|
||||
* 11111011 01110101
|
||||
* high low
|
||||
*
|
||||
* The sign bit here is 1 (that is, it's a negative number). The highest
|
||||
* bit number that doesn't match the sign is bit #10 (where the lowest-order
|
||||
* bit is bit #0). So, we have to encode at least 12 bits total.
|
||||
*
|
||||
* As a special degenerate case, the numbers 0 and -1 each require just one bit.
|
||||
*/
|
||||
|
||||
function signedBitCount(buffer) {
|
||||
return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
|
||||
}
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as an unsigned value. The buffer is
|
||||
* taken to represent an unsigned number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order 1 bit, plus one. For example:
|
||||
*
|
||||
* 00011000 01010011
|
||||
* high low
|
||||
*
|
||||
* The highest-order 1 bit here is bit #12 (where the lowest-order bit
|
||||
* is bit #0). So, we have to encode at least 13 bits total.
|
||||
*
|
||||
* As a special degenerate case, the number 0 requires 1 bit.
|
||||
*/
|
||||
|
||||
|
||||
function unsignedBitCount(buffer) {
|
||||
var result = bits.highOrder(1, buffer) + 1;
|
||||
return result ? result : 1;
|
||||
}
|
||||
/**
|
||||
* Common encoder for both signed and unsigned ints. This takes a
|
||||
* bigint-ish buffer, returning an LEB128-encoded buffer.
|
||||
*/
|
||||
|
||||
|
||||
function encodeBufferCommon(buffer, signed) {
|
||||
var signBit;
|
||||
var bitCount;
|
||||
|
||||
if (signed) {
|
||||
signBit = bits.getSign(buffer);
|
||||
bitCount = signedBitCount(buffer);
|
||||
} else {
|
||||
signBit = 0;
|
||||
bitCount = unsignedBitCount(buffer);
|
||||
}
|
||||
|
||||
var byteCount = Math.ceil(bitCount / 7);
|
||||
var result = bufs.alloc(byteCount);
|
||||
|
||||
for (var i = 0; i < byteCount; i++) {
|
||||
var payload = bits.extract(buffer, i * 7, 7, signBit);
|
||||
result[i] = payload | 0x80;
|
||||
} // Mask off the top bit of the last byte, to indicate the end of the
|
||||
// encoding.
|
||||
|
||||
|
||||
result[byteCount - 1] &= 0x7f;
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Gets the byte-length of the value encoded in the given buffer at
|
||||
* the given index.
|
||||
*/
|
||||
|
||||
|
||||
function encodedLength(encodedBuffer, index) {
|
||||
var result = 0;
|
||||
|
||||
while (encodedBuffer[index + result] >= 0x80) {
|
||||
result++;
|
||||
}
|
||||
|
||||
result++; // to account for the last byte
|
||||
|
||||
if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
|
||||
// throw new Error("integer representation too long");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Common decoder for both signed and unsigned ints. This takes an
|
||||
* LEB128-encoded buffer, returning a bigint-ish buffer.
|
||||
*/
|
||||
|
||||
|
||||
function decodeBufferCommon(encodedBuffer, index, signed) {
|
||||
index = index === undefined ? 0 : index;
|
||||
var length = encodedLength(encodedBuffer, index);
|
||||
var bitLength = length * 7;
|
||||
var byteLength = Math.ceil(bitLength / 8);
|
||||
var result = bufs.alloc(byteLength);
|
||||
var outIndex = 0;
|
||||
|
||||
while (length > 0) {
|
||||
bits.inject(result, outIndex, 7, encodedBuffer[index]);
|
||||
outIndex += 7;
|
||||
index++;
|
||||
length--;
|
||||
}
|
||||
|
||||
var signBit;
|
||||
var signByte;
|
||||
|
||||
if (signed) {
|
||||
// Sign-extend the last byte.
