0.2.0 - Mid migration

This commit is contained in:
Daniel Mason 2022-04-25 14:47:15 +12:00
parent 139e6a915e
commit 7e38fdbd7d
42393 changed files with 5358157 additions and 62 deletions

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import * as React from 'react';
import { TouchRippleProps } from './TouchRipple';
import { OverrideProps, OverridableComponent, OverridableTypeMap } from '../OverridableComponent';
export interface ButtonBaseTypeMap<P = {}, D extends React.ElementType = 'button'> {
props: P & {
/**
* A ref for imperative actions.
* It currently only supports `focusVisible()` action.
*/
action?: React.Ref<ButtonBaseActions>;
/**
* @ignore
*
* Use that prop to pass a ref to the native button component.
* @deprecated Use `ref` instead.
*/
buttonRef?: React.Ref<unknown>;
/**
* If `true`, the ripples will be centered.
* They won't start at the cursor interaction position.
*/
centerRipple?: boolean;
/**
* The content of the component.
*/
children?: React.ReactNode;
/**
* If `true`, the base button will be disabled.
*/
disabled?: boolean;
/**
* If `true`, the ripple effect will be disabled.
*
* Without a ripple there is no styling for :focus-visible by default. Be sure
* to highlight the element by applying separate styles with the `focusVisibleClassName`.
*/
disableRipple?: boolean;
/**
* If `true`, the touch ripple effect will be disabled.
*/
disableTouchRipple?: boolean;
/**
* If `true`, the base button will have a keyboard focus ripple.
*/
focusRipple?: boolean;
/**
* This prop can help identify which element has keyboard focus.
* The class name will be applied when the element gains the focus through keyboard interaction.
* It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).
* The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/master/explainer.md).
* A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components
* if needed.
*/
focusVisibleClassName?: string;
/**
* Callback fired when the component is focused with a keyboard.
* We trigger a `onFocus` callback too.
*/
onFocusVisible?: React.FocusEventHandler<any>;
// @types/react is stricter
tabIndex?: string | number;
/**
* Props applied to the `TouchRipple` element.
*/
TouchRippleProps?: Partial<TouchRippleProps>;
};
defaultComponent: D;
classKey: ButtonBaseClassKey;
}
/**
* utility to create component types that inherit props from ButtonBase.
* This component has an additional overload if the `href` prop is set which
* can make extension quite tricky
*/
export interface ExtendButtonBaseTypeMap<M extends OverridableTypeMap> {
props: M['props'] & ButtonBaseTypeMap['props'];
defaultComponent: M['defaultComponent'];
classKey: M['classKey'];
}
export type ExtendButtonBase<M extends OverridableTypeMap> = ((
props: { href: string } & OverrideProps<ExtendButtonBaseTypeMap<M>, 'a'>
) => JSX.Element) &
OverridableComponent<ExtendButtonBaseTypeMap<M>>;
/**
* `ButtonBase` contains as few styles as possible.
* It aims to be a simple building block for creating a button.
* It contains a load of style reset and some focus/ripple logic.
* Demos:
*
* - [Buttons](https://material-ui.com/components/buttons/)
*
* API:
*
* - [ButtonBase API](https://material-ui.com/api/button-base/)
*/
declare const ButtonBase: ExtendButtonBase<ButtonBaseTypeMap>;
export type ButtonBaseProps<
D extends React.ElementType = ButtonBaseTypeMap['defaultComponent'],
P = {}
> = OverrideProps<ButtonBaseTypeMap<P, D>, D>;
export type ButtonBaseClassKey = 'root' | 'disabled' | 'focusVisible';
export interface ButtonBaseActions {
focusVisible(): void;
}
export default ButtonBase;

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"use strict";
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = exports.styles = void 0;
var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends"));
var _objectWithoutProperties2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutProperties"));
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var ReactDOM = _interopRequireWildcard(require("react-dom"));
var _clsx = _interopRequireDefault(require("clsx"));
var _utils = require("@material-ui/utils");
var _useForkRef = _interopRequireDefault(require("../utils/useForkRef"));
var _useEventCallback = _interopRequireDefault(require("../utils/useEventCallback"));
var _deprecatedPropType = _interopRequireDefault(require("../utils/deprecatedPropType"));
var _withStyles = _interopRequireDefault(require("../styles/withStyles"));
var _useIsFocusVisible2 = _interopRequireDefault(require("../utils/useIsFocusVisible"));
var _TouchRipple = _interopRequireDefault(require("./TouchRipple"));
var styles = {
/* Styles applied to the root element. */
root: {
display: 'inline-flex',
alignItems: 'center',
justifyContent: 'center',
position: 'relative',
WebkitTapHighlightColor: 'transparent',
backgroundColor: 'transparent',
// Reset default value
// We disable the focus ring for mouse, touch and keyboard users.