|
||||
var lastByte = result[byteLength - 1];
|
||||
var endBit = outIndex % 8;
|
||||
|
||||
if (endBit !== 0) {
|
||||
var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
|
||||
|
||||
lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
|
||||
}
|
||||
|
||||
signBit = lastByte >> 7;
|
||||
signByte = signBit * 0xff;
|
||||
} else {
|
||||
signBit = 0;
|
||||
signByte = 0;
|
||||
} // Slice off any superfluous bytes, that is, ones that add no meaningful
|
||||
// bits (because the value would be the same if they were removed).
|
||||
|
||||
|
||||
while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
|
||||
byteLength--;
|
||||
}
|
||||
|
||||
result = bufs.resize(result, byteLength);
|
||||
return {
|
||||
value: result,
|
||||
nextIndex: index
|
||||
};
|
||||
}
|
||||
/*
|
||||
* Exported bindings
|
||||
*/
|
||||
|
||||
|
||||
function encodeIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, true);
|
||||
}
|
||||
|
||||
function decodeIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, true);
|
||||
}
|
||||
|
||||
function encodeInt32(num) {
|
||||
var buf = bufs.alloc(4);
|
||||
buf.writeInt32LE(num, 0);
|
||||
var result = encodeIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt32(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value < MIN_INT32 || value > MAX_INT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeInt64(num, buf);
|
||||
var result = encodeIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt64(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index);
|
||||
var value = Long.fromBytesLE(result.value, false);
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, false);
|
||||
}
|
||||
|
||||
function decodeUIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, false);
|
||||
}
|
||||
|
||||
function encodeUInt32(num) {
|
||||
var buf = bufs.alloc(4);
|
||||
buf.writeUInt32LE(num, 0);
|
||||
var result = encodeUIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt32(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readUInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value > MAX_UINT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeUInt64(num, buf);
|
||||
var result = encodeUIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt64(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
var value = Long.fromBytesLE(result.value, true);
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
export default {
|
||||
decodeInt32: decodeInt32,
|
||||
decodeInt64: decodeInt64,
|
||||
decodeIntBuffer: decodeIntBuffer,
|
||||
decodeUInt32: decodeUInt32,
|
||||
decodeUInt64: decodeUInt64,
|
||||
decodeUIntBuffer: decodeUIntBuffer,
|
||||
encodeInt32: encodeInt32,
|
||||
encodeInt64: encodeInt64,
|
||||
encodeIntBuffer: encodeIntBuffer,
|
||||
encodeUInt32: encodeUInt32,
|
||||
encodeUInt64: encodeUInt64,
|
||||
encodeUIntBuffer: encodeUIntBuffer
|
||||
};
|
156
web/node_modules/@webassemblyjs/leb128/lib/bits.js
generated
vendored
Normal file
156
web/node_modules/@webassemblyjs/leb128/lib/bits.js
generated
vendored
Normal file
|
@ -0,0 +1,156 @@
|
|||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* bits: Bitwise buffer utilities. The utilities here treat a buffer
|
||||
* as a little-endian bigint, so the lowest-order bit is bit #0 of
|
||||
* `buffer[0]`, and the highest-order bit is bit #7 of
|
||||
* `buffer[buffer.length - 1]`.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Modules used
|
||||
*/
|
||||
"use strict";
|
||||
/*
|
||||
* Exported bindings
|
||||
*/
|
||||
|
||||
/**
|
||||
* Extracts the given number of bits from the buffer at the indicated
|
||||
* index, returning a simple number as the result. If bits are requested
|
||||
* that aren't covered by the buffer, the `defaultBit` is used as their
|
||||
* value.
|
||||
*
|
||||
* The `bitLength` must be no more than 32. The `defaultBit` if not
|
||||
* specified is taken to be `0`.
|
||||
*/
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports.extract = extract;
|
||||
exports.inject = inject;
|
||||
exports.getSign = getSign;
|
||||
exports.highOrder = highOrder;
|
||||
|
||||
function extract(buffer, bitIndex, bitLength, defaultBit) {
|
||||
if (bitLength < 0 || bitLength > 32) {
|
||||
throw new Error("Bad value for bitLength.");
|
||||
}
|
||||
|
||||
if (defaultBit === undefined) {
|
||||
defaultBit = 0;
|
||||
} else if (defaultBit !== 0 && defaultBit !== 1) {
|
||||
throw new Error("Bad value for defaultBit.");
|
||||
}
|
||||
|
||||
var defaultByte = defaultBit * 0xff;
|
||||
var result = 0; // All starts are inclusive. The {endByte, endBit} pair is exclusive, but
|
||||
// if endBit !== 0, then endByte is inclusive.