outline: 0,
border: 0,
margin: 0,
// Remove the margin in Safari
borderRadius: 0,
padding: 0,
// Remove the padding in Firefox
cursor: 'pointer',
userSelect: 'none',
verticalAlign: 'middle',
'-moz-appearance': 'none',
// Reset
'-webkit-appearance': 'none',
// Reset
textDecoration: 'none',
// So we take precedent over the style of a native <a /> element.
color: 'inherit',
'&::-moz-focus-inner': {
borderStyle: 'none' // Remove Firefox dotted outline.
},
'&$disabled': {
pointerEvents: 'none',
// Disable link interactions
cursor: 'default'
},
'@media print': {
colorAdjust: 'exact'
}
},
/* Pseudo-class applied to the root element if `disabled={true}`. */
disabled: {},
/* Pseudo-class applied to the root element if keyboard focused. */
focusVisible: {}
};
/**
* `ButtonBase` contains as few styles as possible.
* It aims to be a simple building block for creating a button.
* It contains a load of style reset and some focus/ripple logic.
*/
exports.styles = styles;
var ButtonBase = /*#__PURE__*/React.forwardRef(function ButtonBase(props, ref) {
var action = props.action,
buttonRefProp = props.buttonRef,
_props$centerRipple = props.centerRipple,
centerRipple = _props$centerRipple === void 0 ? false : _props$centerRipple,
children = props.children,
classes = props.classes,
className = props.className,
_props$component = props.component,
component = _props$component === void 0 ? 'button' : _props$component,
_props$disabled = props.disabled,
disabled = _props$disabled === void 0 ? false : _props$disabled,
_props$disableRipple = props.disableRipple,
disableRipple = _props$disableRipple === void 0 ? false : _props$disableRipple,
_props$disableTouchRi = props.disableTouchRipple,
disableTouchRipple = _props$disableTouchRi === void 0 ? false : _props$disableTouchRi,
_props$focusRipple = props.focusRipple,
focusRipple = _props$focusRipple === void 0 ? false : _props$focusRipple,
focusVisibleClassName = props.focusVisibleClassName,
onBlur = props.onBlur,
onClick = props.onClick,
onFocus = props.onFocus,
onFocusVisible = props.onFocusVisible,
onKeyDown = props.onKeyDown,
onKeyUp = props.onKeyUp,
onMouseDown = props.onMouseDown,
onMouseLeave = props.onMouseLeave,
onMouseUp = props.onMouseUp,
onTouchEnd = props.onTouchEnd,
onTouchMove = props.onTouchMove,
onTouchStart = props.onTouchStart,
onDragLeave = props.onDragLeave,
_props$tabIndex = props.tabIndex,
tabIndex = _props$tabIndex === void 0 ? 0 : _props$tabIndex,
TouchRippleProps = props.TouchRippleProps,
_props$type = props.type,
type = _props$type === void 0 ? 'button' : _props$type,
other = (0, _objectWithoutProperties2.default)(props, ["action", "buttonRef", "centerRipple", "children", "classes", "className", "component", "disabled", "disableRipple", "disableTouchRipple", "focusRipple", "focusVisibleClassName", "onBlur", "onClick", "onFocus", "onFocusVisible", "onKeyDown", "onKeyUp", "onMouseDown", "onMouseLeave", "onMouseUp", "onTouchEnd", "onTouchMove", "onTouchStart", "onDragLeave", "tabIndex", "TouchRippleProps", "type"]);
var buttonRef = React.useRef(null);
function getButtonNode() {
// #StrictMode ready
return ReactDOM.findDOMNode(buttonRef.current);
}
var rippleRef = React.useRef(null);
var _React$useState = React.useState(false),
focusVisible = _React$useState[0],
setFocusVisible = _React$useState[1];
if (disabled && focusVisible) {
setFocusVisible(false);
}
var _useIsFocusVisible = (0, _useIsFocusVisible2.default)(),
isFocusVisible = _useIsFocusVisible.isFocusVisible,
onBlurVisible = _useIsFocusVisible.onBlurVisible,
focusVisibleRef = _useIsFocusVisible.ref;
React.useImperativeHandle(action, function () {
return {
focusVisible: function focusVisible() {
setFocusVisible(true);
buttonRef.current.focus();
}
};
}, []);
React.useEffect(function () {
if (focusVisible && focusRipple && !disableRipple) {
rippleRef.current.pulsate();
}
}, [disableRipple, focusRipple, focusVisible]);
function useRippleHandler(rippleAction, eventCallback) {
var skipRippleAction = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : disableTouchRipple;
return (0, _useEventCallback.default)(function (event) {
if (eventCallback) {
eventCallback(event);
}
var ignore = skipRippleAction;
if (!ignore && rippleRef.current) {
rippleRef.current[rippleAction](event);
}
return true;
});
}
var handleMouseDown = useRippleHandler('start', onMouseDown);
var handleDragLeave = useRippleHandler('stop', onDragLeave);
var handleMouseUp = useRippleHandler('stop', onMouseUp);
var handleMouseLeave = useRippleHandler('stop', function (event) {
if (focusVisible) {
event.preventDefault();
}
if (onMouseLeave) {
onMouseLeave(event);
}
});
var handleTouchStart = useRippleHandler('start', onTouchStart);
var handleTouchEnd = useRippleHandler('stop', onTouchEnd);
var handleTouchMove = useRippleHandler('stop', onTouchMove);
var handleBlur = useRippleHandler('stop', function (event) {
if (focusVisible) {
onBlurVisible(event);
setFocusVisible(false);
}
if (onBlur) {
onBlur(event);
}
}, false);
var handleFocus = (0, _useEventCallback.default)(function (event) {
// Fix for https://github.com/facebook/react/issues/7769
if (!buttonRef.current) {
buttonRef.current = event.currentTarget;
}
if (isFocusVisible(event)) {
setFocusVisible(true);
if (onFocusVisible) {
onFocusVisible(event);
}
}
if (onFocus) {
onFocus(event);
}
});
var isNonNativeButton = function isNonNativeButton() {
var button = getButtonNode();
return component && component !== 'button' && !(button.tagName === 'A' && button.href);
};
/**
* IE 11 shim for https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent/repeat
*/
var keydownRef = React.useRef(false);
var handleKeyDown = (0, _useEventCallback.default)(function (event) {
// Check if key is already down to avoid repeats being counted as multiple activations
if (focusRipple && !keydownRef.current && focusVisible && rippleRef.current && event.key === ' ') {
keydownRef.current = true;
event.persist();
rippleRef.current.stop(event, function () {
rippleRef.current.start(event);
});
}
if (event.target === event.currentTarget && isNonNativeButton() && event.key === ' ') {
event.preventDefault();
}
if (onKeyDown) {
onKeyDown(event);
} // Keyboard accessibility for non interactive elements
if (event.target === event.currentTarget && isNonNativeButton() && event.key === 'Enter' && !disabled) {
event.preventDefault();
if (onClick) {
onClick(event);
}
}
});
var handleKeyUp = (0, _useEventCallback.default)(function (event) {
// calling preventDefault in keyUp on a <button> will not dispatch a click event if Space is pressed
// https://codesandbox.io/s/button-keyup-preventdefault-dn7f0
if (focusRipple && event.key === ' ' && rippleRef.current && focusVisible && !event.defaultPrevented) {
keydownRef.current = false;
event.persist();
rippleRef.current.stop(event, function () {
rippleRef.current.pulsate(event);
});
}
if (onKeyUp) {
onKeyUp(event);
} // Keyboard accessibility for non interactive elements