|
||||
|
||||
var lastBit = bitIndex + bitLength;
|
||||
var startByte = Math.floor(bitIndex / 8);
|
||||
var startBit = bitIndex % 8;
|
||||
var endByte = Math.floor(lastBit / 8);
|
||||
var endBit = lastBit % 8;
|
||||
|
||||
if (endBit !== 0) {
|
||||
// `(1 << endBit) - 1` is the mask of all bits up to but not including
|
||||
// the endBit.
|
||||
result = get(endByte) & (1 << endBit) - 1;
|
||||
}
|
||||
|
||||
while (endByte > startByte) {
|
||||
endByte--;
|
||||
result = result << 8 | get(endByte);
|
||||
}
|
||||
|
||||
result >>>= startBit;
|
||||
return result;
|
||||
|
||||
function get(index) {
|
||||
var result = buffer[index];
|
||||
return result === undefined ? defaultByte : result;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Injects the given bits into the given buffer at the given index. Any
|
||||
* bits in the value beyond the length to set are ignored.
|
||||
*/
|
||||
|
||||
|
||||
function inject(buffer, bitIndex, bitLength, value) {
|
||||
if (bitLength < 0 || bitLength > 32) {
|
||||
throw new Error("Bad value for bitLength.");
|
||||
}
|
||||
|
||||
var lastByte = Math.floor((bitIndex + bitLength - 1) / 8);
|
||||
|
||||
if (bitIndex < 0 || lastByte >= buffer.length) {
|
||||
throw new Error("Index out of range.");
|
||||
} // Just keeping it simple, until / unless profiling shows that this
|
||||
// is a problem.
|
||||
|
||||
|
||||
var atByte = Math.floor(bitIndex / 8);
|
||||
var atBit = bitIndex % 8;
|
||||
|
||||
while (bitLength > 0) {
|
||||
if (value & 1) {
|
||||
buffer[atByte] |= 1 << atBit;
|
||||
} else {
|
||||
buffer[atByte] &= ~(1 << atBit);
|
||||
}
|
||||
|
||||
value >>= 1;
|
||||
bitLength--;
|
||||
atBit = (atBit + 1) % 8;
|
||||
|
||||
if (atBit === 0) {
|
||||
atByte++;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Gets the sign bit of the given buffer.
|
||||
*/
|
||||
|
||||
|
||||
function getSign(buffer) {
|
||||
return buffer[buffer.length - 1] >>> 7;
|
||||
}
|
||||
/**
|
||||
* Gets the zero-based bit number of the highest-order bit with the
|
||||
* given value in the given buffer.
|
||||
*
|
||||
* If the buffer consists entirely of the other bit value, then this returns
|
||||
* `-1`.
|
||||
*/
|
||||
|
||||
|
||||
function highOrder(bit, buffer) {
|
||||
var length = buffer.length;
|
||||
var fullyWrongByte = (bit ^ 1) * 0xff; // the other-bit extended to a full byte
|
||||
|
||||
while (length > 0 && buffer[length - 1] === fullyWrongByte) {
|
||||
length--;
|
||||
}
|
||||
|
||||
if (length === 0) {
|
||||
// Degenerate case. The buffer consists entirely of ~bit.