if (onClick && event.target === event.currentTarget && isNonNativeButton() && event.key === ' ' && !event.defaultPrevented) {
onClick(event);
}
});
var ComponentProp = component;
if (ComponentProp === 'button' && other.href) {
ComponentProp = 'a';
}
var buttonProps = {};
if (ComponentProp === 'button') {
buttonProps.type = type;
buttonProps.disabled = disabled;
} else {
if (ComponentProp !== 'a' || !other.href) {
buttonProps.role = 'button';
}
buttonProps['aria-disabled'] = disabled;
}
var handleUserRef = (0, _useForkRef.default)(buttonRefProp, ref);
var handleOwnRef = (0, _useForkRef.default)(focusVisibleRef, buttonRef);
var handleRef = (0, _useForkRef.default)(handleUserRef, handleOwnRef);
var _React$useState2 = React.useState(false),
mountedState = _React$useState2[0],
setMountedState = _React$useState2[1];
React.useEffect(function () {
setMountedState(true);
}, []);
var enableTouchRipple = mountedState && !disableRipple && !disabled;
if (process.env.NODE_ENV !== 'production') {
// eslint-disable-next-line react-hooks/rules-of-hooks
React.useEffect(function () {
if (enableTouchRipple && !rippleRef.current) {
console.error(['Material-UI: The `component` prop provided to ButtonBase is invalid.', 'Please make sure the children prop is rendered in this custom component.'].join('\n'));
}
}, [enableTouchRipple]);
}
return /*#__PURE__*/React.createElement(ComponentProp, (0, _extends2.default)({
className: (0, _clsx.default)(classes.root, className, focusVisible && [classes.focusVisible, focusVisibleClassName], disabled && classes.disabled),
onBlur: handleBlur,
onClick: onClick,
onFocus: handleFocus,
onKeyDown: handleKeyDown,
onKeyUp: handleKeyUp,
onMouseDown: handleMouseDown,
onMouseLeave: handleMouseLeave,
onMouseUp: handleMouseUp,
onDragLeave: handleDragLeave,
onTouchEnd: handleTouchEnd,
onTouchMove: handleTouchMove,
onTouchStart: handleTouchStart,
ref: handleRef,
tabIndex: disabled ? -1 : tabIndex
}, buttonProps, other), children, enableTouchRipple ?
/*#__PURE__*/
/* TouchRipple is only needed client-side, x2 boost on the server. */
React.createElement(_TouchRipple.default, (0, _extends2.default)({
ref: rippleRef,
center: centerRipple
}, TouchRippleProps)) : null);
});
process.env.NODE_ENV !== "production" ? ButtonBase.propTypes = {
// ----------------------------- Warning --------------------------------
// | These PropTypes are generated from the TypeScript type definitions |
// | To update them edit the d.ts file and run "yarn proptypes" |
// ----------------------------------------------------------------------
/**
* A ref for imperative actions.
* It currently only supports `focusVisible()` action.
*/
action: _utils.refType,
/**
* @ignore
*
* Use that prop to pass a ref to the native button component.
* @deprecated Use `ref` instead.
*/
buttonRef: (0, _deprecatedPropType.default)(_utils.refType, 'Use `ref` instead.'),
/**
* If `true`, the ripples will be centered.
* They won't start at the cursor interaction position.
*/
centerRipple: _propTypes.default.bool,
/**
* The content of the component.
*/
children: _propTypes.default.node,
/**
* Override or extend the styles applied to the component.
* See [CSS API](#css) below for more details.
*/
classes: _propTypes.default.object,
/**
* @ignore
*/
className: _propTypes.default.string,
/**
* The component used for the root node.
* Either a string to use a HTML element or a component.
*/
component: _utils.elementTypeAcceptingRef,
/**
* If `true`, the base button will be disabled.
*/
disabled: _propTypes.default.bool,
/**
* If `true`, the ripple effect will be disabled.
*
* Without a ripple there is no styling for :focus-visible by default. Be sure
* to highlight the element by applying separate styles with the `focusVisibleClassName`.
*/
disableRipple: _propTypes.default.bool,
/**
* If `true`, the touch ripple effect will be disabled.
*/
disableTouchRipple: _propTypes.default.bool,
/**
* If `true`, the base button will have a keyboard focus ripple.
*/
focusRipple: _propTypes.default.bool,
/**
* This prop can help identify which element has keyboard focus.
* The class name will be applied when the element gains the focus through keyboard interaction.
* It's a polyfill for the [CSS :focus-visible selector](https://drafts.csswg.org/selectors-4/#the-focus-visible-pseudo).
* The rationale for using this feature [is explained here](https://github.com/WICG/focus-visible/blob/master/explainer.md).
* A [polyfill can be used](https://github.com/WICG/focus-visible) to apply a `focus-visible` class to other components
* if needed.
*/
focusVisibleClassName: _propTypes.default.string,
/**
* @ignore
*/
href: _propTypes.default.string,
/**
* @ignore
*/
onBlur: _propTypes.default.func,
/**
* @ignore
*/
onClick: _propTypes.default.func,
/**
* @ignore
*/
onDragLeave: _propTypes.default.func,
/**
* @ignore
*/
onFocus: _propTypes.default.func,
/**
* Callback fired when the component is focused with a keyboard.
* We trigger a `onFocus` callback too.
*/
onFocusVisible: _propTypes.default.func,
/**
* @ignore
*/
onKeyDown: _propTypes.default.func,
/**
* @ignore
*/
onKeyUp: _propTypes.default.func,
/**
* @ignore
*/
onMouseDown: _propTypes.default.func,
/**
* @ignore
*/
onMouseLeave: _propTypes.default.func,
/**
* @ignore
*/
onMouseUp: _propTypes.default.func,
/**
* @ignore
*/
onTouchEnd: _propTypes.default.func,
/**
* @ignore
*/
onTouchMove: _propTypes.default.func,
/**
* @ignore
*/
onTouchStart: _propTypes.default.func,
/**
* @ignore
*/
tabIndex: _propTypes.default.oneOfType([_propTypes.default.number, _propTypes.default.string]),
/**
* Props applied to the `TouchRipple` element.
*/
TouchRippleProps: _propTypes.default.object,
/**
* @ignore
*/
type: _propTypes.default.oneOfType([_propTypes.default.oneOf(['button', 'reset', 'submit']), _propTypes.default.string])
} : void 0;
var _default = (0, _withStyles.default)(styles, {
name: 'MuiButtonBase'
})(ButtonBase);
exports.default = _default;

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web/node_modules/@material-ui/core/ButtonBase/Ripple.js generated vendored Normal file
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"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _clsx = _interopRequireDefault(require("clsx"));
var _useEventCallback = _interopRequireDefault(require("../utils/useEventCallback"));
var useEnhancedEffect = typeof window === 'undefined' ? React.useEffect : React.useLayoutEffect;
/**
* @ignore - internal component.
*/
function Ripple(props) {
var classes = props.classes,
_props$pulsate = props.pulsate,
pulsate = _props$pulsate === void 0 ? false : _props$pulsate,
rippleX = props.rippleX,
rippleY = props.rippleY,
rippleSize = props.rippleSize,
inProp = props.in,
_props$onExited = props.onExited,
onExited = _props$onExited === void 0 ? function () {} : _props$onExited,
timeout = props.timeout;
var _React$useState = React.useState(false),
leaving = _React$useState[0],
setLeaving = _React$useState[1];
var rippleClassName = (0, _clsx.default)(classes.ripple, classes.rippleVisible, pulsate && classes.ripplePulsate);
var rippleStyles = {
width: rippleSize,
height: rippleSize,
top: -(rippleSize / 2) + rippleY,
left: -(rippleSize / 2) + rippleX
};
var childClassName = (0, _clsx.default)(classes.child, leaving && classes.childLeaving, pulsate && classes.childPulsate);
var handleExited = (0, _useEventCallback.default)(onExited); // Ripple is used for user feedback (e.g. click or press) so we want to apply styles with the highest priority
useEnhancedEffect(function () {
if (!inProp) {
// react-transition-group#onExit
setLeaving(true); // react-transition-group#onExited
var timeoutId = setTimeout(handleExited, timeout);
return function () {
clearTimeout(timeoutId);
};
}
return undefined;
}, [handleExited, inProp, timeout]);
return /*#__PURE__*/React.createElement("span", {
className: rippleClassName,
style: rippleStyles
}, /*#__PURE__*/React.createElement("span", {
className: childClassName
}));
}
process.env.NODE_ENV !== "production" ? Ripple.propTypes = {
/**
* Override or extend the styles applied to the component.