|
||||
return -1;
|
||||
}
|
||||
|
||||
var byteToCheck = buffer[length - 1];
|
||||
var result = length * 8 - 1;
|
||||
|
||||
for (var i = 7; i > 0; i--) {
|
||||
if ((byteToCheck >> i & 1) === bit) {
|
||||
break;
|
||||
}
|
||||
|
||||
result--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
236
web/node_modules/@webassemblyjs/leb128/lib/bufs.js
generated
vendored
Normal file
236
web/node_modules/@webassemblyjs/leb128/lib/bufs.js
generated
vendored
Normal file
|
@ -0,0 +1,236 @@
|
|||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports.alloc = alloc;
|
||||
exports.free = free;
|
||||
exports.resize = resize;
|
||||
exports.readInt = readInt;
|
||||
exports.readUInt = readUInt;
|
||||
exports.writeInt64 = writeInt64;
|
||||
exports.writeUInt64 = writeUInt64;
|
||||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* bufs: Buffer utilities.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Module variables
|
||||
*/
|
||||
|
||||
/** Pool of buffers, where `bufPool[x].length === x`. */
|
||||
var bufPool = [];
|
||||
/** Maximum length of kept temporary buffers. */
|
||||
|
||||
var TEMP_BUF_MAXIMUM_LENGTH = 20;
|
||||
/** Minimum exactly-representable 64-bit int. */
|
||||
|
||||
var MIN_EXACT_INT64 = -0x8000000000000000;
|
||||
/** Maximum exactly-representable 64-bit int. */
|
||||
|
||||
var MAX_EXACT_INT64 = 0x7ffffffffffffc00;
|
||||
/** Maximum exactly-representable 64-bit uint. */
|
||||
|
||||
var MAX_EXACT_UINT64 = 0xfffffffffffff800;
|
||||
/**
|
||||
* The int value consisting just of a 1 in bit #32 (that is, one more
|
||||
* than the maximum 32-bit unsigned value).
|
||||
*/
|
||||
|
||||
var BIT_32 = 0x100000000;
|
||||
/**
|
||||
* The int value consisting just of a 1 in bit #64 (that is, one more
|
||||
* than the maximum 64-bit unsigned value).
|
||||
*/
|
||||
|
||||
var BIT_64 = 0x10000000000000000;
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Masks off all but the lowest bit set of the given number.
|
||||
*/
|
||||
|
||||
function lowestBit(num) {
|
||||
return num & -num;
|
||||
}
|
||||
/**
|
||||
* Gets whether trying to add the second number to the first is lossy
|
||||
* (inexact). The first number is meant to be an accumulated result.
|
||||
*/
|
||||
|
||||
|
||||
function isLossyToAdd(accum, num) {
|
||||
if (num === 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var lowBit = lowestBit(num);
|
||||
var added = accum + lowBit;
|
||||
|
||||
if (added === accum) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (added - lowBit !== accum) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/*
|
||||
* Exported functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Allocates a buffer of the given length, which is initialized
|
||||
* with all zeroes. This returns a buffer from the pool if it is
|
||||
* available, or a freshly-allocated buffer if not.
|
||||
*/
|
||||
|
||||
|
||||
function alloc(length) {
|
||||
var result = bufPool[length];
|
||||
|
||||
if (result) {
|
||||
bufPool[length] = undefined;
|
||||
} else {
|
||||
result = new Buffer(length);
|
||||
}
|
||||
|
||||
result.fill(0);
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Releases a buffer back to the pool.
|
||||
*/
|
||||
|
||||
|
||||
function free(buffer) {
|
||||
var length = buffer.length;
|
||||
|
||||
if (length < TEMP_BUF_MAXIMUM_LENGTH) {
|
||||
bufPool[length] = buffer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Resizes a buffer, returning a new buffer. Returns the argument if
|
||||
* the length wouldn't actually change. This function is only safe to
|
||||
* use if the given buffer was allocated within this module (since
|
||||
* otherwise the buffer might possibly be shared externally).
|
||||
*/
|
||||
|
||||
|
||||
function resize(buffer, length) {
|
||||
if (length === buffer.length) {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
var newBuf = alloc(length);
|
||||
buffer.copy(newBuf);
|
||||
free(buffer);
|
||||
return newBuf;
|
||||
}
|
||||
/**
|
||||
* Reads an arbitrary signed int from a buffer.
|
||||
*/
|
||||
|
||||
|
||||
function readInt(buffer) {
|
||||
var length = buffer.length;
|
||||
var positive = buffer[length - 1] < 0x80;
|
||||
var result = positive ? 0 : -1;
|
||||
var lossy = false; // Note: We can't use bit manipulation here, since that stops
|
||||
// working if the result won't fit in a 32-bit int.
|
||||
|
||||
if (length < 7) {
|
||||
// Common case which can't possibly be lossy (because the result has
|
||||
// no more than 48 bits, and loss only happens with 54 or more).
|
||||
for (var i = length - 1; i >= 0; i--) {
|
||||
result = result * 0x100 + buffer[i];
|
||||
}
|
||||
} else {
|
||||
for (var _i = length - 1; _i >= 0; _i--) {
|
||||
var one = buffer[_i];
|
||||
result *= 0x100;
|
||||
|
||||
if (isLossyToAdd(result, one)) {
|
||||
lossy = true;
|
||||
}
|
||||
|
||||
result += one;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
value: result,
|
||||
lossy: lossy
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Reads an arbitrary unsigned int from a buffer.
|
||||
*/
|
||||
|
||||
|
||||
function readUInt(buffer) {
|
||||
var length = buffer.length;
|
||||
var result = 0;
|
||||
var lossy = false; // Note: See above in re bit manipulation.
|
||||
|
||||
if (length < 7) {
|
||||
// Common case which can't possibly be lossy (see above).
|
||||
for (var i = length - 1; i >= 0; i--) {
|
||||
result = result * 0x100 + buffer[i];
|
||||
}
|
||||
} else {
|
||||
for (var _i2 = length - 1; _i2 >= 0; _i2--) {
|
||||
var one = buffer[_i2];
|
||||
result *= 0x100;
|
||||
|
||||
if (isLossyToAdd(result, one)) {
|
||||
lossy = true;
|
||||
}
|
||||
|
||||
result += one;
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
value: result,
|
||||
lossy: lossy
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Writes a little-endian 64-bit signed int into a buffer.
|
||||
*/
|
||||
|
||||
|
||||
function writeInt64(value, buffer) {
|
||||
if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) {
|
||||
throw new Error("Value out of range.");
|
||||
}
|
||||
|
||||
if (value < 0) {
|
||||
value += BIT_64;
|
||||
}
|
||||
|
||||
writeUInt64(value, buffer);
|
||||
}
|
||||
/**
|
||||
* Writes a little-endian 64-bit unsigned int into a buffer.
|
||||
*/
|
||||
|
||||
|
||||
function writeUInt64(value, buffer) {
|
||||
if (value < 0 || value > MAX_EXACT_UINT64) {
|
||||
throw new Error("Value out of range.");
|
||||
}
|
||||
|
||||
var lowWord = value % BIT_32;
|
||||
var highWord = Math.floor(value / BIT_32);
|
||||
buffer.writeUInt32LE(lowWord, 0);
|
||||
buffer.writeUInt32LE(highWord, 4);
|
||||
}
|
59
web/node_modules/@webassemblyjs/leb128/lib/index.js
generated
vendored
Normal file
59
web/node_modules/@webassemblyjs/leb128/lib/index.js
generated
vendored
Normal file
|
@ -0,0 +1,59 @@
|
|||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports.decodeInt64 = decodeInt64;
|
||||
exports.decodeUInt64 = decodeUInt64;
|
||||
exports.decodeInt32 = decodeInt32;
|
||||
exports.decodeUInt32 = decodeUInt32;
|
||||
exports.encodeU32 = encodeU32;
|
||||
exports.encodeI32 = encodeI32;
|
||||
exports.encodeI64 = encodeI64;
|
||||
exports.MAX_NUMBER_OF_BYTE_U64 = exports.MAX_NUMBER_OF_BYTE_U32 = void 0;
|
||||
|
||||
var _leb = _interopRequireDefault(require("./leb"));
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
||||
|
||||
/**
|
||||
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
|
||||
* max = ceil(32/7)
|
||||
*/
|
||||
var MAX_NUMBER_OF_BYTE_U32 = 5;
|
||||
/**
|
||||
* According to https://webassembly.github.io/spec/core/binary/values.html#binary-int
|
||||
* max = ceil(64/7)
|
||||
*/
|
||||
|
||||
exports.MAX_NUMBER_OF_BYTE_U32 = MAX_NUMBER_OF_BYTE_U32;
|
||||
var MAX_NUMBER_OF_BYTE_U64 = 10;
|
||||