* See [CSS API](#css) below for more details.
*/
classes: _propTypes.default.object.isRequired,
/**
* @ignore - injected from TransitionGroup
*/
in: _propTypes.default.bool,
/**
* @ignore - injected from TransitionGroup
*/
onExited: _propTypes.default.func,
/**
* If `true`, the ripple pulsates, typically indicating the keyboard focus state of an element.
*/
pulsate: _propTypes.default.bool,
/**
* Diameter of the ripple.
*/
rippleSize: _propTypes.default.number,
/**
* Horizontal position of the ripple center.
*/
rippleX: _propTypes.default.number,
/**
* Vertical position of the ripple center.
*/
rippleY: _propTypes.default.number,
/**
* exit delay
*/
timeout: _propTypes.default.number.isRequired
} : void 0;
var _default = Ripple;
exports.default = _default;

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import * as React from 'react';
import { StandardProps } from '..';
export type TouchRippleProps = StandardProps<
React.HTMLAttributes<HTMLElement>,
TouchRippleClassKey
> & {
center?: boolean;
};
export type TouchRippleClassKey =
| 'root'
| 'ripple'
| 'rippleVisible'
| 'ripplePulsate'
| 'child'
| 'childLeaving'
| 'childPulsate';
declare const TouchRipple: React.ComponentType<TouchRippleProps>;
export default TouchRipple;

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"use strict";
var _interopRequireWildcard = require("@babel/runtime/helpers/interopRequireWildcard");
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = exports.styles = exports.DELAY_RIPPLE = void 0;
var _extends2 = _interopRequireDefault(require("@babel/runtime/helpers/extends"));
var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
var _objectWithoutProperties2 = _interopRequireDefault(require("@babel/runtime/helpers/objectWithoutProperties"));
var React = _interopRequireWildcard(require("react"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _reactTransitionGroup = require("react-transition-group");
var _clsx = _interopRequireDefault(require("clsx"));
var _withStyles = _interopRequireDefault(require("../styles/withStyles"));
var _Ripple = _interopRequireDefault(require("./Ripple"));
var DURATION = 550;
var DELAY_RIPPLE = 80;
exports.DELAY_RIPPLE = DELAY_RIPPLE;
var styles = function styles(theme) {
return {
/* Styles applied to the root element. */
root: {
overflow: 'hidden',
pointerEvents: 'none',
position: 'absolute',
zIndex: 0,
top: 0,
right: 0,
bottom: 0,
left: 0,
borderRadius: 'inherit'
},
/* Styles applied to the internal `Ripple` components `ripple` class. */
ripple: {
opacity: 0,
position: 'absolute'
},
/* Styles applied to the internal `Ripple` components `rippleVisible` class. */
rippleVisible: {
opacity: 0.3,
transform: 'scale(1)',
animation: "$enter ".concat(DURATION, "ms ").concat(theme.transitions.easing.easeInOut)
},
/* Styles applied to the internal `Ripple` components `ripplePulsate` class. */
ripplePulsate: {
animationDuration: "".concat(theme.transitions.duration.shorter, "ms")
},
/* Styles applied to the internal `Ripple` components `child` class. */
child: {
opacity: 1,
display: 'block',
width: '100%',
height: '100%',
borderRadius: '50%',
backgroundColor: 'currentColor'
},
/* Styles applied to the internal `Ripple` components `childLeaving` class. */
childLeaving: {
opacity: 0,
animation: "$exit ".concat(DURATION, "ms ").concat(theme.transitions.easing.easeInOut)
},
/* Styles applied to the internal `Ripple` components `childPulsate` class. */
childPulsate: {
position: 'absolute',
left: 0,
top: 0,
animation: "$pulsate 2500ms ".concat(theme.transitions.easing.easeInOut, " 200ms infinite")
},
'@keyframes enter': {
'0%': {
transform: 'scale(0)',
opacity: 0.1
},
'100%': {
transform: 'scale(1)',
opacity: 0.3
}
},
'@keyframes exit': {
'0%': {
opacity: 1
},
'100%': {
opacity: 0
}
},
'@keyframes pulsate': {
'0%': {
transform: 'scale(1)'
},
'50%': {
transform: 'scale(0.92)'
},
'100%': {
transform: 'scale(1)'
}
}
};
};
/**
* @ignore - internal component.