exports.MAX_NUMBER_OF_BYTE_U64 = MAX_NUMBER_OF_BYTE_U64;
|
||||
|
||||
function decodeInt64(encodedBuffer, index) {
|
||||
return _leb.default.decodeInt64(encodedBuffer, index);
|
||||
}
|
||||
|
||||
function decodeUInt64(encodedBuffer, index) {
|
||||
return _leb.default.decodeUInt64(encodedBuffer, index);
|
||||
}
|
||||
|
||||
function decodeInt32(encodedBuffer, index) {
|
||||
return _leb.default.decodeInt32(encodedBuffer, index);
|
||||
}
|
||||
|
||||
function decodeUInt32(encodedBuffer, index) {
|
||||
return _leb.default.decodeUInt32(encodedBuffer, index);
|
||||
}
|
||||
|
||||
function encodeU32(v) {
|
||||
return _leb.default.encodeUInt32(v);
|
||||
}
|
||||
|
||||
function encodeI32(v) {
|
||||
return _leb.default.encodeInt32(v);
|
||||
}
|
||||
|
||||
function encodeI64(v) {
|
||||
return _leb.default.encodeInt64(v);
|
||||
}
|
332
web/node_modules/@webassemblyjs/leb128/lib/leb.js
generated
vendored
Normal file
332
web/node_modules/@webassemblyjs/leb128/lib/leb.js
generated
vendored
Normal file
|
@ -0,0 +1,332 @@
|
|||
// Copyright 2012 The Obvious Corporation.
|
||||
|
||||
/*
|
||||
* leb: LEB128 utilities.
|
||||
*/
|
||||
|
||||
/*
|
||||
* Modules used
|
||||
*/
|
||||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports.default = void 0;
|
||||
|
||||
var _long = _interopRequireDefault(require("@xtuc/long"));
|
||||
|
||||
var bits = _interopRequireWildcard(require("./bits"));
|
||||
|
||||
var bufs = _interopRequireWildcard(require("./bufs"));
|
||||
|
||||
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
||||
|
||||
/*
|
||||
* Module variables
|
||||
*/
|
||||
|
||||
/** The minimum possible 32-bit signed int. */
|
||||
var MIN_INT32 = -0x80000000;
|
||||
/** The maximum possible 32-bit signed int. */
|
||||
|
||||
var MAX_INT32 = 0x7fffffff;
|
||||
/** The maximum possible 32-bit unsigned int. */
|
||||
|
||||
var MAX_UINT32 = 0xffffffff;
|
||||
/** The minimum possible 64-bit signed int. */
|
||||
// const MIN_INT64 = -0x8000000000000000;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit signed int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_INT64 = 0x7ffffffffffffc00;
|
||||
|
||||
/**
|
||||
* The maximum possible 64-bit unsigned int that is representable as a
|
||||
* JavaScript number.
|
||||
*/
|
||||
// const MAX_UINT64 = 0xfffffffffffff800;
|
||||
|
||||
/*
|
||||
* Helper functions
|
||||
*/
|
||||
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as a signed value. The buffer is
|
||||
* taken to represent a signed number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order non-sign-matching bit, plus two. For example:
|
||||
*
|
||||
* 11111011 01110101
|
||||
* high low
|
||||
*
|
||||
* The sign bit here is 1 (that is, it's a negative number). The highest
|
||||
* bit number that doesn't match the sign is bit #10 (where the lowest-order
|
||||
* bit is bit #0). So, we have to encode at least 12 bits total.
|
||||
*
|
||||
* As a special degenerate case, the numbers 0 and -1 each require just one bit.
|
||||
*/
|
||||
|
||||
function signedBitCount(buffer) {
|
||||
return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
|
||||
}
|
||||
/**
|
||||
* Determines the number of bits required to encode the number
|
||||
* represented in the given buffer as an unsigned value. The buffer is
|
||||
* taken to represent an unsigned number in little-endian form.
|
||||
*
|
||||
* The number of bits to encode is the (zero-based) bit number of the
|
||||
* highest-order 1 bit, plus one. For example:
|
||||
*
|
||||
* 00011000 01010011
|
||||
* high low
|
||||
*
|
||||
* The highest-order 1 bit here is bit #12 (where the lowest-order bit
|
||||
* is bit #0). So, we have to encode at least 13 bits total.
|
||||
*
|
||||
* As a special degenerate case, the number 0 requires 1 bit.
|
||||
*/
|
||||
|
||||
|
||||
function unsignedBitCount(buffer) {
|
||||
var result = bits.highOrder(1, buffer) + 1;
|
||||
return result ? result : 1;
|
||||
}
|
||||
/**
|
||||
* Common encoder for both signed and unsigned ints. This takes a
|
||||
* bigint-ish buffer, returning an LEB128-encoded buffer.
|
||||
*/
|
||||
|
||||
|
||||
function encodeBufferCommon(buffer, signed) {
|
||||
var signBit;
|
||||
var bitCount;
|
||||
|
||||
if (signed) {
|
||||
signBit = bits.getSign(buffer);
|
||||
bitCount = signedBitCount(buffer);
|
||||
} else {
|
||||
signBit = 0;
|
||||
bitCount = unsignedBitCount(buffer);
|
||||
}
|
||||
|
||||
var byteCount = Math.ceil(bitCount / 7);
|
||||
var result = bufs.alloc(byteCount);
|
||||
|
||||
for (var i = 0; i < byteCount; i++) {
|
||||
var payload = bits.extract(buffer, i * 7, 7, signBit);
|
||||
result[i] = payload | 0x80;
|
||||
} // Mask off the top bit of the last byte, to indicate the end of the
|
||||
// encoding.
|
||||
|
||||
|
||||
result[byteCount - 1] &= 0x7f;
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Gets the byte-length of the value encoded in the given buffer at
|
||||
* the given index.
|
||||
*/
|
||||
|
||||
|
||||
function encodedLength(encodedBuffer, index) {
|
||||
var result = 0;
|
||||
|
||||
while (encodedBuffer[index + result] >= 0x80) {
|
||||
result++;
|
||||
}
|
||||
|
||||
result++; // to account for the last byte
|
||||
|
||||
if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
|
||||
// throw new Error("integer representation too long");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
/**
|
||||
* Common decoder for both signed and unsigned ints. This takes an
|
||||
* LEB128-encoded buffer, returning a bigint-ish buffer.
|
||||
*/
|
||||
|
||||
|
||||
function decodeBufferCommon(encodedBuffer, index, signed) {
|
||||
index = index === undefined ? 0 : index;
|
||||
var length = encodedLength(encodedBuffer, index);
|
||||
var bitLength = length * 7;
|
||||
var byteLength = Math.ceil(bitLength / 8);
|
||||
var result = bufs.alloc(byteLength);
|
||||
var outIndex = 0;
|
||||
|
||||
while (length > 0) {
|
||||
bits.inject(result, outIndex, 7, encodedBuffer[index]);
|
||||
outIndex += 7;
|
||||
index++;
|
||||
length--;
|
||||
}
|
||||
|
||||
var signBit;
|
||||
var signByte;
|
||||
|
||||
if (signed) {
|
||||
// Sign-extend the last byte.
|
||||
var lastByte = result[byteLength - 1];
|
||||
var endBit = outIndex % 8;
|
||||
|
||||
if (endBit !== 0) {
|
||||
var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
|
||||
|
||||
lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
|
||||
}
|
||||
|
||||
signBit = lastByte >> 7;
|
||||
signByte = signBit * 0xff;
|
||||
} else {
|
||||
signBit = 0;
|
||||
signByte = 0;
|
||||
} // Slice off any superfluous bytes, that is, ones that add no meaningful
|
||||
// bits (because the value would be the same if they were removed).