*
* TODO v5: Make private
*/
exports.styles = styles;
var TouchRipple = /*#__PURE__*/React.forwardRef(function TouchRipple(props, ref) {
var _props$center = props.center,
centerProp = _props$center === void 0 ? false : _props$center,
classes = props.classes,
className = props.className,
other = (0, _objectWithoutProperties2.default)(props, ["center", "classes", "className"]);
var _React$useState = React.useState([]),
ripples = _React$useState[0],
setRipples = _React$useState[1];
var nextKey = React.useRef(0);
var rippleCallback = React.useRef(null);
React.useEffect(function () {
if (rippleCallback.current) {
rippleCallback.current();
rippleCallback.current = null;
}
}, [ripples]); // Used to filter out mouse emulated events on mobile.
var ignoringMouseDown = React.useRef(false); // We use a timer in order to only show the ripples for touch "click" like events.
// We don't want to display the ripple for touch scroll events.
var startTimer = React.useRef(null); // This is the hook called once the previous timeout is ready.
var startTimerCommit = React.useRef(null);
var container = React.useRef(null);
React.useEffect(function () {
return function () {
clearTimeout(startTimer.current);
};
}, []);
var startCommit = React.useCallback(function (params) {
var pulsate = params.pulsate,
rippleX = params.rippleX,
rippleY = params.rippleY,
rippleSize = params.rippleSize,
cb = params.cb;
setRipples(function (oldRipples) {
return [].concat((0, _toConsumableArray2.default)(oldRipples), [/*#__PURE__*/React.createElement(_Ripple.default, {
key: nextKey.current,
classes: classes,
timeout: DURATION,
pulsate: pulsate,
rippleX: rippleX,
rippleY: rippleY,
rippleSize: rippleSize
})]);
});
nextKey.current += 1;
rippleCallback.current = cb;
}, [classes]);
var start = React.useCallback(function () {
var event = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
var cb = arguments.length > 2 ? arguments[2] : undefined;
var _options$pulsate = options.pulsate,
pulsate = _options$pulsate === void 0 ? false : _options$pulsate,
_options$center = options.center,
center = _options$center === void 0 ? centerProp || options.pulsate : _options$center,
_options$fakeElement = options.fakeElement,
fakeElement = _options$fakeElement === void 0 ? false : _options$fakeElement;
if (event.type === 'mousedown' && ignoringMouseDown.current) {
ignoringMouseDown.current = false;
return;
}
if (event.type === 'touchstart') {
ignoringMouseDown.current = true;
}
var element = fakeElement ? null : container.current;
var rect = element ? element.getBoundingClientRect() : {
width: 0,
height: 0,
left: 0,
top: 0
}; // Get the size of the ripple
var rippleX;
var rippleY;
var rippleSize;
if (center || event.clientX === 0 && event.clientY === 0 || !event.clientX && !event.touches) {
rippleX = Math.round(rect.width / 2);
rippleY = Math.round(rect.height / 2);
} else {
var _ref = event.touches ? event.touches[0] : event,
clientX = _ref.clientX,
clientY = _ref.clientY;
rippleX = Math.round(clientX - rect.left);
rippleY = Math.round(clientY - rect.top);
}
if (center) {
rippleSize = Math.sqrt((2 * Math.pow(rect.width, 2) + Math.pow(rect.height, 2)) / 3); // For some reason the animation is broken on Mobile Chrome if the size if even.
if (rippleSize % 2 === 0) {
rippleSize += 1;
}
} else {
var sizeX = Math.max(Math.abs((element ? element.clientWidth : 0) - rippleX), rippleX) * 2 + 2;
var sizeY = Math.max(Math.abs((element ? element.clientHeight : 0) - rippleY), rippleY) * 2 + 2;
rippleSize = Math.sqrt(Math.pow(sizeX, 2) + Math.pow(sizeY, 2));
} // Touche devices
if (event.touches) {
// check that this isn't another touchstart due to multitouch
// otherwise we will only clear a single timer when unmounting while two
// are running
if (startTimerCommit.current === null) {
// Prepare the ripple effect.
startTimerCommit.current = function () {
startCommit({
pulsate: pulsate,
rippleX: rippleX,
rippleY: rippleY,
rippleSize: rippleSize,
cb: cb
});
}; // Delay the execution of the ripple effect.
startTimer.current = setTimeout(function () {
if (startTimerCommit.current) {
startTimerCommit.current();
startTimerCommit.current = null;
}
}, DELAY_RIPPLE); // We have to make a tradeoff with this value.
}
} else {
startCommit({
pulsate: pulsate,
rippleX: rippleX,
rippleY: rippleY,
rippleSize: rippleSize,
cb: cb
});
}
}, [centerProp, startCommit]);
var pulsate = React.useCallback(function () {
start({}, {
pulsate: true
});
}, [start]);
var stop = React.useCallback(function (event, cb) {
clearTimeout(startTimer.current); // The touch interaction occurs too quickly.
// We still want to show ripple effect.
if (event.type === 'touchend' && startTimerCommit.current) {
event.persist();
startTimerCommit.current();
startTimerCommit.current = null;
startTimer.current = setTimeout(function () {
stop(event, cb);
});
return;
}
startTimerCommit.current = null;
setRipples(function (oldRipples) {
if (oldRipples.length > 0) {
return oldRipples.slice(1);
}
return oldRipples;
});
rippleCallback.current = cb;
}, []);
React.useImperativeHandle(ref, function () {
return {
pulsate: pulsate,
start: start,
stop: stop
};
}, [pulsate, start, stop]);
return /*#__PURE__*/React.createElement("span", (0, _extends2.default)({
className: (0, _clsx.default)(classes.root, className),
ref: container
}, other), /*#__PURE__*/React.createElement(_reactTransitionGroup.TransitionGroup, {
component: null,
exit: true
}, ripples));
});
process.env.NODE_ENV !== "production" ? TouchRipple.propTypes = {
/**
* If `true`, the ripple starts at the center of the component
* rather than at the point of interaction.
*/
center: _propTypes.default.bool,
/**
* Override or extend the styles applied to the component.
* See [CSS API](#css) below for more details.
*/
classes: _propTypes.default.object.isRequired,
/**
* @ignore
*/
className: _propTypes.default.string
} : void 0;
var _default = (0, _withStyles.default)(styles, {
flip: false,
name: 'MuiTouchRipple'
})( /*#__PURE__*/React.memo(TouchRipple));
exports.default = _default;

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export { default } from './ButtonBase';
export * from './ButtonBase';

15
web/node_modules/@material-ui/core/ButtonBase/index.js generated vendored Normal file
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"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
Object.defineProperty(exports, "default", {
enumerable: true,
get: function get() {
return _ButtonBase.default;
}
});
var _ButtonBase = _interopRequireDefault(require("./ButtonBase"));

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{
"sideEffects": false,
"module": "../esm/ButtonBase/index.js",
"typings": "./index.d.ts"
}