|
||||
|
||||
|
||||
while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
|
||||
byteLength--;
|
||||
}
|
||||
|
||||
result = bufs.resize(result, byteLength);
|
||||
return {
|
||||
value: result,
|
||||
nextIndex: index
|
||||
};
|
||||
}
|
||||
/*
|
||||
* Exported bindings
|
||||
*/
|
||||
|
||||
|
||||
function encodeIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, true);
|
||||
}
|
||||
|
||||
function decodeIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, true);
|
||||
}
|
||||
|
||||
function encodeInt32(num) {
|
||||
var buf = bufs.alloc(4);
|
||||
buf.writeInt32LE(num, 0);
|
||||
var result = encodeIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt32(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value < MIN_INT32 || value > MAX_INT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeInt64(num, buf);
|
||||
var result = encodeIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeInt64(encodedBuffer, index) {
|
||||
var result = decodeIntBuffer(encodedBuffer, index);
|
||||
|
||||
var value = _long.default.fromBytesLE(result.value, false);
|
||||
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUIntBuffer(buffer) {
|
||||
return encodeBufferCommon(buffer, false);
|
||||
}
|
||||
|
||||
function decodeUIntBuffer(encodedBuffer, index) {
|
||||
return decodeBufferCommon(encodedBuffer, index, false);
|
||||
}
|
||||
|
||||
function encodeUInt32(num) {
|
||||
var buf = bufs.alloc(4);
|
||||
buf.writeUInt32LE(num, 0);
|
||||
var result = encodeUIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt32(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
var parsed = bufs.readUInt(result.value);
|
||||
var value = parsed.value;
|
||||
bufs.free(result.value);
|
||||
|
||||
if (value > MAX_UINT32) {
|
||||
throw new Error("integer too large");
|
||||
}
|
||||
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex
|
||||
};
|
||||
}
|
||||
|
||||
function encodeUInt64(num) {
|
||||
var buf = bufs.alloc(8);
|
||||
bufs.writeUInt64(num, buf);
|
||||
var result = encodeUIntBuffer(buf);
|
||||
bufs.free(buf);
|
||||
return result;
|
||||
}
|
||||
|
||||
function decodeUInt64(encodedBuffer, index) {
|
||||
var result = decodeUIntBuffer(encodedBuffer, index);
|
||||
|
||||
var value = _long.default.fromBytesLE(result.value, true);
|
||||
|
||||
bufs.free(result.value);
|
||||
return {
|
||||
value: value,
|
||||
nextIndex: result.nextIndex,
|
||||
lossy: false
|
||||
};
|
||||
}
|
||||
|
||||
var _default = {
|
||||
decodeInt32: decodeInt32,
|
||||
decodeInt64: decodeInt64,
|
||||
decodeIntBuffer: decodeIntBuffer,
|
||||
decodeUInt32: decodeUInt32,
|
||||
decodeUInt64: decodeUInt64,
|
||||
decodeUIntBuffer: decodeUIntBuffer,
|
||||
encodeInt32: encodeInt32,
|
||||
encodeInt64: encodeInt64,
|
||||
encodeIntBuffer: encodeIntBuffer,
|
||||
encodeUInt32: encodeUInt32,
|
||||
encodeUInt64: encodeUInt64,
|
||||
encodeUIntBuffer: encodeUIntBuffer
|
||||
};
|
||||
exports.default = _default;
|
18
web/node_modules/@webassemblyjs/leb128/package.json
generated
vendored
Normal file
18
web/node_modules/@webassemblyjs/leb128/package.json
generated
vendored
Normal file
|
@ -0,0 +1,18 @@
|
|||
{
|
||||
"name": "@webassemblyjs/leb128",
|
||||
"version": "1.9.0",
|
||||
"description": "LEB128 decoder and encoder",
|
||||
"license": "MIT",
|
||||
"main": "lib/index.js",
|
||||
"module": "esm/index.js",
|
||||
"scripts": {
|
||||
"test": "echo \"Error: no test specified\" && exit 1"
|
||||
},
|
||||
"dependencies": {
|
||||
"@xtuc/long": "4.2.2"
|
||||
},
|
||||
"publishConfig": {
|
||||
"access": "public"
|
||||
},
|
||||
"gitHead": "0440b420888c1f7701eb9762ec657775506b87d8"
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue